Player Matchup

Jing Wei
Jing Wei
CEricShun
Jing Wei
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,815 Elo+
Party 1
Horus
Horus
NoctrnlMantaray
Horus
Level 129
God Stats
67W - 14L
1,889 SR
Queue Stats
206W - 61L
1,858 Elo+
Party 1
Vulcan
Vulcan
ThePr0be
Vulcan
Level 129
God Stats
4W - 1L
1,788 SR
Queue Stats
140W - 52L
1,794 Elo+
Party 1
Team Averages
Level 89
1,726 SR
1,822 Elo+

VS

Team Averages
Level 68
1,416 SR
1,401 Elo+
Jormungandr
Jormungandr
Bullsballs
Jormungandr
Level 17
God Stats
10W - 15L
1,311 SR
Queue Stats
12W - 19L
1,278 Elo+
Party 2
Baron Samedi
Baron Samedi
TheyCall11HimDee
Baron Samedi
Level 141
God Stats
10W - 8L
1,559 SR
Queue Stats
105W - 127L
1,488 Elo+
Solo
Pele
Pele
xPatch_devil
Pele
Level 46
God Stats
2W - 6L
1,379 SR
Queue Stats
93W - 138L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CEricShun
Jing Wei
15
1 / 6 / 11
10,592
662
11,891
15,703
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 1 / 9
12,671
792
16,938
20,642
22,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
ThePr0be
Vulcan
18
8 / 1 / 6
12,449
778
25,710
11,420
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bullsballs
Jormungandr
14
1 / 5 / 5
9,989
624
10,518
23,847
25,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
TheyCall11HimDee
Baron Samedi
16
4 / 5 / 2
10,861
679
11,146
14,615
8,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 4
11,041
690
9,122
24,850
11,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
7
8
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bullsballs
Jormungandr
1
5
5
0.7
W
Jing Wei
CEricShun
Jing Wei
1
6
11
1.08
W
6
1
9
10.5
W
Vulcan
ThePr0be
Vulcan
8
1
6
11
L
Baron Samedi
TheyCall11HimDee
Baron Samedi
4
5
2
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
30,786
47,765
Taken
63,312
38,518
Mitigated
45,696
19,078
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bullsballs
Jormungandr
10,518
2,209
483
5,604
23,847
25,224
207
12,164
11,683
41,858
0
W
Jing Wei
CEricShun
Jing Wei
11,891
8,330
23
2,258
15,703
7,128
2,180
6,315
9,388
0
32,775
W
16,938
6,089
3,517
9,578
20,642
22,474
266
10,457
10,185
0
30,456
W
Vulcan
ThePr0be
Vulcan
25,710
6,671
0
3,702
11,420
8,916
841
5,246
6,174
83,072
0
L
Baron Samedi
TheyCall11HimDee
Baron Samedi
11,146
187
2,355
5,177
14,615
8,613
234
5,228
9,387
44,559
0
L
9,122
1,031
0
6,868
24,850
11,859
233
9,323
15,527
0
39,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
31,891
172
Minions Killed
168
0
Camps Cleared
0
945,216
Distance Traveled
858,056
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,989
624
43
3
0
285,748
1
W
Jing Wei
10,592
662
45
3
0
259,151
4
W
Horus
12,671
792
16
1
0
341,986
2
W
Vulcan
12,449
778
111
7
0
344,079
0
L
Baron Samedi
10,861
679
67
4
0
273,269
3
L
Pele
11,041
690
58
4
0
299,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role