Player Matchup

Pele
Pele
NiFe Ganseki
Pele
Level 155
God Stats
18W - 12L
1,578 SR
Queue Stats
436W - 489L
1,507 Elo+
Solo
Danzaburou
Danzaburou
SparerFir453
Danzaburou
Level 122
God Stats
12W - 10L
1,768 SR
Queue Stats
293W - 307L
1,607 Elo+
Solo
Anubis
Anubis
alex12345678950
Anubis
Level 127
God Stats
19W - 28L
1,486 SR
Queue Stats
382W - 417L
1,481 Elo+
Solo
Team Averages
Level 135
1,611 SR
1,531 Elo+

VS

Team Averages
Level 121
1,365 SR
1,595 Elo+
Osiris
Osiris
AcidOG CMoney
Osiris
Level 153
God Stats
1W - 0L
1,173 SR
Queue Stats
167W - 187L
1,474 Elo+
Party 1
Susano
Susano
MrBlackjaw
Susano
Level 104
God Stats
2W - 2L
1,562 SR
Queue Stats
34W - 33L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
Sultan Kash
Ah Puch
Level 106
God Stats
1W - 1L
1,361 SR
Queue Stats
51W - 29L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,819
652
5,511
11,724
7,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SparerFir453
Danzaburou
12
1 / 3 / 2
7,907
659
6,339
11,553
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 2
8,498
708
3,681
9,272
4,579
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,291
691
5,543
8,998
9,134
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
MrBlackjaw
Susano
13
2 / 2 / 5
8,384
699
7,578
8,450
3,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Sultan Kash
Ah Puch
17
5 / 1 / 3
9,768
814
15,946
8,231
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
8
8
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Susano
MrBlackjaw
Susano
2
2
5
2.25
L
1
3
2
0.67
L
Danzaburou
SparerFir453
Danzaburou
1
3
2
0.67
W
Ah Puch
Sultan Kash
Ah Puch
5
1
3
6.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,531
Damage
29,067
32,549
Taken
25,679
16,475
Mitigated
15,822
5,857
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,543
1,433
504
2,262
8,998
9,134
338
1,278
7,720
0
15,513
W
Susano
MrBlackjaw
Susano
7,578
568
0
495
8,450
3,072
377
1,401
7,049
0
25,353
L
5,511
437
0
552
11,724
7,254
0
3,737
7,987
0
20,612
L
Danzaburou
SparerFir453
Danzaburou
6,339
3,520
0
3,101
11,553
4,642
344
6,742
4,811
0
29,981
W
Ah Puch
Sultan Kash
Ah Puch
15,946
805
0
2,796
8,231
3,616
541
1,101
7,130
64,639
0
L
3,681
156
0
2,204
9,272
4,579
252
5,497
3,775
29,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
26,443
159
Minions Killed
163
0
Camps Cleared
0
684,524
Distance Traveled
659,430
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,291
691
34
3
0
202,391
5
W
Susano
8,384
699
25
2
0
228,704
1
L
Pele
7,819
652
37
3
0
269,526
1
L
Danzaburou
7,907
659
65
5
0
207,536
4
W
Ah Puch
9,768
814
104
9
0
228,335
1
L
Anubis
8,498
708
57
5
0
207,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role