Player Matchup

Hun Batz
Hun Batz
ApexBadading
Hun Batz
Level 89
God Stats
11W - 9L
1,526 SR
Queue Stats
344W - 343L
1,493 Elo+
Solo
Cthulhu
Cthulhu
JiffyPops
Cthulhu
Level 92
God Stats
1W - 0L
1,715 SR
Queue Stats
53W - 49L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
TheK1dFromMa1ne
Nu Wa
Level 140
God Stats
4W - 2L
1,622 SR
Queue Stats
166W - 164L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
jnolan17
Gilgamesh
Level 65
God Stats
3W - 0L
1,837 SR
Queue Stats
68W - 77L
1,509 Elo+
Party 1
Hercules
Hercules
smUDger-LeMOn
Hercules
Level 135
God Stats
2W - 2L
1,467 SR
Queue Stats
130W - 123L
1,500 Elo+
Solo
Team Averages
Level 104
1,634 SR
1,519 Elo+

VS

Team Averages
Level 119
1,528 SR
1,521 Elo+
Fenrir
Fenrir
LucidLobster155
Fenrir
Level 129
God Stats
0W - 1L
1,612 SR
Queue Stats
34W - 33L
1,546 Elo+
Solo
Ishtar
Ishtar
Lukissme
Ishtar
Level 88
God Stats
2W - 1L
1,795 SR
Queue Stats
317W - 314L
1,490 Elo+
Party 3
Thanatos
Thanatos
OttoWeston
Thanatos
Level 123
God Stats
9W - 15L
1,388 SR
Queue Stats
327W - 324L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
TheXMeta
Kukulkan
Level 125
God Stats
2W - 2L
1,580 SR
Queue Stats
146W - 153L
1,493 Elo+
Party 3
Kuzenbo
Kuzenbo
ZeDenras
Kuzenbo
Level 128
God Stats
1W - 6L
1,266 SR
Queue Stats
433W - 431L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ApexBadading
Hun Batz
20
3 / 4 / 11
12,604
700
21,896
21,827
11,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JiffyPops
Cthulhu
19
2 / 5 / 16
12,065
670
25,174
33,467
42,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 2 / 8
13,778
765
27,623
14,792
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
jnolan17
Gilgamesh
16
2 / 6 / 6
10,993
611
11,735
25,452
27,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
smUDger-LeMOn
Hercules
20
4 / 2 / 13
13,660
759
17,617
36,594
48,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 12
10,488
583
17,089
22,800
18,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ishtar
Lukissme
Ishtar
17
1 / 5 / 9
10,899
606
24,002
20,962
11,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
OttoWeston
Thanatos
20
8 / 2 / 10
11,836
658
18,606
23,061
13,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
TheXMeta
Kukulkan
20
7 / 4 / 7
12,826
713
34,385
18,494
13,482
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
ZeDenras
Kuzenbo
19
1 / 4 / 16
12,191
677
17,466
25,577
42,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
22
Kills
19
19
Deaths
22
54
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ApexBadading
Hun Batz
3
4
11
2.13
W
Cthulhu
JiffyPops
Cthulhu
2
5
16
2
L
2
7
12
1.14
L
Ishtar
Lukissme
Ishtar
1
5
9
1.1
L
Thanatos
OttoWeston
Thanatos
8
2
10
6.5
W
11
2
8
7.5
L
Kukulkan
TheXMeta
Kukulkan
7
4
7
2.63
L
Kuzenbo
ZeDenras
Kuzenbo
1
4
16
2.25
W
Gilgamesh
jnolan17
Gilgamesh
2
6
6
0.83
W
Hercules
smUDger-LeMOn
Hercules
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,045
Damage
111,548
132,132
Taken
110,894
138,434
Mitigated
99,291
58,325
Healing
47,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ApexBadading
Hun Batz
21,896
2,071
4,863
7,067
21,827
11,813
2,063
8,659
12,678
0
46,164
W
Cthulhu
JiffyPops
Cthulhu
25,174
1,573
4,856
9,540
33,467
42,973
707
9,145
23,516
53,108
0
L
17,089
3,332
4,050
4,670
22,800
18,759
0
11,291
11,509
0
24,897
L
Ishtar
Lukissme
Ishtar
24,002
8,413
3,330
2,972
20,962
11,180
0
10,532
10,430
3,064
42,728
L
Thanatos
OttoWeston
Thanatos
18,606
1,983
3,283
16,231
23,061
13,607
0
9,546
13,515
0
35,265
W
27,623
6,278
1,168
2,765
14,792
8,000
2,778
6,665
7,695
58,065
0
L
Kukulkan
TheXMeta
Kukulkan
34,385
3,971
2,733
4,590
18,494
13,482
280
10,420
8,074
75,085
0
L
Kuzenbo
ZeDenras
Kuzenbo
17,466
4,830
2,441
3,511
25,577
42,263
165
11,284
14,293
34,639
0
W
Gilgamesh
jnolan17
Gilgamesh
11,735
2,057
1,694
2,391
25,452
27,428
784
10,064
14,702
0
18,381
W
Hercules
smUDger-LeMOn
Hercules
17,617
3,493
4,734
19,247
36,594
48,220
1,376
17,119
18,698
591
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,100
Gold Earned
58,240
216
Minions Killed
224
0
Camps Cleared
0
1,788,227
Distance Traveled
1,718,451
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,604
700
74
4
0
349,045
4
W
Cthulhu
12,065
670
38
2
0
369,104
0
L
Fenrir
10,488
583
18
1
0
361,569
1
L
Ishtar
10,899
606
53
3
0
308,565
1
L
Thanatos
11,836
658
33
2
0
380,092
6
W
Nu Wa
13,778
765
53
3
0
365,723
4
L
Kukulkan
12,826
713
106
6
0
314,608
0
L
Kuzenbo
12,191
677
14
1
0
353,617
0
W
Gilgamesh
10,993
611
10
1
0
341,403
0
W
Hercules
13,660
759
41
2
0
362,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role