Player Matchup

Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ButterToasttt
Pele
Level 143
God Stats
1W - 2L
1,485 SR
Queue Stats
243W - 275L
1,530 Elo+
Solo
Ishtar
Ishtar
GandalfStormcrow
Ishtar
Level 146
God Stats
24W - 29L
1,467 SR
Queue Stats
300W - 301L
1,522 Elo+
Solo
Cabrakan
Cabrakan
HHenshin
Cabrakan
Level 125
God Stats
21W - 21L
1,582 SR
Queue Stats
702W - 752L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NDeuz
Morgan Le Fay
Level 75
God Stats
3W - 5L
1,447 SR
Queue Stats
177W - 202L
1,507 Elo+
Solo
Team Averages
Level 121
1,496 SR
1,519 Elo+

VS

Team Averages
Level 80
1,506 SR
1,518 Elo+
Chaac
Chaac
Chronos121
Chaac
Level 54
God Stats
3W - 5L
1,461 SR
Queue Stats
149W - 198L
1,479 Elo+
Party 1
Sobek
Sobek
FrostyTheSnowlad
Sobek
Level 98
God Stats
16W - 9L
1,619 SR
Queue Stats
235W - 243L
1,504 Elo+
Solo
Janus
Janus
Wisdom911
Janus
Level 47
God Stats
4W - 1L
1,472 SR
Queue Stats
32W - 20L
1,634 Elo+
Solo
Danzaburou
Danzaburou
X1Saiko
Danzaburou
Level 68
God Stats
7W - 6L
1,423 SR
Queue Stats
261W - 343L
1,469 Elo+
Party 1
Awilix
Awilix
YourOverThere
Awilix
Level 132
God Stats
10W - 8L
1,556 SR
Queue Stats
77W - 81L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 6 / 2
10,389
452
10,978
14,233
6,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 10 / 1
12,411
540
16,876
27,831
12,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 8 / 2
10,825
471
16,987
21,153
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
HHenshin
Cabrakan
15
1 / 5 / 3
10,444
454
7,768
25,984
40,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
NDeuz
Morgan Le Fay
15
1 / 8 / 3
10,166
442
12,405
19,358
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 1 / 14
13,097
569
17,946
21,155
20,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 1 / 19
13,006
565
8,600
23,094
34,000
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Wisdom911
Janus
20
10 / 2 / 6
14,620
636
16,288
15,461
7,165
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
X1Saiko
Danzaburou
20
6 / 2 / 11
13,265
577
18,750
21,606
10,057
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 4 / 6
14,465
629
22,209
18,391
9,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
10
Kills
37
37
Deaths
10
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
2
0.17
L
5
10
1
0.55
W
Chaac
2
1
14
9
W
3
1
19
12.5
L
3
8
2
0.5
L
Cabrakan
HHenshin
Cabrakan
1
5
3
0.5
L
Morgan Le Fay
NDeuz
Morgan Le Fay
1
8
3
0.31
W
Janus
Wisdom911
Janus
10
2
6
6.5
W
Danzaburou
X1Saiko
Danzaburou
6
2
11
5.75
W
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,014
Damage
83,793
108,559
Taken
99,707
73,725
Mitigated
81,125
21,806
Healing
38,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,978
541
0
4,678
14,233
6,212
61
1,505
12,728
79,394
0
L
16,876
6,256
0
6,123
27,831
12,052
0
4,206
23,625
32
109,525
W
Chaac
17,946
4,635
0
10,216
21,155
20,522
2,144
8,894
12,261
0
102,357
W
8,600
1,337
668
10,236
23,094
34,000
658
6,906
16,188
37,842
0
L
16,987
9,985
0
5,148
21,153
7,246
1,977
4,519
16,634
0
85,136
L
Cabrakan
HHenshin
Cabrakan
7,768
1,262
322
2,800
25,984
40,257
431
7,723
18,261
38,812
4,772
L
Morgan Le Fay
NDeuz
Morgan Le Fay
12,405
1,718
90
2,645
19,358
7,958
0
6,935
12,423
76,185
0
W
Janus
Wisdom911
Janus
16,288
1,586
0
3,040
15,461
7,165
0
6,909
8,552
147,937
0
W
Danzaburou
X1Saiko
Danzaburou
18,750
11,855
0
14,059
21,606
10,057
1,928
4,595
17,011
0
124,523
W
22,209
10,530
0
500
18,391
9,381
919
4,009
14,382
0
117,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
68,453
594
Minions Killed
710
0
Camps Cleared
0
1,936,468
Distance Traveled
2,322,241
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,389
452
120
5
0
383,514
12
L
Pele
12,411
540
151
7
0
401,114
0
W
Chaac
13,097
569
177
8
0
451,395
4
W
Sobek
13,006
565
36
2
0
476,970
7
L
Ishtar
10,825
471
145
6
0
362,712
4
L
Cabrakan
10,444
454
64
3
0
401,717
7
L
Morgan Le Fay
10,166
442
114
5
0
387,411
4
W
Janus
14,620
636
210
9
0
480,219
10
W
Danzaburou
13,265
577
165
7
0
406,460
3
W
Awilix
14,465
629
122
5
0
507,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role