Player Matchup

Sol
Sol
DaEpicKing
Sol
Level 57
God Stats
14W - 12L
1,314 SR
Queue Stats
57W - 115L
1,190 Elo+
Party 1
Fenrir
Fenrir
DeniSam12
Fenrir
Level 77
God Stats
1W - 0L
1,764 SR
Queue Stats
5W - 8L
1,213 Elo+
Solo
Neith
Neith
HungryDingoTV
Neith
Level 26
God Stats
13W - 23L
1,206 SR
Queue Stats
35W - 75L
1,182 Elo+
Party 1
Nu Wa
Nu Wa
MADDABSTERGAINZ
Nu Wa
Level 69
God Stats
90W - 82L
1,470 SR
Queue Stats
174W - 168L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
Pamiebear45
Baron Samedi
Level 28
God Stats
4W - 6L
1,050 SR
Queue Stats
33W - 73L
1,152 Elo+
Party 1
Team Averages
Level 51
1,361 SR
1,214 Elo+

VS

Team Averages
Level 62
1,387 SR
1,254 Elo+
Bellona
Bellona
Deivir411
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 36L
1,195 Elo+
Solo
Mercury
Mercury
Eazithedancer
Mercury
Level 69
God Stats
23W - 16L
1,447 SR
Queue Stats
118W - 103L
1,300 Elo+
Solo
Chang'e
Chang'e
MarHugo27
Chang'e
Level 30
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 26L
1,165 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YoungBuck99
Ah Muzen Cab
Level 95
God Stats
1W - 1L
1,544 SR
Queue Stats
73W - 84L
1,344 Elo+
Solo
Terra
Terra
chuudaan
Terra
Level 48
God Stats
1W - 3L
1,171 SR
Queue Stats
50W - 72L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,841
807
4,105
3,030
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DeniSam12
Fenrir
7
1 / 0 / 0
4,228
705
284
2,450
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,691
615
1,748
3,169
844
Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 1
3,972
662
1,576
1,641
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Pamiebear45
Baron Samedi
5
0 / 1 / 0
3,376
563
1,558
3,302
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deivir411
Bellona
4
0 / 2 / 0
3,007
501
1,994
3,892
2,068
Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
4
0 / 0 / 0
3,238
540
165
1,061
249
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
MarHugo27
Chang'e
1
0 / 1 / 0
2,772
462
0
831
261
Ah Muzen Cab
YoungBuck99
Ah Muzen Cab
7
2 / 1 / 0
4,214
702
5,124
5,992
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Terra
chuudaan
Terra
3
0 / 2 / 1
3,193
532
352
4,362
1,609
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
6
Kills
2
2
Deaths
6
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Bellona
Deivir411
Bellona
0
2
0
0
W
Fenrir
DeniSam12
Fenrir
1
0
0
1
L
Mercury
0
0
0
0
W
1
1
0
1
W
0
0
1
0.5
L
Chang'e
MarHugo27
Chang'e
0
1
0
0
W
Baron Samedi
Pamiebear45
Baron Samedi
0
1
0
0
L
Ah Muzen Cab
YoungBuck99
Ah Muzen Cab
2
1
0
2
L
Terra
chuudaan
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,271
Damage
7,635
13,592
Taken
16,138
4,066
Mitigated
6,230
4,330
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,105
1,717
0
2,189
3,030
780
1,540
196
2,834
22,103
0
L
Bellona
Deivir411
Bellona
1,994
1,056
0
1,405
3,892
2,068
0
2,296
1,596
0
5,903
W
Fenrir
DeniSam12
Fenrir
284
284
0
116
2,450
798
0
0
2,450
0
18,181
L
Mercury
165
85
0
0
1,061
249
379
132
929
0
9,436
W
1,748
1,139
140
724
3,169
844
0
156
3,013
0
10,722
W
1,576
949
193
223
1,641
462
990
0
1,641
15,912
0
L
Chang'e
MarHugo27
Chang'e
0
0
0
0
831
261
0
499
332
0
0
W
Baron Samedi
Pamiebear45
Baron Samedi
1,558
170
336
409
3,302
1,182
0
0
3,302
7,745
0
L
Ah Muzen Cab
YoungBuck99
Ah Muzen Cab
5,124
1,952
0
3,934
5,992
2,043
0
2,485
3,507
0
27,710
L
Terra
chuudaan
Terra
352
155
75
1,178
4,362
1,609
0
1,827
2,535
6,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,108
Gold Earned
16,424
135
Minions Killed
84
0
Camps Cleared
0
576,692
Distance Traveled
409,573
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,841
807
35
6
0
109,463
0
L
Bellona
3,007
501
11
2
0
97,159
1
W
Fenrir
4,228
705
36
6
0
142,139
0
L
Mercury
3,238
540
17
3
0
54,067
0
W
Neith
3,691
615
32
5
0
106,945
0
W
Nu Wa
3,972
662
21
4
0
101,756
1
L
Chang'e
2,772
462
0
0
0
25,753
1
W
Baron Samedi
3,376
563
11
2
0
116,389
1
L
Ah Muzen Cab
4,214
702
48
8
0
110,684
1
L
Terra
3,193
532
8
1
0
121,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role