Player Matchup

Medusa
Medusa
Bal_92
Medusa
Level 61
God Stats
9W - 9L
1,492 SR
Queue Stats
9W - 10L
1,412 Elo+
Party 4
Cerberus
Cerberus
Creak_Shothead
Cerberus
Level 85
God Stats
3W - 1L
1,589 SR
Queue Stats
20W - 15L
1,518 Elo+
Party 2
Agni
Agni
Menodan
Agni
Level 155
God Stats
4W - 1L
1,564 SR
Queue Stats
110W - 113L
1,447 Elo+
Party 2
Horus
Horus
SouthpawPenguins
Horus
Level 105
God Stats
15W - 8L
1,605 SR
Queue Stats
113W - 123L
1,414 Elo+
Party 4
Ne Zha
Ne Zha
ZertiiX_Uchiiwa
Ne Zha
Level 65
God Stats
6W - 4L
1,399 SR
Queue Stats
126W - 125L
1,446 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,448 Elo+

VS

Team Averages
Level 69
1,510 SR
1,396 Elo+
Medusa
Medusa
Fortiethgg
Medusa
Level 88
God Stats
1W - 3L
1,721 SR
Queue Stats
90W - 114L
1,398 Elo+
Party 3
Kukulkan
Kukulkan
ZoMbIe_FrPgM
Kukulkan
Level 69
God Stats
12W - 9L
1,573 SR
Queue Stats
144W - 162L
1,399 Elo+
Party 1
Loki
Loki
knight_donbass
Loki
Level 63
God Stats
8W - 9L
1,414 SR
Queue Stats
188W - 230L
1,387 Elo+
Party 3
Ymir
Ymir
leSniperTvs
Ymir
Level 67
God Stats
0W - 3L
1,230 SR
Queue Stats
20W - 20L
1,412 Elo+
Party 1
Chaac
Chaac
zZ El BoUdOu Zz
Chaac
Level 56
God Stats
13W - 8L
1,611 SR
Queue Stats
52W - 52L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bal_92
Medusa
10
1 / 6 / 2
6,327
395
5,006
13,421
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
6 / 4 / 1
8,542
534
7,986
13,719
15,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Menodan
Agni
15
11 / 2 / 4
9,545
597
12,247
8,123
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 11
8,213
513
5,144
14,753
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 1 / 4
7,828
489
7,430
10,332
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fortiethgg
Medusa
14
6 / 3 / 2
8,628
539
11,203
13,327
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ZoMbIe_FrPgM
Kukulkan
12
2 / 8 / 0
7,954
497
7,408
13,423
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 2
7,995
500
5,323
11,845
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 6
7,665
479
4,087
8,308
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 1
7,965
498
6,337
15,695
12,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
23
Kills
14
15
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bal_92
Medusa
1
6
2
0.33
W
Cerberus
6
4
1
1.63
L
Medusa
Fortiethgg
Medusa
6
3
2
2.33
W
Agni
Menodan
Agni
11
2
4
6.5
W
1
2
11
3.25
W
4
1
4
6
L
Kukulkan
ZoMbIe_FrPgM
Kukulkan
2
8
0
0.25
L
2
5
2
0.6
L
1
1
6
4
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
34,358
60,348
Taken
62,598
40,085
Mitigated
34,412
17,267
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bal_92
Medusa
5,006
2,390
0
3,695
13,421
3,902
0
2,678
10,693
0
30,722
W
Cerberus
7,986
347
0
4,848
13,719
15,314
0
1,392
12,257
47,876
0
L
Medusa
Fortiethgg
Medusa
11,203
4,691
0
5,866
13,327
5,135
1,113
1,682
11,597
0
69,504
W
Agni
Menodan
Agni
12,247
1,507
124
1,485
8,123
3,457
376
1,800
6,091
67,815
0
W
5,144
2,560
1,041
3,638
14,753
12,214
0
3,407
11,224
0
28,289
W
7,430
3,382
0
2,436
10,332
5,198
0
1,664
8,588
0
51,020
L
Kukulkan
ZoMbIe_FrPgM
Kukulkan
7,408
554
0
1,518
13,423
5,464
90
7,820
5,577
45,596
0
L
5,323
1,611
0
3,260
11,845
4,220
0
2,437
9,366
0
45,373
L
4,087
794
0
2,025
8,308
7,257
162
1,197
7,109
22,331
0
L
6,337
1,762
0
3,262
15,695
12,336
271
6,358
8,716
0
38,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
40,207
383
Minions Killed
366
0
Camps Cleared
0
1,416,672
Distance Traveled
1,373,503
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,327
395
41
3
0
254,693
2
W
Cerberus
8,542
534
105
7
0
237,600
5
L
Medusa
8,628
539
97
6
0
262,010
2
W
Agni
9,545
597
121
8
0
302,501
5
W
Horus
8,213
513
38
2
0
310,412
2
W
Ne Zha
7,828
489
78
5
0
311,466
3
L
Kukulkan
7,954
497
92
6
0
245,627
3
L
Loki
7,995
500
78
5
0
340,497
0
L
Ymir
7,665
479
41
3
0
261,524
0
L
Chaac
7,965
498
58
4
0
263,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role