Player Matchup

Cliodhna
Cliodhna
Delithium
Cliodhna
Level 45
God Stats
3W - 6L
1,317 SR
Queue Stats
90W - 107L
1,380 Elo+
Solo
Neith
Neith
LissyMaeB
Neith
Level 155
God Stats
104W - 100L
1,535 SR
Queue Stats
844W - 930L
1,367 Elo+
Solo
Osiris
Osiris
Sarco57
Osiris
Level 38
God Stats
4W - 2L
1,427 SR
Queue Stats
20W - 32L
1,285 Elo+
Party 1
Sol
Sol
TheMadDabber11
Sol
Level 48
God Stats
1W - 1L
1,554 SR
Queue Stats
13W - 26L
1,344 Elo+
Party 1
Ares
Ares
musicalF0X
Ares
Level 124
God Stats
9W - 1L
1,880 SR
Queue Stats
169W - 164L
1,574 Elo+
Party 1
Team Averages
Level 82
1,543 SR
1,390 Elo+

VS

Team Averages
Level 53
1,576 SR
1,294 Elo+
Thor
Thor
ElAutito-BLS
Thor
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
23W - 31L
1,268 Elo+
Party 3
Danzaburou
Danzaburou
Elite_Sniper727
Danzaburou
Level 59
God Stats
5W - 0L
1,856 SR
Queue Stats
18W - 17L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
ElnaPiales
Zhong Kui
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 30L
1,353 Elo+
Party 3
Hercules
Hercules
UndeadSoldiers_
Hercules
Level 44
God Stats
3W - 0L
1,692 SR
Queue Stats
4W - 6L
1,165 Elo+
Party 2
Fenrir
Fenrir
nachopensel-BLS
Fenrir
Level 77
God Stats
1W - 1L
1,332 SR
Queue Stats
27W - 35L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Delithium
Cliodhna
7
0 / 6 / 1
4,688
426
3,333
9,819
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
LissyMaeB
Neith
9
0 / 1 / 0
5,481
498
3,826
6,800
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
Sarco57
Osiris
11
2 / 0 / 1
6,221
566
4,230
6,723
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,826
439
6,875
6,876
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 2 / 2
5,197
472
3,557
10,560
7,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,224
566
5,108
8,835
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Elite_Sniper727
Danzaburou
11
2 / 0 / 0
6,521
593
4,286
7,089
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
ElnaPiales
Zhong Kui
10
4 / 0 / 3
6,289
572
5,883
6,845
5,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
9
0 / 1 / 5
5,327
484
5,064
6,352
3,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 5
6,114
556
5,420
10,693
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Delithium
Cliodhna
0
6
1
0.08
W
2
2
1
1.25
W
Danzaburou
Elite_Sniper727
Danzaburou
2
0
0
2
W
Zhong Kui
ElnaPiales
Zhong Kui
4
0
3
5.5
L
Neith
LissyMaeB
Neith
0
1
0
0
L
Osiris
Sarco57
Osiris
2
0
1
2.5
L
0
3
0
0
W
Hercules
0
1
5
2.5
L
1
2
2
1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
25,761
40,778
Taken
39,814
20,961
Mitigated
23,047
9,336
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Delithium
Cliodhna
3,333
234
0
1,066
9,819
3,798
0
1,231
8,588
0
19,313
W
5,108
1,451
0
948
8,835
6,900
546
822
8,013
0
34,589
W
Danzaburou
Elite_Sniper727
Danzaburou
4,286
1,977
0
5,075
7,089
2,495
104
450
6,639
0
46,856
W
Zhong Kui
ElnaPiales
Zhong Kui
5,883
610
0
3,565
6,845
5,428
490
4,523
2,322
38,554
0
L
Neith
LissyMaeB
Neith
3,826
643
0
1,107
6,800
2,065
0
0
6,800
0
36,058
L
Osiris
Sarco57
Osiris
4,230
1,978
0
2,897
6,723
5,399
0
0
6,318
0
31,419
L
6,875
1,545
0
2,087
6,876
2,561
0
2,401
4,392
27,066
2,542
W
Hercules
5,064
2,326
0
2,336
6,352
3,756
0
1,377
4,975
0
21,291
L
3,557
561
479
1,700
10,560
7,138
161
2,390
8,122
11,776
0
W
5,420
1,331
0
2,331
10,693
4,468
0
3,002
7,691
0
34,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
30,475
228
Minions Killed
303
0
Camps Cleared
0
1,086,000
Distance Traveled
1,069,245
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,688
426
27
2
0
207,777
0
W
Thor
6,224
566
60
5
0
208,980
5
W
Danzaburou
6,521
593
70
6
0
193,623
2
W
Zhong Kui
6,289
572
69
6
0
224,669
2
L
Neith
5,481
498
81
7
0
213,712
2
L
Osiris
6,221
566
63
6
0
224,439
2
L
Sol
4,826
439
48
4
0
212,054
0
W
Hercules
5,327
484
46
4
0
215,308
3
L
Ares
5,197
472
9
1
0
228,018
5
W
Fenrir
6,114
556
58
5
0
226,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role