Player Matchup

Kumbhakarna
Kumbhakarna
Mehrzadv
Kumbhakarna
Level 63
God Stats
26W - 13L
1,658 SR
Queue Stats
243W - 295L
1,452 Elo+
Solo
Loki
Loki
TheBigMoi16
Loki
Level 45
God Stats
4W - 11L
1,532 SR
Queue Stats
8W - 18L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joana598
Morgan Le Fay
Level 35
God Stats
18W - 33L
1,344 SR
Queue Stats
62W - 75L
1,348 Elo+
Party 2
Da Ji
Da Ji
roy9117
Da Ji
Level 41
God Stats
2W - 1L
1,813 SR
Queue Stats
63W - 81L
1,346 Elo+
Party 2
Anubis
Anubis
xSm4shupx5
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Team Averages
Level 44
1,569 SR
1,383 Elo+

VS

Team Averages
Level 73
1,422 SR
1,450 Elo+
Skadi
Skadi
Karnage92i
Skadi
Level 98
God Stats
4W - 2L
1,534 SR
Queue Stats
72W - 59L
1,537 Elo+
Solo
Pele
Pele
LostControL33
Pele
Level 134
God Stats
2W - 1L
1,348 SR
Queue Stats
55W - 44L
1,520 Elo+
Solo
Ymir
Ymir
Martin x87
Ymir
Level 42
God Stats
72W - 78L
1,413 SR
Queue Stats
252W - 342L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
frankos833
Morgan Le Fay
Level 15
God Stats
9W - 17L
1,352 SR
Queue Stats
72W - 94L
1,384 Elo+
Party 1
Shiva
Shiva
njurstenen
Shiva
Level 75
God Stats
47W - 39L
1,464 SR
Queue Stats
390W - 507L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mehrzadv
Kumbhakarna
16
1 / 0 / 1
10,106
919
5,179
15,492
16,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 0 / 2
10,525
957
10,700
6,503
2,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
joana598
Morgan Le Fay
16
0 / 5 / 3
10,452
950
14,172
13,928
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
roy9117
Da Ji
16
0 / 11 / 2
10,023
911
7,041
19,047
9,388
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
xSm4shupx5
Anubis
16
1 / 5 / 3
10,647
968
10,894
13,594
7,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

154

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
10 / 1 / 5
12,508
1,137
17,114
6,899
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 7
11,180
1,016
14,843
16,370
6,028
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 13
10,988
999
11,014
13,492
15,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
frankos833
Morgan Le Fay
17
2 / 0 / 11
10,765
979
5,262
4,760
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
17
3 / 1 / 14
11,217
1,020
15,813
14,244
10,583
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
4
Kills
21
21
Deaths
4
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Skadi
10
1
5
12.5
W
4
2
7
3.75
W
2
0
13
8.5
L
Kumbhakarna
Mehrzadv
Kumbhakarna
1
0
1
1.5
L
2
0
2
3
W
Morgan Le Fay
frankos833
Morgan Le Fay
2
0
11
7.5
L
Morgan Le Fay
joana598
Morgan Le Fay
0
5
3
0.3
W
Shiva
3
1
14
10
L
Da Ji
roy9117
Da Ji
0
11
2
0.09
L
Anubis
xSm4shupx5
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,986
Damage
64,046
68,564
Taken
55,765
43,390
Mitigated
37,081
5,944
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
17,114
9,790
0
2,457
6,899
2,840
0
3,877
3,022
0
47,367
W
14,843
3,672
0
2,780
16,370
6,028
0
8,702
7,668
0
37,111
W
11,014
1,107
463
875
13,492
15,527
0
7,642
5,850
19,911
0
L
Kumbhakarna
Mehrzadv
Kumbhakarna
5,179
141
0
3,224
15,492
16,538
0
3,635
11,634
9,104
0
L
10,700
1,794
0
510
6,503
2,545
0
497
5,959
0
17,569
W
Morgan Le Fay
frankos833
Morgan Le Fay
5,262
2,006
0
12
4,760
2,103
0
3,344
1,416
15,802
0
L
Morgan Le Fay
joana598
Morgan Le Fay
14,172
2,048
0
56
13,928
7,091
0
5,358
8,212
44,845
0
W
Shiva
15,813
3,301
0
824
14,244
10,583
0
6,680
6,991
0
33,271
L
Da Ji
roy9117
Da Ji
7,041
1,178
0
0
19,047
9,388
0
4,468
14,301
0
27,182
L
Anubis
xSm4shupx5
Anubis
10,894
151
0
2,154
13,594
7,828
0
1,307
12,182
39,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
56,658
205
Minions Killed
208
4
Camps Cleared
10
1,002,795
Distance Traveled
1,064,885
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,508
1,137
74
7
5
203,728
0
W
Pele
11,180
1,016
48
4
4
212,191
0
W
Ymir
10,988
999
28
3
0
215,120
0
L
Kumbhakarna
10,106
919
4
0
1
257,781
0
L
Loki
10,525
957
17
2
0
158,689
2
W
Morgan Le Fay
10,765
979
20
2
0
190,069
0
L
Morgan Le Fay
10,452
950
76
7
0
200,271
0
W
Shiva
11,217
1,020
38
3
1
243,777
1
L
Da Ji
10,023
911
38
3
3
198,563
0
L
Anubis
10,647
968
70
6
0
187,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role