Player Matchup

Thanatos
Thanatos
Sorenoide
Thanatos
Level 65
God Stats
3W - 8L
1,284 SR
Queue Stats
62W - 51L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Titone666
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,672 SR
Queue Stats
30W - 47L
1,418 Elo+
Solo
Bacchus
Bacchus
XxOGKUSH12xX
Bacchus
Level 49
God Stats
1W - 4L
1,563 SR
Queue Stats
9W - 17L
1,371 Elo+
Party 2
Kuzenbo
Kuzenbo
georgesisk
Kuzenbo
Level 45
God Stats
14W - 16L
1,457 SR
Queue Stats
36W - 51L
1,376 Elo+
Solo
Aphrodite
Aphrodite
goldeneye601
Aphrodite
Level 127
God Stats
0W - 1L
1,934 SR
Queue Stats
22W - 19L
1,486 Elo+
Solo
Team Averages
Level 86
1,582 SR
1,421 Elo+

VS

Team Averages
Level 110
1,650 SR
1,714 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
V-CROWE-7
Maui
Level 158
God Stats
18W - 1L
1,680 SR
Queue Stats
1,720W - 644L
2,025 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blass-Kompass
Morgan Le Fay
Level 59
God Stats
32W - 18L
1,599 SR
Queue Stats
197W - 197L
1,527 Elo+
Solo
Athena
Athena
chillderella
Athena
Level 156
God Stats
166W - 46L
1,739 SR
Queue Stats
709W - 208L
1,712 Elo+
Party 1
Ra
Ra
temp-344444
Ra
Level 16
God Stats
2W - 0L
1,733 SR
Queue Stats
65W - 12L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sorenoide
Thanatos
14
0 / 9 / 0
9,005
901
9,318
19,365
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Titone666
Morgan Le Fay
15
0 / 14 / 0
9,431
943
7,892
25,924
10,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
XxOGKUSH12xX
Bacchus
14
0 / 4 / 0
9,164
916
10,838
18,318
23,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
georgesisk
Kuzenbo
14
0 / 2 / 0
8,972
897
3,335
7,111
4,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
goldeneye601
Aphrodite
14
0 / 4 / 0
9,411
941
4,329
15,217
9,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

27

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
15 / 0 / 14
12,589
1,259
25,024
10,444
6,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
18
2 / 0 / 26
11,909
1,191
12,752
9,474
12,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
blass-Kompass
Morgan Le Fay
17
3 / 0 / 17
10,615
1,062
8,410
5,546
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
18
3 / 0 / 25
11,532
1,153
11,865
9,696
12,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 0 / 19
12,063
1,206
22,400
10,558
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
134
0
Kills
33
33
Deaths
0
0
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
15
0
14
22
L
Thanatos
Sorenoide
Thanatos
0
9
0
0
L
Morgan Le Fay
Titone666
Morgan Le Fay
0
14
0
0
W
Maui
2
0
26
15
L
Bacchus
XxOGKUSH12xX
Bacchus
0
4
0
0
W
Morgan Le Fay
blass-Kompass
Morgan Le Fay
3
0
17
11.5
W
Athena
3
0
25
15.5
L
Kuzenbo
georgesisk
Kuzenbo
0
2
0
0
L
Aphrodite
goldeneye601
Aphrodite
0
4
0
0
W
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
80,451
85,935
Taken
45,718
56,483
Mitigated
41,097
11,478
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
25,024
5,935
0
2,943
10,444
6,590
0
5,453
4,991
41
33,672
L
Thanatos
Sorenoide
Thanatos
9,318
736
0
3,169
19,365
8,249
0
13,823
5,542
0
14,523
L
Morgan Le Fay
Titone666
Morgan Le Fay
7,892
735
29
541
25,924
10,741
0
16,334
9,590
31,478
0
W
Maui
12,752
1,976
2,011
1,328
9,474
12,786
0
4,522
4,952
17,631
0
L
Bacchus
XxOGKUSH12xX
Bacchus
10,838
970
0
1,280
18,318
23,301
0
10,079
8,239
18,495
0
W
Morgan Le Fay
blass-Kompass
Morgan Le Fay
8,410
1,004
0
1,376
5,546
3,437
0
4,708
838
33,504
0
W
Athena
11,865
2,557
1,491
1,492
9,696
12,107
0
4,923
4,773
23,569
0
L
Kuzenbo
georgesisk
Kuzenbo
3,335
1,641
0
0
7,111
4,266
0
5,012
2,099
9,780
0
L
Aphrodite
goldeneye601
Aphrodite
4,329
457
3,422
3,037
15,217
9,926
0
10,220
4,997
24,282
0
W
22,400
2,363
4,809
4,344
10,558
6,177
0
6,788
3,770
58,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
58,708
140
Minions Killed
210
3
Camps Cleared
9
880,437
Distance Traveled
1,168,688
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,589
1,259
20
2
6
254,263
0
L
Thanatos
9,005
901
10
1
1
201,651
0
L
Morgan Le Fay
9,431
943
50
5
0
168,825
0
W
Maui
11,909
1,191
5
1
0
229,515
1
L
Bacchus
9,164
916
18
2
0
170,688
0
W
Morgan Le Fay
10,615
1,062
53
5
1
216,750
0
W
Athena
11,532
1,153
23
2
1
242,830
1
L
Kuzenbo
8,972
897
12
1
1
138,123
2
L
Aphrodite
9,411
941
50
5
1
201,150
0
W
Ra
12,063
1,206
109
11
1
225,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role