Player Matchup

King Arthur
King Arthur
BaWsaQ
King Arthur
Level 104
God Stats
3W - 10L
1,084 SR
Queue Stats
227W - 257L
1,446 Elo+
Party 2
Izanami
Izanami
Blondici
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
ITKot007
Baron Samedi
Level 28
God Stats
2W - 1L
1,287 SR
Queue Stats
94W - 91L
1,361 Elo+
Party 1
Nike
Nike
RivenBeer
Nike
Level 63
God Stats
2W - 0L
1,817 SR
Queue Stats
148W - 158L
1,362 Elo+
Party 1
Bacchus
Bacchus
Varrow
Bacchus
Level 47
God Stats
2W - 0L
1,740 SR
Queue Stats
110W - 103L
1,416 Elo+
Party 2
Team Averages
Level 62
1,486 SR
1,388 Elo+

VS

Team Averages
Level 88
1,452 SR
1,317 Elo+
Hercules
Hercules
EjikBezNojek
Hercules
Level 69
God Stats
1W - 4L
1,259 SR
Queue Stats
83W - 101L
1,299 Elo+
Party 3
Shiva
Shiva
Faydie
Shiva
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Tyr
Tyr
Kawaipatych
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,347 Elo+
Party 3
Ne Zha
Ne Zha
XxBadlukaxX
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,343 Elo+
Solo
Pele
Pele
young_pina38
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaWsaQ
King Arthur
19
23 / 3 / 9
12,236
1,112
23,738
19,376
23,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Blondici
Izanami
16
5 / 3 / 24
9,585
871
20,129
13,255
7,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ITKot007
Baron Samedi
16
5 / 1 / 25
9,530
866
21,474
9,490
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
2 / 2 / 28
9,652
877
10,010
17,660
21,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Varrow
Bacchus
17
2 / 1 / 33
10,725
975
11,614
20,127
38,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EjikBezNojek
Hercules
15
2 / 4 / 7
8,236
749
8,348
18,074
20,465
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Faydie
Shiva
12
0 / 10 / 5
7,512
683
8,371
27,006
19,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 5
7,650
695
8,642
16,530
18,766
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
12
0 / 10 / 3
6,893
627
8,543
15,244
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 7 / 1
10,175
925
13,818
17,559
8,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
31
37
Kills
10
10
Deaths
37
119
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaWsaQ
King Arthur
23
3
9
9.17
W
Izanami
Blondici
Izanami
5
3
24
5.67
L
Hercules
EjikBezNojek
Hercules
2
4
7
1.38
L
Shiva
Faydie
Shiva
0
10
5
0.25
W
Baron Samedi
ITKot007
Baron Samedi
5
1
25
17.5
L
1
6
5
0.58
W
Nike
2
2
28
8
W
Bacchus
Varrow
Bacchus
2
1
33
18.5
L
Ne Zha
0
10
3
0.15
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,965
Damage
47,722
79,908
Taken
94,413
98,130
Mitigated
75,540
37,794
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaWsaQ
King Arthur
23,738
3,661
3,210
3,859
19,376
23,780
981
352
18,808
0
38,120
W
Izanami
Blondici
Izanami
20,129
15,934
1,091
1,314
13,255
7,623
4,678
307
12,904
0
35,383
L
Hercules
EjikBezNojek
Hercules
8,348
1,093
701
6,297
18,074
20,465
0
6,555
11,519
43
17,174
L
Shiva
Faydie
Shiva
8,371
1,507
1,072
4,021
27,006
19,747
0
7,050
19,956
278
13,681
W
Baron Samedi
ITKot007
Baron Samedi
21,474
4,568
9,963
2,226
9,490
6,718
920
82
9,213
36,809
0
L
8,642
805
493
3,386
16,530
18,766
0
5,849
10,681
574
13,542
W
Nike
10,010
1,495
5,304
3,979
17,660
21,449
498
0
17,572
0
18,385
W
Bacchus
Varrow
Bacchus
11,614
2,820
1,892
4,956
20,127
38,560
1,066
154
19,676
18,085
0
L
Ne Zha
8,543
2,964
528
1,539
15,244
8,398
0
6,637
8,607
0
14,253
L
13,818
3,582
216
3,947
17,559
8,164
0
6,997
10,562
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,728
Gold Earned
40,466
109
Minions Killed
85
0
Camps Cleared
0
1,089,941
Distance Traveled
907,943
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,236
1,112
20
2
0
241,235
0
W
Izanami
9,585
871
25
2
0
176,296
0
L
Hercules
8,236
749
24
2
0
199,691
0
L
Shiva
7,512
683
12
1
0
175,068
0
W
Baron Samedi
9,530
866
33
3
0
213,051
2
L
Tyr
7,650
695
13
1
0
208,834
0
W
Nike
9,652
877
17
2
0
214,803
0
W
Bacchus
10,725
975
14
1
0
244,556
0
L
Ne Zha
6,893
627
8
1
0
154,738
0
L
Pele
10,175
925
28
3
0
169,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role