Player Matchup

Thor
Thor
COEDarknez
Thor
Level 125
God Stats
3W - 0L
1,877 SR
Queue Stats
211W - 213L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
FLAMiNGNiNJA719
Cthulhu
Level 107
God Stats
2W - 1L
1,475 SR
Queue Stats
132W - 121L
1,408 Elo+
Solo
Apollo
Apollo
JAJASALUDOS30
Apollo
Level 127
God Stats
3W - 5L
1,385 SR
Queue Stats
509W - 466L
1,529 Elo+
Party 1
Janus
Janus
SAMUS0107
Janus
Level 121
God Stats
7W - 4L
1,529 SR
Queue Stats
155W - 152L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
samsakilla93
Jormungandr
Level 108
God Stats
9W - 7L
1,509 SR
Queue Stats
58W - 61L
1,450 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,463 Elo+

VS

Team Averages
Level 105
1,559 SR
1,418 Elo+
Anhur
Anhur
Chai Kai
Anhur
Level 103
God Stats
7W - 15L
1,373 SR
Queue Stats
136W - 157L
1,438 Elo+
Solo
Chaac
Chaac
DpressXpress
Chaac
Level 109
God Stats
24W - 18L
1,578 SR
Queue Stats
229W - 235L
1,402 Elo+
Solo
Eset
Eset
Jericallo25
Eset
Level 106
God Stats
2W - 4L
1,482 SR
Queue Stats
397W - 415L
1,380 Elo+
Solo
Susano
Susano
nellynell__1
Susano
Level 84
God Stats
3W - 2L
1,679 SR
Queue Stats
83W - 101L
1,420 Elo+
Solo
Yemoja
Yemoja
xI Achilles Ix1
Yemoja
Level 121
God Stats
0W - 1L
1,684 SR
Queue Stats
49W - 52L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
7,633
636
6,095
9,987
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 9
6,829
569
7,477
12,298
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 6
7,139
595
10,187
9,223
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
SAMUS0107
Janus
12
5 / 2 / 6
7,852
654
7,996
6,241
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
samsakilla93
Jormungandr
11
1 / 1 / 4
6,726
561
4,775
9,119
6,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chai Kai
Anhur
8
1 / 4 / 1
5,187
432
4,840
11,089
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 0
6,644
554
6,279
10,438
6,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 5 / 2
6,699
558
5,811
9,686
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
10
1 / 2 / 2
6,188
516
4,080
9,596
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,023
502
3,021
12,973
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
5
5
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Anhur
Chai Kai
Anhur
1
4
1
0.38
L
0
1
0
0
W
0
1
9
4.5
W
3
0
6
6
L
2
5
2
0.6
W
Janus
SAMUS0107
Janus
5
2
6
4
L
Susano
1
2
2
1
W
Jormungandr
samsakilla93
Jormungandr
1
1
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,530
Damage
24,031
46,868
Taken
53,782
26,170
Mitigated
24,020
16,840
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,095
1,941
0
3,796
9,987
3,944
0
931
9,056
0
38,969
L
Anhur
Chai Kai
Anhur
4,840
3,358
378
3,799
11,089
3,267
0
3,968
7,121
0
24,578
L
6,279
1,581
0
4,789
10,438
6,055
0
5,678
4,760
0
48,564
W
7,477
1,154
604
3,228
12,298
9,568
423
2,700
9,598
32,701
0
W
10,187
5,891
0
5,421
9,223
3,246
549
1,131
8,092
0
53,230
L
5,811
412
0
2,751
9,686
3,716
620
3,045
6,641
45,694
0
W
Janus
SAMUS0107
Janus
7,996
306
0
1,274
6,241
2,551
896
3,514
2,727
49,260
2,300
L
Susano
4,080
982
0
2,827
9,596
3,583
0
2,257
7,339
0
30,614
W
Jormungandr
samsakilla93
Jormungandr
4,775
1,832
0
2,517
9,119
6,861
400
955
8,164
38,302
0
L
3,021
1,218
1,789
2,479
12,973
7,399
0
4,873
8,100
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
30,741
385
Minions Killed
309
0
Camps Cleared
0
1,199,252
Distance Traveled
1,064,781
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,633
636
82
7
0
264,131
1
L
Anhur
5,187
432
41
3
0
191,393
4
L
Chaac
6,644
554
106
9
0
224,812
0
W
Cthulhu
6,829
569
46
4
0
227,004
0
W
Apollo
7,139
595
89
7
0
240,394
0
L
Eset
6,699
558
79
7
0
195,738
2
W
Janus
7,852
654
100
8
0
253,127
0
L
Susano
6,188
516
63
5
0
265,132
0
W
Jormungandr
6,726
561
68
6
0
214,596
3
L
Yemoja
6,023
502
20
2
0
187,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role