Player Matchup

Nu Wa
Nu Wa
BigBadGage
Nu Wa
Level 160
God Stats
3W - 2L
1,715 SR
Queue Stats
388W - 158L
1,647 Elo+
Party 1
Kali
Kali
Dennys24hrDiner
Kali
Level 136
God Stats
1W - 0L
1,882 SR
Queue Stats
87W - 26L
1,778 Elo+
Party 1
Ah Puch
Ah Puch
SwitchSmiter69
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 38L
1,700 Elo+
Party 1
Thanatos
Thanatos
Synyster Mynd
Thanatos
Level 160
God Stats
5W - 3L
1,630 SR
Queue Stats
424W - 365L
1,691 Elo+
Party 1
Tiamat
Tiamat
ThunderH0528
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 91L
1,677 Elo+
Party 1
Team Averages
Level 138
1,645 SR
1,698 Elo+

VS

Team Averages
Level 136
1,398 SR
1,537 Elo+
Ao Kuang
Ao Kuang
BlueACE760
Ao Kuang
Level 158
God Stats
1W - 3L
1,433 SR
Queue Stats
127W - 138L
1,553 Elo+
Solo
Persephone
Persephone
LilJorggy2
Persephone
Level 117
God Stats
2W - 2L
1,556 SR
Queue Stats
139W - 157L
1,480 Elo+
Solo
Thor
Thor
NierFuture
Thor
Level 104
God Stats
1W - 3L
1,421 SR
Queue Stats
561W - 552L
1,556 Elo+
Solo
Tyr
Tyr
TOTALIMMRTAL
Tyr
Level 145
God Stats
0W - 2L
1,289 SR
Queue Stats
139W - 144L
1,567 Elo+
Solo
Bakasura
Bakasura
c00lpieman
Bakasura
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
318W - 326L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
11 / 4 / 20
12,217
940
19,725
10,780
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 15
10,199
785
5,726
22,300
24,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 2 / 20
11,230
864
17,802
10,158
5,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Synyster Mynd
Thanatos
18
6 / 5 / 16
11,034
849
13,403
13,527
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
18
7 / 5 / 14
11,143
857
14,468
16,901
17,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlueACE760
Ao Kuang
17
8 / 8 / 8
10,742
826
12,899
19,439
19,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
LilJorggy2
Persephone
18
4 / 5 / 6
10,580
814
13,140
12,098
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 9 / 6
8,506
654
6,284
17,165
7,526
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 5 / 8
10,283
791
16,617
18,794
22,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
c00lpieman
Bakasura
16
4 / 7 / 2
8,921
686
6,096
16,180
9,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
34
Kills
21
21
Deaths
34
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
4
20
5.25
L
Ao Kuang
BlueACE760
Ao Kuang
8
8
8
1.5
W
4
5
15
2.3
L
Persephone
LilJorggy2
Persephone
4
5
6
1.4
L
0
9
6
0.33
W
6
2
20
8
W
Thanatos
Synyster Mynd
Thanatos
6
5
16
2.8
L
5
5
8
1.8
W
Tiamat
7
5
14
2.8
L
Bakasura
c00lpieman
Bakasura
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,124
Damage
55,036
73,666
Taken
83,676
59,412
Mitigated
63,152
27,383
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,725
3,538
1,022
814
10,780
5,089
1,609
4,294
6,240
45,288
0
L
Ao Kuang
BlueACE760
Ao Kuang
12,899
5,033
466
4,220
19,439
19,081
0
11,665
7,483
16,219
0
W
5,726
1,753
1,389
5,938
22,300
24,100
673
8,766
12,831
0
11,393
L
Persephone
LilJorggy2
Persephone
13,140
1,105
1,150
2,212
12,098
4,850
634
8,079
3,866
31,593
0
L
6,284
148
1,225
1,630
17,165
7,526
712
10,848
6,147
0
21,396
W
17,802
1,338
393
2,406
10,158
5,080
3,087
4,107
5,869
30,151
0
W
Thanatos
Synyster Mynd
Thanatos
13,403
1,675
1,032
7,876
13,527
7,656
1,543
3,895
9,221
0
23,549
L
16,617
2,176
1,121
5,280
18,794
22,665
538
9,889
8,603
0
33,342
W
Tiamat
14,468
1,015
1,965
4,548
16,901
17,487
1,850
4,977
11,440
32,583
0
L
Bakasura
c00lpieman
Bakasura
6,096
3,262
299
1,891
16,180
9,030
546
10,318
5,582
0
8,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,823
Gold Earned
49,032
149
Minions Killed
141
0
Camps Cleared
0
1,196,535
Distance Traveled
1,007,477
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,217
940
58
4
0
238,488
3
L
Ao Kuang
10,742
826
8
1
0
191,023
1
W
Kali
10,199
785
6
0
0
223,658
0
L
Persephone
10,580
814
41
3
0
206,244
0
L
Thor
8,506
654
33
3
0
179,834
1
W
Ah Puch
11,230
864
34
3
0
277,736
0
W
Thanatos
11,034
849
21
2
0
247,704
1
L
Tyr
10,283
791
30
2
0
233,051
0
W
Tiamat
11,143
857
30
2
0
208,949
2
L
Bakasura
8,921
686
29
2
0
197,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role