Player Matchup

Merlin
Merlin
Psijic Skrim
Merlin
Level 137
God Stats
6W - 2L
1,748 SR
Queue Stats
148W - 92L
1,588 Elo+
Party 1
Thanatos
Thanatos
S17KA
Thanatos
Level 48
God Stats
15W - 5L
1,686 SR
Queue Stats
168W - 109L
1,599 Elo+
Party 1
Medusa
Medusa
Sultan Kash
Medusa
Level 106
God Stats
12W - 2L
1,932 SR
Queue Stats
51W - 29L
1,797 Elo+
Solo
Team Averages
Level 97
1,789 SR
1,661 Elo+

VS

Team Averages
Level 143
1,508 SR
1,556 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Xplickit
Hercules
Level 148
God Stats
9W - 14L
1,541 SR
Queue Stats
143W - 97L
1,684 Elo+
Solo
Odin
Odin
bigdddadddy
Odin
Level 129
God Stats
1W - 2L
1,482 SR
Queue Stats
109W - 116L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 1 / 10
8,347
759
9,384
5,145
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
S17KA
Thanatos
14
1 / 1 / 9
8,076
734
7,554
7,939
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
10 / 1 / 3
9,693
881
13,337
7,785
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 6 / 1
7,865
715
7,139
14,114
11,928
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Xplickit
Hercules
12
2 / 4 / 1
7,744
704
6,491
14,225
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
7,476
680
2,421
9,961
8,884
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
1
0.25
W
Merlin
2
1
10
7
W
Thanatos
S17KA
Thanatos
1
1
9
5.5
W
Medusa
10
1
3
11.5
L
Hercules
Xplickit
Hercules
2
4
1
0.63
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,275
Damage
16,051
20,869
Taken
38,300
9,602
Mitigated
29,986
7,931
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,139
1,340
0
2,977
14,114
11,928
0
2,958
10,862
0
32,800
W
Merlin
9,384
670
0
431
5,145
1,963
243
60
4,964
29,619
0
W
Thanatos
S17KA
Thanatos
7,554
2,285
0
5,233
7,939
4,136
0
27
7,627
0
23,780
W
Medusa
13,337
7,035
0
2,267
7,785
3,503
708
0
7,694
0
40,310
L
Hercules
Xplickit
Hercules
6,491
2,371
0
3,655
14,225
9,174
0
3,313
10,496
0
16,528
L
2,421
426
187
1,289
9,961
8,884
0
2,066
7,525
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
23,085
144
Minions Killed
115
0
Camps Cleared
0
658,529
Distance Traveled
609,438
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,865
715
57
5
0
214,772
4
W
Merlin
8,347
759
63
6
0
204,776
2
W
Thanatos
8,076
734
24
2
0
249,852
5
W
Medusa
9,693
881
57
5
0
203,901
2
L
Hercules
7,744
704
24
2
0
197,078
2
L
Odin
7,476
680
34
3
0
197,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role