Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Panaceas
Chang'e
Level 79
God Stats
2W - 0L
1,453 SR
Queue Stats
24W - 12L
1,604 Elo+
Party 1
Terra
Terra
YoggSarron
Terra
Level 28
God Stats
9W - 1L
1,807 SR
Queue Stats
24W - 8L
1,645 Elo+
Party 1
Hou Yi
Hou Yi
roadss
Hou Yi
Level 104
God Stats
3W - 1L
1,666 SR
Queue Stats
23W - 12L
1,563 Elo+
Party 1
Team Averages
Level 76
1,585 SR
1,563 Elo+

VS

Team Averages
Level 54
1,368 SR
1,403 Elo+
Ullr
Ullr
BaggaStoter
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,466 Elo+
Party 3
Mulan
Mulan
DarkDragonWolf
Mulan
Level 134
God Stats
1W - 5L
1,247 SR
Queue Stats
25W - 29L
1,372 Elo+
Solo
Kumbhakarna
Kumbhakarna
MikiTheOne10
Kumbhakarna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,563 Elo+
Party 3
Baron Samedi
Baron Samedi
Oli356k
Baron Samedi
Level 36
God Stats
6W - 17L
1,295 SR
Queue Stats
45W - 65L
1,290 Elo+
Party 2
Ne Zha
Ne Zha
Sedr1kk
Ne Zha
Level 37
God Stats
8W - 11L
1,298 SR
Queue Stats
57W - 80L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 3
10,379
611
16,198
10,452
5,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
 
Mercury
13
2 / 5 / 2
8,251
485
4,342
14,790
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Panaceas
Chang'e
17
4 / 0 / 2
10,108
595
13,135
14,932
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
13
5 / 2 / 6
9,512
560
9,747
16,664
17,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
roadss
Hou Yi
15
5 / 3 / 6
9,525
560
16,966
19,300
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
8,000
471
12,748
17,602
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 1
8,916
524
7,857
17,332
15,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
MikiTheOne10
Kumbhakarna
11
1 / 4 / 6
7,584
446
5,720
20,425
18,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Oli356k
Baron Samedi
13
0 / 3 / 1
7,380
434
7,921
10,925
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Sedr1kk
Ne Zha
13
1 / 5 / 4
8,021
472
7,607
17,340
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
21
Kills
11
12
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
3
3.25
W
Mercury
 
Mercury
2
5
2
0.6
L
5
7
1
0.79
L
4
2
1
2.25
L
Kumbhakarna
MikiTheOne10
Kumbhakarna
1
4
6
1
L
Baron Samedi
Oli356k
Baron Samedi
0
3
1
0.17
W
Chang'e
Panaceas
Chang'e
4
0
2
5
L
Ne Zha
Sedr1kk
Ne Zha
1
5
4
0.6
W
Terra
5
2
6
4
W
Hou Yi
roadss
Hou Yi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,388
Damage
41,853
76,138
Taken
83,624
45,016
Mitigated
52,535
34,024
Healing
23,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,198
1,346
0
5,904
10,452
5,563
168
130
10,322
77,017
0
W
Mercury
 
Mercury
4,342
2,372
0
2,295
14,790
7,244
0
1,442
13,348
0
58,902
L
12,748
5,619
461
4,046
17,602
7,035
1,075
4,342
13,260
0
58,912
L
7,857
1,096
0
5,616
17,332
15,056
448
10,598
6,734
0
55,361
L
Kumbhakarna
MikiTheOne10
Kumbhakarna
5,720
1,455
0
4,182
20,425
18,617
583
8,171
12,254
22,760
425
L
Baron Samedi
Oli356k
Baron Samedi
7,921
1,375
304
2,192
10,925
5,310
0
7,629
3,296
59,242
0
W
Chang'e
Panaceas
Chang'e
13,135
1,550
820
6,888
14,932
7,385
1,134
5,578
9,354
90,757
0
L
Ne Zha
Sedr1kk
Ne Zha
7,607
1,584
0
6,562
17,340
6,517
0
8,365
8,975
0
57,709
W
Terra
9,747
1,549
4,382
4,575
16,664
17,337
0
4,056
12,608
29,961
0
W
Hou Yi
roadss
Hou Yi
16,966
10,610
0
9,160
19,300
7,487
156
2,435
16,865
25
80,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
39,901
551
Minions Killed
408
0
Camps Cleared
0
1,552,091
Distance Traveled
1,493,849
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,379
611
147
9
0
262,811
5
W
Mercury
8,251
485
96
6
0
337,296
0
L
Ullr
8,000
471
92
5
0
263,630
0
L
Mulan
8,916
524
107
6
0
278,380
3
L
Kumbhakarna
7,584
446
31
2
0
320,047
0
L
Baron Samedi
7,380
434
92
5
0
303,050
1
W
Chang'e
10,108
595
154
9
0
347,632
3
L
Ne Zha
8,021
472
86
5
0
328,742
0
W
Terra
9,512
560
39
2
0
325,301
2
W
Hou Yi
9,525
560
115
7
0
279,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role