Player Matchup

Erlang Shen
Erlang Shen
DueLovely
Erlang Shen
Level 93
God Stats
1W - 8L
1,116 SR
Queue Stats
98W - 222L
1,198 Elo+
Party 1
Ishtar
Ishtar
Old_Dirty_Jake
Ishtar
Level 107
God Stats
31W - 41L
1,417 SR
Queue Stats
199W - 272L
1,376 Elo+
Solo
Kukulkan
Kukulkan
noobnomore99
Kukulkan
Level 46
God Stats
7W - 19L
1,361 SR
Queue Stats
67W - 163L
1,191 Elo+
Party 1
Team Averages
Level 82
1,298 SR
1,255 Elo+

VS

Team Averages
Level 77
1,516 SR
1,449 Elo+
Persephone
Persephone
Dayala530
Persephone
Level 69
God Stats
6W - 5L
1,610 SR
Queue Stats
116W - 163L
1,318 Elo+
Party 2
Cu Chulainn
Cu Chulainn
like_Mike_420
Cu Chulainn
Level 67
God Stats
43W - 49L
1,439 SR
Queue Stats
245W - 320L
1,357 Elo+
Solo
Lancelot
Lancelot
yungMetro666
Lancelot
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DueLovely
Erlang Shen
15
2 / 5 / 5
10,020
668
11,010
22,464
16,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 3
10,047
670
12,969
17,398
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
noobnomore99
Kukulkan
15
3 / 6 / 2
10,096
673
11,500
13,813
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dayala530
Persephone
18
5 / 1 / 10
12,582
839
19,149
9,105
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
like_Mike_420
Cu Chulainn
17
5 / 3 / 9
11,182
745
16,272
21,886
25,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
yungMetro666
Lancelot
15
6 / 3 / 8
11,434
762
12,478
15,128
10,934
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
16
16
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
Dayala530
Persephone
5
1
10
10
L
Erlang Shen
DueLovely
Erlang Shen
2
5
5
0.9
L
2
5
3
0.7
W
Cu Chulainn
like_Mike_420
Cu Chulainn
5
3
9
3.17
L
Kukulkan
noobnomore99
Kukulkan
3
6
2
0.67
W
Lancelot
yungMetro666
Lancelot
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
47,899
53,675
Taken
46,119
32,157
Mitigated
39,981
14,084
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Dayala530
Persephone
19,149
1,617
0
4,246
9,105
3,788
1,372
2,827
5,995
59,625
0
L
Erlang Shen
DueLovely
Erlang Shen
11,010
5,777
0
7,211
22,464
16,661
0
6,590
15,434
0
26,349
L
12,969
6,723
166
4,736
17,398
8,476
388
7,233
9,965
0
37,457
W
Cu Chulainn
like_Mike_420
Cu Chulainn
16,272
3,081
0
2,340
21,886
25,259
1,301
4,490
16,535
0
42,481
L
Kukulkan
noobnomore99
Kukulkan
11,500
1,118
339
1,632
13,813
7,020
280
4,456
9,041
44,905
0
W
Lancelot
yungMetro666
Lancelot
12,478
2,441
0
1,152
15,128
10,934
0
4,253
10,560
39
49,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
35,198
169
Minions Killed
181
0
Camps Cleared
0
734,337
Distance Traveled
804,958
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,582
839
87
6
0
235,582
0
L
Erlang Shen
10,020
668
38
3
0
284,590
1
L
Ishtar
10,047
670
53
4
0
237,059
2
W
Cu Chulainn
11,182
745
48
3
0
285,384
1
L
Kukulkan
10,096
673
78
5
0
212,688
0
W
Lancelot
11,434
762
46
3
0
283,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role