Player Matchup

Nemesis
Nemesis
Conquering_7z
Nemesis
Level 107
God Stats
1W - 0L
1,293 SR
Queue Stats
6W - 12L
1,314 Elo+
Party 1
Chaac
Chaac
EDG_DominoImp_7z
Chaac
Level 92
God Stats
3W - 0L
1,778 SR
Queue Stats
64W - 67L
1,363 Elo+
Party 1
Neith
Neith
EDG_Extremist04
Neith
Level 67
God Stats
10W - 3L
1,509 SR
Queue Stats
36W - 46L
1,299 Elo+
Party 1
Team Averages
Level 89
1,526 SR
1,325 Elo+

VS

Team Averages
Level 87
1,496 SR
1,414 Elo+
Danzaburou
Danzaburou
DIGITO2
Danzaburou
Level 97
God Stats
31W - 40L
1,450 SR
Queue Stats
162W - 171L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QueenNomsters
Morgan Le Fay
Level 109
God Stats
111W - 93L
1,529 SR
Queue Stats
215W - 216L
1,422 Elo+
Party 2
Hercules
Hercules
TDeezBreezyBeez
Hercules
Level 55
God Stats
6W - 6L
1,509 SR
Queue Stats
52W - 70L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
5 / 3 / 4
13,079
727
14,712
19,952
9,364
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 2 / 5
12,881
716
22,118
24,385
31,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 4 / 6
11,080
616
15,177
15,205
6,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DIGITO2
Danzaburou
15
1 / 2 / 7
11,299
628
10,590
17,326
7,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
QueenNomsters
Morgan Le Fay
18
3 / 3 / 5
12,562
698
22,382
16,605
8,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
18
5 / 5 / 4
12,036
669
14,006
27,276
26,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
9
9
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
3
4
2.33
L
Danzaburou
DIGITO2
Danzaburou
1
2
7
2.25
W
5
2
5
3.75
W
0
4
6
0.75
L
Morgan Le Fay
QueenNomsters
Morgan Le Fay
3
3
5
1.83
L
Hercules
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,007
Damage
46,978
59,542
Taken
61,207
47,191
Mitigated
43,221
19,382
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
14,712
7,294
0
8,081
19,952
9,364
2,444
7,537
12,003
0
52,240
L
Danzaburou
DIGITO2
Danzaburou
10,590
3,046
0
3,200
17,326
7,827
637
0
16,934
0
43,831
W
22,118
2,761
329
9,274
24,385
31,471
79
10,038
13,512
211
65,308
W
15,177
6,108
10
1,688
15,205
6,356
442
6,874
8,034
0
50,392
L
Morgan Le Fay
QueenNomsters
Morgan Le Fay
22,382
2,655
0
3,427
16,605
8,808
647
80
16,033
74,498
0
L
Hercules
14,006
3,212
299
8,527
27,276
26,586
539
0
26,526
5,942
30,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
35,897
215
Minions Killed
195
0
Camps Cleared
0
979,576
Distance Traveled
987,973
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,079
727
68
4
0
338,080
0
L
Danzaburou
11,299
628
45
3
0
330,549
4
W
Chaac
12,881
716
65
4
0
352,160
1
W
Neith
11,080
616
82
5
0
289,336
0
L
Morgan Le Fay
12,562
698
101
6
0
331,723
10
L
Hercules
12,036
669
49
3
0
325,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role