Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Andyxton
Ah Muzen Cab
Level 158
God Stats
4W - 0L
1,745 SR
Queue Stats
243W - 205L
1,537 Elo+
Party 2
Bacchus
Bacchus
Blockmongo
Bacchus
Level 51
God Stats
2W - 0L
1,704 SR
Queue Stats
50W - 37L
1,493 Elo+
Solo
Discordia
Discordia
Fakexton
Discordia
Level 159
God Stats
10W - 5L
1,545 SR
Queue Stats
390W - 365L
1,523 Elo+
Party 2
Merlin
Merlin
Jakexton
Merlin
Level 154
God Stats
3W - 0L
1,729 SR
Queue Stats
49W - 48L
1,501 Elo+
Party 2
Team Averages
Level 136
1,645 SR
1,511 Elo+

VS

Team Averages
Level 126
1,577 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Shenae
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
465W - 410L
1,522 Elo+
Party 1
Chernobog
Chernobog
Skermer
Chernobog
Level 115
God Stats
3W - 4L
1,680 SR
Queue Stats
371W - 333L
1,543 Elo+
Party 1
Geb
Geb
Turbototo1
Geb
Level 86
God Stats
3W - 2L
1,652 SR
Queue Stats
125W - 133L
1,483 Elo+
Party 1
Susano
Susano
almatawaa
Susano
Level 160
God Stats
15W - 14L
1,551 SR
Queue Stats
425W - 400L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 3 / 3
6,467
1,293
3,249
5,607
3,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Andyxton
Ah Muzen Cab
12
4 / 0 / 4
6,683
1,337
9,529
4,225
2,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Blockmongo
Bacchus
11
1 / 0 / 9
6,452
1,290
2,408
6,189
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Fakexton
Discordia
10
0 / 1 / 8
5,624
1,125
4,272
4,023
1,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Jakexton
Merlin
10
3 / 3 / 5
6,145
1,229
2,882
5,999
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 3 / 1
5,644
1,129
3,959
5,267
2,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Shenae
He Bo
10
0 / 2 / 1
5,000
1,000
1,898
3,269
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Skermer
Chernobog
11
1 / 2 / 4
5,723
1,145
4,368
4,429
2,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 3
5,618
1,124
6,082
7,963
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
almatawaa
Susano
7
1 / 3 / 1
4,960
992
529
3,618
1,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
13
Kills
6
7
Deaths
13
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
3
2.17
L
Neith
 
Neith
3
3
1
1.17
W
Ah Muzen Cab
Andyxton
Ah Muzen Cab
4
0
4
6
W
Bacchus
Blockmongo
Bacchus
1
0
9
5.5
W
Discordia
Fakexton
Discordia
0
1
8
4
W
Merlin
Jakexton
Merlin
3
3
5
1.83
L
He Bo
Shenae
He Bo
0
2
1
0.25
L
Chernobog
Skermer
Chernobog
1
2
4
1.5
L
1
3
3
0.83
L
Susano
almatawaa
Susano
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
16,836
26,043
Taken
24,546
16,841
Mitigated
13,558
8,908
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,249
146
818
924
5,607
3,109
150
893
4,714
0
4,079
L
Neith
 
Neith
3,959
1,220
0
1,018
5,267
2,106
0
2,004
3,263
0
5,615
W
Ah Muzen Cab
Andyxton
Ah Muzen Cab
9,529
2,604
1,037
1,382
4,225
2,181
1,273
999
3,226
0
19,588
W
Bacchus
Blockmongo
Bacchus
2,408
168
205
1,896
6,189
6,970
344
2,416
3,773
4,764
0
W
Discordia
Fakexton
Discordia
4,272
112
915
697
4,023
1,798
193
920
3,103
7,965
0
W
Merlin
Jakexton
Merlin
2,882
375
198
836
5,999
2,783
368
2,752
3,247
11,225
0
L
He Bo
Shenae
He Bo
1,898
113
687
394
3,269
1,534
0
1,970
1,299
4,991
0
L
Chernobog
Skermer
Chernobog
4,368
1,715
651
1,064
4,429
2,059
0
1,830
2,599
0
15,251
L
6,082
397
233
726
7,963
6,259
0
2,352
5,611
10,071
0
L
Susano
almatawaa
Susano
529
0
0
0
3,618
1,600
0
1,406
2,212
0
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
26,945
54
Minions Killed
49
0
Camps Cleared
0
612,740
Distance Traveled
508,049
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,467
1,293
3
1
0
114,216
1
L
Neith
5,644
1,129
8
2
0
128,227
2
W
Ah Muzen Cab
6,683
1,337
22
4
0
143,975
0
W
Bacchus
6,452
1,290
5
1
0
114,514
1
W
Discordia
5,624
1,125
9
2
0
131,348
1
W
Merlin
6,145
1,229
15
3
0
108,687
0
L
He Bo
5,000
1,000
2
0
0
100,654
2
L
Chernobog
5,723
1,145
30
6
0
110,663
0
L
Geb
5,618
1,124
8
2
0
105,805
1
L
Susano
4,960
992
1
0
0
62,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role