Player Matchup

Hades
Hades
GGopwizardGG
Hades
Level 85
God Stats
1W - 0L
1,346 SR
Queue Stats
94W - 76L
1,561 Elo+
Party 2
Vamana
Vamana
TheEpicSeaDawg
Vamana
Level 123
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 2
Khepri
Khepri
ThiccGamer123
Khepri
Level 81
God Stats
2W - 0L
1,757 SR
Queue Stats
70W - 43L
1,580 Elo+
Party 2
Loki
Loki
VodkaLoli
Loki
Level 60
God Stats
1W - 0L
1,479 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
Wariogamer69
Cernunnos
Level 22
God Stats
3W - 0L
1,845 SR
Queue Stats
10W - 0L
1,955 Elo+
Party 2
Team Averages
Level 74
1,625 SR
1,609 Elo+

VS

Team Averages
Level 61
1,420 SR
1,406 Elo+
Izanami
Izanami
Jördis
Izanami
Level 24
God Stats
3W - 7L
1,314 SR
Queue Stats
3W - 7L
1,325 Elo+
Party 1
Chaac
Chaac
Kuro805
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
KuroiDARKO
Ao Kuang
Level 89
God Stats
6W - 13L
1,423 SR
Queue Stats
178W - 209L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Malukaey
Cthulhu
Level 82
God Stats
17W - 27L
1,427 SR
Queue Stats
183W - 228L
1,453 Elo+
Party 1
Bastet
Bastet
фыцвож
Bastet
Level 83
God Stats
7W - 10L
1,436 SR
Queue Stats
47W - 57L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 28
12,770
1,277
21,459
10,186
6,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 21
11,631
1,163
18,911
18,195
13,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 0 / 33
12,733
1,273
7,202
8,735
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
19
17 / 3 / 16
13,535
1,354
26,029
12,492
7,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Wariogamer69
Cernunnos
20
21 / 1 / 21
15,054
1,505
50,488
10,179
6,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jördis
Izanami
16
0 / 9 / 3
10,229
1,023
6,556
20,225
9,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Kuro805
Chaac
16
1 / 12 / 4
10,465
1,047
7,193
30,530
40,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
KuroiDARKO
Ao Kuang
16
3 / 14 / 3
10,583
1,058
20,419
33,076
20,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Malukaey
Cthulhu
16
1 / 6 / 4
10,499
1,050
12,881
29,334
44,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
16
1 / 7 / 2
10,161
1,016
9,702
17,100
8,783
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
22
48
Kills
6
6
Deaths
48
119
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
28
20
L
Izanami
Jördis
Izanami
0
9
3
0.17
L
Chaac
Kuro805
Chaac
1
12
4
0.25
L
Ao Kuang
KuroiDARKO
Ao Kuang
3
14
3
0.32
L
Cthulhu
Malukaey
Cthulhu
1
6
4
0.5
W
3
2
21
6.75
W
1
0
33
17.5
W
Loki
17
3
16
8.33
W
Cernunnos
Wariogamer69
Cernunnos
21
1
21
31.5
L
Bastet
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,089
Damage
56,751
59,787
Taken
130,265
45,392
Mitigated
122,565
25,484
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,459
2,929
1,348
6,416
10,186
6,598
0
6,237
3,556
29,417
0
L
Izanami
Jördis
Izanami
6,556
4,994
0
1,019
20,225
9,533
0
4,698
15,527
0
36,902
L
Chaac
Kuro805
Chaac
7,193
951
0
1,773
30,530
40,121
0
4,315
26,215
128
18,920
L
Ao Kuang
KuroiDARKO
Ao Kuang
20,419
7,546
0
6,068
33,076
20,123
0
9,333
23,743
29,216
2,006
L
Cthulhu
Malukaey
Cthulhu
12,881
1,518
0
1,784
29,334
44,005
0
5,932
23,402
36,712
0
W
18,911
10,113
0
7,963
18,195
13,549
0
10,237
7,268
0
38,569
W
7,202
1,266
0
1,145
8,735
10,931
0
3,585
4,569
23,022
0
W
Loki
26,029
12,750
0
3,039
12,492
7,325
0
5,168
6,956
0
48,466
W
Cernunnos
Wariogamer69
Cernunnos
50,488
32,676
0
5,573
10,179
6,989
0
5,573
4,251
0
71,413
L
Bastet
9,702
1,669
0
776
17,100
8,783
0
4,383
12,717
0
15,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,723
Gold Earned
51,937
218
Minions Killed
175
13
Camps Cleared
3
1,034,617
Distance Traveled
1,003,217
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,770
1,277
25
3
1
219,328
0
L
Izanami
10,229
1,023
64
6
0
173,434
0
L
Chaac
10,465
1,047
23
2
1
193,711
0
L
Ao Kuang
10,583
1,058
10
1
2
198,144
1
L
Cthulhu
10,499
1,050
63
6
0
212,426
2
W
Vamana
11,631
1,163
35
4
4
215,381
4
W
Khepri
12,733
1,273
43
4
3
205,475
3
W
Loki
13,535
1,354
67
7
2
207,471
0
W
Cernunnos
15,054
1,505
48
5
3
186,962
0
L
Bastet
10,161
1,016
15
2
0
225,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role