Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
DaddyBasher69
Chang'e
Masters
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 67L
3,111 MMR
Party 2
Danzaburou
Danzaburou
Masters
MaestroDC
Danzaburou
Masters
Level 160
God Stats
4W - 3L
1,770 SR
Queue Stats
284W - 259L
3,097 MMR
Solo
Hun Batz
Hun Batz
Masters
Yaxoss
Hun Batz
Masters
Level 145
God Stats
2W - 2L
1,825 SR
Queue Stats
195W - 129L
2,977 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 122
1,619 SR
2,437 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,708 SR
2,768 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Masters
Avro
Skadi
Masters
Level 76
God Stats
1W - 1L
1,780 SR
Queue Stats
210W - 185L
2,941 MMR
Solo
Hera
Hera
Masters
MarleyBuds
Hera
Masters
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 153L
2,951 MMR
Solo
Scylla
Scylla
Masters
WorstTurttle
Scylla
Masters
Level 160
God Stats
0W - 1L
1,961 SR
Queue Stats
237W - 155L
3,142 MMR
Party 1
Thor
Thor
Masters
Zhainyy
Thor
Masters
Level 83
God Stats
6W - 4L
1,800 SR
Queue Stats
241W - 196L
3,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
7 / 2 / 6
10,530
585
18,046
15,453
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
 
Ne Zha
14
5 / 2 / 11
9,980
554
12,923
16,558
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
16
5 / 0 / 8
10,876
604
17,295
14,588
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MaestroDC
Danzaburou
15
5 / 2 / 8
10,290
572
9,855
11,399
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Yaxoss
Hun Batz
15
8 / 2 / 8
10,103
561
12,829
16,274
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAwilixFreya

VS

Bans
AchillesSerqetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 4 / 0
7,544
419
3,562
14,960
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Avro
Skadi
14
2 / 8 / 2
8,887
494
8,897
24,062
7,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 6 / 3
9,607
534
9,563
14,723
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
9
1 / 9 / 0
6,770
376
1,890
13,797
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Zhainyy
Thor
16
0 / 3 / 3
9,181
510
3,946
16,730
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
30
Kills
6
8
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
6
5
W
Ne Zha
 
Ne Zha
5
2
11
5.25
L
Agni
 
Agni
0
4
0
0
L
Skadi
Avro
Skadi
2
8
2
0.38
W
Chang'e
5
0
8
9
W
Danzaburou
MaestroDC
Danzaburou
5
2
8
4.5
L
3
6
3
0.75
L
Scylla
1
9
0
0.11
W
Hun Batz
Yaxoss
Hun Batz
8
2
8
6
L
Thor
Zhainyy
Thor
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,948
Damage
27,858
74,272
Taken
84,272
35,433
Mitigated
29,641
33,911
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,046
9,998
0
7,353
15,453
7,024
816
1,719
13,507
0
95,856
W
Ne Zha
 
Ne Zha
12,923
3,573
0
4,282
16,558
11,996
823
4,492
11,974
0
53,392
L
Agni
 
Agni
3,562
611
0
1,782
14,960
4,517
0
7,112
7,848
45,738
0
L
Skadi
Avro
Skadi
8,897
3,841
0
1,699
24,062
7,773
0
2,493
21,569
0
58,743
W
Chang'e
17,295
1,254
5,014
10,826
14,588
4,618
1,468
3,158
8,104
93,046
0
W
Danzaburou
MaestroDC
Danzaburou
9,855
3,897
0
5,573
11,399
5,820
2,697
2,774
8,625
0
92,315
L
9,563
2,291
0
1,300
14,723
7,524
8
1,756
12,967
35,172
0
L
Scylla
1,890
395
0
250
13,797
3,277
0
3,994
9,803
32,242
0
W
Hun Batz
Yaxoss
Hun Batz
12,829
3,135
0
863
16,274
5,975
2,036
2,645
11,616
0
80,929
L
Thor
Zhainyy
Thor
3,946
1,329
0
6,029
16,730
6,550
0
1,940
14,790
0
85,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,779
Gold Earned
41,989
610
Minions Killed
465
0
Camps Cleared
0
1,713,285
Distance Traveled
1,240,879
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,530
585
160
9
0
325,250
3
W
Ne Zha
9,980
554
41
2
0
363,842
5
L
Agni
7,544
419
94
5
0
202,330
0
L
Skadi
8,887
494
120
7
0
216,566
2
W
Chang'e
10,876
604
165
9
0
349,991
0
W
Danzaburou
10,290
572
134
7
0
298,812
0
L
Hera
9,607
534
37
2
0
277,936
4
L
Scylla
6,770
376
64
4
0
170,173
2
W
Hun Batz
10,103
561
110
6
0
375,390
6
L
Thor
9,181
510
150
8
0
373,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role