Player Matchup

Hera
Hera
Diamond II
 
Hera
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
WillStaysWoke
Izanami
Masters
Level 154
God Stats
6W - 3L
1,821 SR
Queue Stats
166W - 155L
2,318 MMR
Solo
Ymir
Ymir
Diamond V
duybalin
Ymir
Diamond V
Level 144
God Stats
19W - 12L
1,714 SR
Queue Stats
405W - 388L
2,175 MMR
Solo
Mercury
Mercury
Diamond V
jTrancends
Mercury
Diamond V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 461L
2,035 MMR
Solo
King Arthur
King Arthur
Diamond IV
k_hearts3
King Arthur
Diamond IV
Level 141
God Stats
4W - 4L
1,612 SR
Queue Stats
31W - 27L
2,300 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,629 SR
2,066 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,666 SR
2,248 MMR
Xbalanque
Xbalanque
Platinum IV
ChibiJimmy
Xbalanque
Platinum IV
Level 97
God Stats
2W - 0L
1,735 SR
Queue Stats
17W - 7L
1,973 MMR
Solo
Horus
Horus
Diamond V
Dapper Crew919
Horus
Diamond V
Level 155
God Stats
7W - 5L
1,484 SR
Queue Stats
271W - 266L
1,966 MMR
Party 2
Shiva
Shiva
Masters
Noobbrett2
Shiva
Masters
Level 157
God Stats
10W - 5L
1,864 SR
Queue Stats
86W - 63L
2,681 MMR
Party 1
Ra
Ra
Diamond III
Wallabe Darned
Ra
Diamond III
Level 155
God Stats
26W - 30L
1,566 SR
Queue Stats
509W - 510L
2,127 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
nyiiguh
Ne Zha
Diamond II
Level 63
God Stats
7W - 2L
1,680 SR
Queue Stats
45W - 21L
2,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 5 / 3
11,168
508
12,456
12,099
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
20
2 / 5 / 3
12,122
551
10,025
20,904
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
1 / 4 / 6
9,920
451
6,454
23,890
29,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
jTrancends
Mercury
20
4 / 9 / 3
12,188
554
11,237
25,242
9,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
k_hearts3
King Arthur
17
3 / 4 / 2
10,877
494
10,785
25,385
16,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ChronosAo KuangLancelot

VS

Bans
NemesisSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChibiJimmy
Xbalanque
20
7 / 3 / 5
14,804
673
16,471
17,858
7,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 4 / 8
14,152
643
18,683
23,384
23,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
18
7 / 3 / 9
12,720
578
13,203
20,630
21,559
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
1 / 0 / 9
13,409
610
9,722
11,300
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
nyiiguh
Ne Zha
20
10 / 3 / 9
14,227
647
23,230
26,295
14,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
27
27
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
3
0.9
W
Xbalanque
ChibiJimmy
Xbalanque
7
3
5
3.17
W
2
4
8
1.5
W
Shiva
7
3
9
3.83
W
1
0
9
5.5
L
Izanami
2
5
3
0.7
L
Ymir
1
4
6
1
L
Mercury
jTrancends
Mercury
4
9
3
0.61
L
King Arthur
k_hearts3
King Arthur
3
4
2
1
W
Ne Zha
nyiiguh
Ne Zha
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,957
Damage
81,309
107,520
Taken
99,467
68,443
Mitigated
72,672
23,252
Healing
40,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,456
2,748
0
938
12,099
3,758
0
635
11,464
105,217
0
W
Xbalanque
ChibiJimmy
Xbalanque
16,471
8,224
0
9,888
17,858
7,695
8,729
2,971
14,887
0
150,073
W
18,683
7,229
777
7,662
23,384
23,241
4,383
3,525
19,011
1,668
101,562
W
Shiva
13,203
1,032
20
3,351
20,630
21,559
674
4,571
15,923
494
53,267
W
9,722
842
4,596
6,484
11,300
5,695
2,625
3,142
8,116
143,648
0
L
Izanami
10,025
6,222
0
8,142
20,904
8,334
606
709
20,033
0
126,892
L
Ymir
6,454
582
708
3,168
23,890
29,774
0
4,552
19,034
30,127
2,566
L
Mercury
jTrancends
Mercury
11,237
5,110
0
1,296
25,242
9,865
0
2,900
22,022
0
139,242
L
King Arthur
k_hearts3
King Arthur
10,785
1,067
0
9,000
25,385
16,712
0
2,114
22,543
0
71,579
W
Ne Zha
nyiiguh
Ne Zha
23,230
8,176
0
7,774
26,295
14,482
3,786
6,049
19,981
0
120,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,275
Gold Earned
69,312
733
Minions Killed
766
0
Camps Cleared
0
2,092,214
Distance Traveled
2,271,287
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,168
508
182
8
0
429,963
6
W
Xbalanque
14,804
673
187
9
0
441,921
5
W
Horus
14,152
643
163
7
0
386,409
2
W
Shiva
12,720
578
64
3
0
481,517
15
W
Ra
13,409
610
214
10
0
477,265
8
L
Izanami
12,122
551
201
9
0
417,127
5
L
Ymir
9,920
451
41
2
0
390,661
11
L
Mercury
12,188
554
198
9
0
447,940
3
L
King Arthur
10,877
494
111
5
0
406,523
3
W
Ne Zha
14,227
647
138
6
0
484,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role