Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MrXtreme31
Ymir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,509 Elo+
Party 2
Arachne
Arachne
MyKhepriSun
Arachne
Level 142
God Stats
3W - 2L
1,888 SR
Queue Stats
122W - 107L
1,535 Elo+
Solo
Ra
Ra
Nofireaspect
Ra
Level 145
God Stats
2W - 1L
1,469 SR
Queue Stats
154W - 173L
1,467 Elo+
Party 2
Ishtar
Ishtar
Osgueir
Ishtar
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,794 Elo+
Party 2
Team Averages
Level 126
1,571 SR
1,561 Elo+

VS

Team Averages
Level 110
1,489 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
NOOBGUK
Sol
Level 77
God Stats
50W - 32L
1,610 SR
Queue Stats
371W - 294L
1,535 Elo+
Party 3
Discordia
Discordia
Solenuy
Discordia
Level 118
God Stats
12W - 7L
1,694 SR
Queue Stats
361W - 293L
1,474 Elo+
Party 3
Ymir
Ymir
SoloHell
Ymir
Level 160
God Stats
13W - 18L
1,463 SR
Queue Stats
116W - 126L
1,491 Elo+
Party 1
Camazotz
Camazotz
auflppv
Camazotz
Level 128
God Stats
1W - 3L
1,176 SR
Queue Stats
414W - 355L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 1 / 0
4,142
414
2,284
5,440
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 4 / 1
4,510
451
3,260
9,271
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MyKhepriSun
Arachne
10
4 / 2 / 0
5,923
592
3,503
7,820
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
5,912
591
2,323
4,314
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Osgueir
Ishtar
7
0 / 3 / 0
4,470
447
3,900
6,131
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 5
6,512
651
7,152
5,758
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
2 / 0 / 2
6,382
638
3,966
4,599
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Solenuy
Discordia
10
0 / 2 / 2
5,561
556
921
3,780
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
4 / 0 / 6
6,603
660
6,383
8,009
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
auflppv
Camazotz
9
2 / 1 / 4
5,605
561
3,298
9,155
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Izanami
 
Izanami
4
1
5
6.5
L
0
4
1
0.13
L
Arachne
MyKhepriSun
Arachne
4
2
0
2
W
Sol
2
0
2
3
L
0
2
3
0.75
L
Ishtar
Osgueir
Ishtar
0
3
0
0
W
Discordia
Solenuy
Discordia
0
2
2
0.5
W
Ymir
4
0
6
7
W
Camazotz
auflppv
Camazotz
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,270
Damage
21,720
32,976
Taken
31,301
14,749
Mitigated
12,051
11,144
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,284
447
0
2,368
5,440
3,466
0
2,742
2,698
0
17,985
W
Izanami
 
Izanami
7,152
4,623
0
2,950
5,758
1,925
0
1,627
4,131
0
45,626
L
3,260
795
0
1,768
9,271
4,502
0
3,482
5,789
10,620
222
L
Arachne
MyKhepriSun
Arachne
3,503
2,194
0
3,322
7,820
3,513
0
1,896
5,924
0
33,548
W
Sol
3,966
2,556
0
3,197
4,599
1,206
1,411
105
4,179
43,132
0
L
2,323
257
145
1,263
4,314
1,703
0
1,205
3,109
44,271
0
L
Ishtar
Osgueir
Ishtar
3,900
2,648
0
2,278
6,131
1,565
0
1,585
4,546
0
23,429
W
Discordia
Solenuy
Discordia
921
0
0
1,077
3,780
1,334
0
1,247
2,533
36,300
0
W
Ymir
6,383
2,276
0
3,495
8,009
4,682
0
2,029
5,980
19,907
1,665
W
Camazotz
auflppv
Camazotz
3,298
995
0
3,727
9,155
2,904
0
1,088
8,034
0
35,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
30,663
240
Minions Killed
333
0
Camps Cleared
0
892,403
Distance Traveled
878,344
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,142
414
24
2
0
145,746
1
W
Izanami
6,512
651
93
9
0
170,117
3
L
Ymir
4,510
451
10
1
0
169,705
3
L
Arachne
5,923
592
70
7
0
222,063
2
W
Sol
6,382
638
78
8
0
168,253
5
L
Ra
5,912
591
90
9
0
196,716
4
L
Ishtar
4,470
447
46
5
0
158,173
2
W
Discordia
5,561
556
72
7
0
174,043
3
W
Ymir
6,603
660
26
3
0
179,009
3
W
Camazotz
5,605
561
64
6
0
186,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role