Player Matchup

Xbalanque
Xbalanque
IMMADOGWHOOLF
Xbalanque
Level 115
God Stats
1W - 0L
1,785 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
IronLordTTV
Atlas
Level 31
God Stats
71W - 58L
1,531 SR
Queue Stats
172W - 236L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
MGRash
Gilgamesh
Level 159
God Stats
7W - 9L
1,431 SR
Queue Stats
175W - 220L
1,433 Elo+
Party 1
Merlin
Merlin
TheDurgy
Merlin
Level 29
God Stats
2W - 2L
1,530 SR
Queue Stats
13W - 16L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
rocklugger
Cernunnos
Level 143
God Stats
3W - 1L
1,561 SR
Queue Stats
13W - 11L
1,481 Elo+
Party 3
Team Averages
Level 95
1,568 SR
1,453 Elo+

VS

Team Averages
Level 87
1,483 SR
1,471 Elo+
Chaac
Chaac
CoolDoodKila187
Chaac
Level 63
God Stats
0W - 3L
1,209 SR
Queue Stats
39W - 33L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
Deybys93
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 430L
1,517 Elo+
Party 4
Nu Wa
Nu Wa
Dibucho98
Nu Wa
Level 89
God Stats
8W - 8L
1,512 SR
Queue Stats
224W - 233L
1,518 Elo+
Party 4
Poseidon
Poseidon
HermanZero7
Poseidon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo
Ishtar
Ishtar
unforgivinhades
Ishtar
Level 96
God Stats
2W - 3L
1,692 SR
Queue Stats
52W - 53L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IMMADOGWHOOLF
Xbalanque
20
15 / 4 / 10
17,278
1,234
47,429
29,550
14,020
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 18
15,856
1,133
14,072
29,467
57,931
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
MGRash
Gilgamesh
20
2 / 2 / 20
16,072
1,148
18,866
23,200
14,032
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TheDurgy
Merlin
20
3 / 1 / 15
14,381
1,027
24,729
14,738
6,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
rocklugger
Cernunnos
20
7 / 1 / 18
15,545
1,110
36,037
30,520
15,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 6
14,204
1,015
24,314
47,557
69,896
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Deybys93
Cthulhu
19
2 / 9 / 9
14,096
1,007
22,216
49,092
82,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Dibucho98
Nu Wa
20
5 / 4 / 5
15,618
1,116
46,102
26,582
11,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
HermanZero7
Poseidon
19
1 / 5 / 7
13,585
970
26,205
22,577
9,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 0 / 0
11,367
812
0
122
58

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
30
Kills
11
11
Deaths
30
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
12
6
0.5
L
Cthulhu
Deybys93
Cthulhu
2
9
9
0.72
L
Nu Wa
Dibucho98
Nu Wa
5
4
5
1.88
L
Poseidon
HermanZero7
Poseidon
1
5
7
0.9
W
Xbalanque
IMMADOGWHOOLF
Xbalanque
15
4
10
5
W
3
3
18
4
W
Gilgamesh
MGRash
Gilgamesh
2
2
20
6
W
Merlin
TheDurgy
Merlin
3
1
15
10.5
W
Cernunnos
rocklugger
Cernunnos
7
1
18
16
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,133
Damage
118,837
127,475
Taken
145,930
108,044
Mitigated
174,246
39,455
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,314
4,414
0
4,653
47,557
69,896
0
14,174
33,383
0
41,061
L
Cthulhu
Deybys93
Cthulhu
22,216
1,275
1,228
2,487
49,092
82,573
0
11,520
37,572
35,278
0
L
Nu Wa
Dibucho98
Nu Wa
46,102
12,382
202
3,563
26,582
11,997
0
6,935
19,647
95,580
0
L
Poseidon
HermanZero7
Poseidon
26,205
2,678
0
645
22,577
9,722
0
6,365
16,212
52,126
0
W
Xbalanque
IMMADOGWHOOLF
Xbalanque
47,429
29,254
0
12,523
29,550
14,020
0
20,829
8,125
0
107,087
W
14,072
5,185
1,058
4,084
29,467
57,931
0
19,931
8,461
35,801
0
W
Gilgamesh
MGRash
Gilgamesh
18,866
5,589
3,799
3,643
23,200
14,032
0
18,111
4,836
315
41,322
W
Merlin
TheDurgy
Merlin
24,729
1,503
0
17
14,738
6,618
0
12,089
2,515
76,284
0
W
Cernunnos
rocklugger
Cernunnos
36,037
29,914
0
14,331
30,520
15,443
0
21,406
8,753
0
86,814
L
0
0
0
0
122
58
0
122
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,132
Gold Earned
68,870
406
Minions Killed
260
16
Camps Cleared
4
1,419,129
Distance Traveled
1,130,492
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,204
1,015
44
3
0
279,935
0
L
Cthulhu
14,096
1,007
31
2
0
294,772
3
L
Nu Wa
15,618
1,116
107
8
4
288,655
4
L
Poseidon
13,585
970
78
6
0
267,130
0
W
Xbalanque
17,278
1,234
119
9
9
255,875
0
W
Atlas
15,856
1,133
34
2
0
271,758
1
W
Gilgamesh
16,072
1,148
23
2
5
323,415
3
W
Merlin
14,381
1,027
112
8
1
318,415
0
W
Cernunnos
15,545
1,110
118
8
1
249,666
0
L
Ishtar
11,367
812
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role