Player Matchup

Agni
Agni
CloudDudeGod
Agni
Level 49
God Stats
2W - 6L
1,276 SR
Queue Stats
11W - 16L
1,377 Elo+
Party 2
Lancelot
Lancelot
FourRand0m
Lancelot
Level 71
God Stats
1W - 5L
1,268 SR
Queue Stats
11W - 21L
1,347 Elo+
Party 2
Sobek
Sobek
Icethea
Sobek
Level 11
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 7L
1,316 Elo+
Party 2
Neith
Neith
RobertvonSlobert
Neith
Level 16
God Stats
2W - 2L
1,635 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 2
Vamana
Vamana
Tahcet
Vamana
Level 84
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 21L
1,365 Elo+
Party 2
Team Averages
Level 46
1,433 SR
1,378 Elo+

VS

Team Averages
Level 70
1,605 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Achalous
Ah Muzen Cab
Level 49
God Stats
10W - 7L
1,591 SR
Queue Stats
138W - 143L
1,475 Elo+
Party 1
Chang'e
Chang'e
DragonStalin
Chang'e
Level 106
God Stats
56W - 39L
1,618 SR
Queue Stats
372W - 351L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Fush0843
Baron Samedi
Level 66
God Stats
9W - 4L
1,584 SR
Queue Stats
306W - 303L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
LennyLennerson
Amaterasu
Level 28
God Stats
3W - 3L
1,659 SR
Queue Stats
46W - 50L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
Taniwhaa6
Ao Kuang
Level 100
God Stats
5W - 3L
1,573 SR
Queue Stats
88W - 87L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,189
408
11,719
14,747
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
FourRand0m
Lancelot
17
2 / 12 / 8
11,606
464
21,810
25,869
11,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Icethea
Sobek
13
0 / 7 / 2
9,211
368
2,502
25,921
31,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 7 / 4
9,774
391
10,253
16,631
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Tahcet
Vamana
20
10 / 4 / 0
13,852
554
27,669
33,349
32,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Achalous
Ah Muzen Cab
20
12 / 2 / 6
14,584
583
33,361
25,409
13,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
DragonStalin
Chang'e
20
12 / 2 / 6
15,204
608
26,799
29,239
15,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Fush0843
Baron Samedi
18
2 / 3 / 17
13,385
535
9,350
23,003
36,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
LennyLennerson
Amaterasu
20
5 / 3 / 4
14,844
594
11,954
24,337
25,606
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Taniwhaa6
Ao Kuang
20
4 / 3 / 8
13,871
555
13,786
31,052
15,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
13
Kills
35
35
Deaths
13
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Achalous
Ah Muzen Cab
12
2
6
7.5
L
1
5
4
0.6
W
Chang'e
DragonStalin
Chang'e
12
2
6
7.5
L
Lancelot
FourRand0m
Lancelot
2
12
8
0.5
W
Baron Samedi
Fush0843
Baron Samedi
2
3
17
3.5
L
Sobek
Icethea
Sobek
0
7
2
0.14
W
Amaterasu
LennyLennerson
Amaterasu
5
3
4
2.33
L
0
7
4
0.29
L
Vamana
Tahcet
Vamana
10
4
0
2.5
W
Ao Kuang
Taniwhaa6
Ao Kuang
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,953
Damage
95,250
116,517
Taken
133,040
89,819
Mitigated
106,246
19,211
Healing
78,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Achalous
Ah Muzen Cab
33,361
16,628
0
15,040
25,409
13,140
4,518
5,177
20,232
0
134,438
L
11,719
1,366
0
1,476
14,747
6,476
0
7,799
6,948
71,643
0
W
Chang'e
DragonStalin
Chang'e
26,799
2,540
12,668
19,603
29,239
15,262
5,870
4,897
24,342
168,610
4,654
L
Lancelot
FourRand0m
Lancelot
21,810
4,088
0
4,065
25,869
11,867
0
13,659
12,210
0
83,980
W
Baron Samedi
Fush0843
Baron Samedi
9,350
2,102
2,281
5,449
23,003
36,284
1,127
3,087
19,916
34,907
3,562
L
Sobek
Icethea
Sobek
2,502
424
0
2,216
25,921
31,293
0
3,935
21,986
17,757
0
W
Amaterasu
LennyLennerson
Amaterasu
11,954
5,858
0
10,139
24,337
25,606
2,180
870
23,467
0
108,385
L
10,253
4,306
0
1,949
16,631
7,936
0
7,511
9,120
0
84,307
L
Vamana
Tahcet
Vamana
27,669
15,875
0
9,505
33,349
32,247
264
16,197
17,152
45
135,143
W
Ao Kuang
Taniwhaa6
Ao Kuang
13,786
3,918
0
13,366
31,052
15,954
2,808
1,772
29,280
124,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,632
Gold Earned
71,888
604
Minions Killed
770
0
Camps Cleared
0
2,301,134
Distance Traveled
2,326,703
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,584
583
164
7
0
434,819
0
L
Agni
10,189
408
93
4
0
459,280
8
W
Chang'e
15,204
608
236
9
0
470,996
6
L
Lancelot
11,606
464
118
5
0
472,722
0
W
Baron Samedi
13,385
535
37
1
0
446,663
4
L
Sobek
9,211
368
38
2
0
426,075
0
W
Amaterasu
14,844
594
178
7
0
485,336
5
L
Neith
9,774
391
166
7
0
427,879
4
L
Vamana
13,852
554
189
8
0
515,178
6
W
Ao Kuang
13,871
555
155
6
0
488,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role