Player Matchup

Hun Batz
Hun Batz
Akin77
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,369 Elo+
Solo
Ishtar
Ishtar
JxyHxrt
Ishtar
Level 100
God Stats
0W - 3L
1,165 SR
Queue Stats
135W - 148L
1,409 Elo+
Solo
Xing Tian
Xing Tian
Kdarky
Xing Tian
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,231 Elo+
Solo
Chang'e
Chang'e
MR_NELIZ
Chang'e
Level 121
God Stats
1W - 1L
1,712 SR
Queue Stats
56W - 54L
1,471 Elo+
Solo
Rama
Rama
Stanef
Rama
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 172L
1,418 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,380 Elo+

VS

Team Averages
Level 111
1,486 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
MaurosXIV
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,422 Elo+
Solo
Chiron
Chiron
OneGhxst
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Rockst4r_xRoyaI
Sylvanus
Level 147
God Stats
1W - 0L
1,617 SR
Queue Stats
17W - 17L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
Sairia
Hou Yi
Level 160
God Stats
5W - 2L
1,512 SR
Queue Stats
193W - 204L
1,379 Elo+
Solo
Serqet
Serqet
capcarbon06
Serqet
Level 142
God Stats
1W - 2L
1,298 SR
Queue Stats
715W - 788L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Akin77
Hun Batz
20
4 / 3 / 7
11,485
676
19,186
21,679
12,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
JxyHxrt
Ishtar
20
1 / 5 / 7
11,481
675
18,939
18,926
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Kdarky
Xing Tian
6
0 / 0 / 0
7,715
454
0
0
0
Chang'e
MR_NELIZ
Chang'e
17
3 / 4 / 4
10,405
612
9,248
17,117
7,182
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Stanef
Rama
20
6 / 5 / 7
11,927
702
23,063
18,042
8,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MaurosXIV
Morgan Le Fay
19
3 / 1 / 11
11,197
659
15,922
11,350
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
OneGhxst
Chiron
20
5 / 3 / 10
13,060
768
14,841
17,740
9,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
18
2 / 4 / 14
12,020
707
10,996
26,576
28,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Sairia
Hou Yi
17
2 / 3 / 10
10,872
640
15,058
12,698
6,310
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
19
5 / 3 / 7
12,193
717
10,159
14,513
9,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
14
Kills
17
17
Deaths
14
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Akin77
Hun Batz
4
3
7
2.5
L
Ishtar
JxyHxrt
Ishtar
1
5
7
0.9
L
Xing Tian
Kdarky
Xing Tian
0
0
0
0
L
Chang'e
MR_NELIZ
Chang'e
3
4
4
1.25
W
Morgan Le Fay
MaurosXIV
Morgan Le Fay
3
1
11
8.5
W
Chiron
OneGhxst
Chiron
5
3
10
3.33
W
Sylvanus
2
4
14
2.25
W
Hou Yi
Sairia
Hou Yi
2
3
10
2.33
L
Rama
Stanef
Rama
6
5
7
1.9
W
Serqet
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,436
Damage
66,976
75,764
Taken
82,877
37,852
Mitigated
60,826
35,336
Healing
40,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Akin77
Hun Batz
19,186
708
1,736
6,402
21,679
12,263
1,146
6,667
14,412
0
29,002
L
Ishtar
JxyHxrt
Ishtar
18,939
6,809
1,286
3,609
18,926
9,720
2,464
4,811
13,861
0
47,958
L
Xing Tian
Kdarky
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
MR_NELIZ
Chang'e
9,248
791
8,513
8,192
17,117
7,182
76
6,791
9,566
18,313
0
W
Morgan Le Fay
MaurosXIV
Morgan Le Fay
15,922
1,497
877
2,848
11,350
6,631
1,352
1,539
9,811
45,024
0
W
Chiron
OneGhxst
Chiron
14,841
7,798
3,629
6,371
17,740
9,862
3,247
1,312
16,427
0
53,067
W
Sylvanus
10,996
3,645
9,853
9,196
26,576
28,234
1,047
2,164
24,412
19,471
0
W
Hou Yi
Sairia
Hou Yi
15,058
6,488
2,151
1,757
12,698
6,310
1,870
2,103
10,595
0
25,622
L
Rama
Stanef
Rama
23,063
12,218
2,180
3,418
18,042
8,687
1,101
8,649
9,107
0
47,725
W
Serqet
10,159
2,418
1,685
2,220
14,513
9,789
1,144
2,130
12,383
0
12,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,013
Gold Earned
59,342
179
Minions Killed
184
0
Camps Cleared
0
1,085,715
Distance Traveled
1,519,058
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,485
676
30
2
0
326,033
0
L
Ishtar
11,481
675
76
4
0
248,545
1
L
Xing Tian
7,715
454
0
0
0
0
0
L
Chang'e
10,405
612
18
1
0
258,653
1
W
Morgan Le Fay
11,197
659
60
4
0
335,194
0
W
Chiron
13,060
768
88
5
0
302,549
3
W
Sylvanus
12,020
707
20
1
0
267,733
0
W
Hou Yi
10,872
640
10
1
0
310,225
1
L
Rama
11,927
702
55
3
0
252,484
0
W
Serqet
12,193
717
6
0
0
303,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role