Player Matchup

Maui
Maui
DIGITO2
Maui
Level 97
God Stats
49W - 42L
1,500 SR
Queue Stats
162W - 171L
1,406 Elo+
Party 2
Chaac
Chaac
NiteZeru
Chaac
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
103W - 91L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QueenNomsters
Morgan Le Fay
Level 109
God Stats
111W - 93L
1,503 SR
Queue Stats
215W - 216L
1,404 Elo+
Party 2
Team Averages
Level 121
1,572 SR
1,446 Elo+

VS

Team Averages
Level 36
1,240 SR
1,144 Elo+
Zhong Kui
Zhong Kui
Droopio
Zhong Kui
Level 21
God Stats
2W - 6L
1,268 SR
Queue Stats
2W - 6L
1,087 Elo+
Party 1
Cthulhu
Cthulhu
Lildoge69
Cthulhu
Level 22
God Stats
1W - 7L
1,147 SR
Queue Stats
3W - 10L
1,152 Elo+
Party 1
Achilles
Achilles
Nunchuck_33
Achilles
Level 64
God Stats
1W - 5L
1,304 SR
Queue Stats
4W - 12L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DIGITO2
Maui
15
1 / 0 / 8
10,402
693
4,414
7,564
9,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
NiteZeru
Chaac
15
1 / 0 / 8
10,094
673
11,974
11,693
13,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
QueenNomsters
Morgan Le Fay
17
7 / 0 / 2
11,298
753
15,273
7,827
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Droopio
Zhong Kui
14
0 / 6 / 0
8,593
573
3,624
12,808
9,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lildoge69
Cthulhu
14
0 / 2 / 0
8,420
561
5,744
13,174
7,708
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Nunchuck_33
Achilles
13
0 / 1 / 0
8,149
543
3,893
13,605
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
DIGITO2
Maui
1
0
8
5
L
Zhong Kui
Droopio
Zhong Kui
0
6
0
0
L
Cthulhu
Lildoge69
Cthulhu
0
2
0
0
W
Chaac
NiteZeru
Chaac
1
0
8
5
L
Achilles
Nunchuck_33
Achilles
0
1
0
0
W
Morgan Le Fay
QueenNomsters
Morgan Le Fay
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
13,261
27,084
Taken
39,587
26,898
Mitigated
30,723
11,989
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
DIGITO2
Maui
4,414
379
2,878
2,541
7,564
9,093
203
3,058
4,458
9,905
0
L
Zhong Kui
Droopio
Zhong Kui
3,624
67
0
1,496
12,808
9,357
0
6,263
6,545
21,798
0
L
Cthulhu
Lildoge69
Cthulhu
5,744
119
561
1,920
13,174
7,708
0
7,044
6,130
32,707
0
W
Chaac
NiteZeru
Chaac
11,974
1,836
0
5,776
11,693
13,377
473
3,723
7,764
0
53,972
L
Achilles
Nunchuck_33
Achilles
3,893
656
0
3,540
13,605
13,658
0
6,560
7,045
0
27,640
W
Morgan Le Fay
QueenNomsters
Morgan Le Fay
15,273
2,473
0
794
7,827
4,428
1,263
2,636
4,968
72,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
25,162
197
Minions Killed
137
0
Camps Cleared
0
894,601
Distance Traveled
808,089
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,402
693
10
1
0
295,681
4
L
Zhong Kui
8,593
573
46
3
0
230,573
0
L
Cthulhu
8,420
561
53
4
0
312,072
2
W
Chaac
10,094
673
82
5
0
296,575
2
L
Achilles
8,149
543
38
3
0
265,444
2
W
Morgan Le Fay
11,298
753
105
7
0
302,345
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role