Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
N0Tomorrow
Da Ji
Level 142
God Stats
0W - 4L
1,192 SR
Queue Stats
101W - 106L
1,508 Elo+
Party 2
Zeus
Zeus
Yagluch
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,436 Elo+
Party 2
Xing Tian
Xing Tian
chief-locksmith
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,399 Elo+
Solo
Terra
Terra
sunnycat
Terra
Level 84
God Stats
2W - 4L
1,434 SR
Queue Stats
113W - 104L
1,515 Elo+
Party 2
Team Averages
Level 78
1,425 SR
1,472 Elo+

VS

Team Averages
Level 75
1,566 SR
1,398 Elo+
Agni
Agni
Fozzy805
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
Grifly
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,380 Elo+
Party 1
Maui
Maui
Traskedasken
Maui
Level 27
God Stats
3W - 0L
1,831 SR
Queue Stats
49W - 43L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
Unknownboddy
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
Vonrohr
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 1 / 4
6,451
717
12,481
6,107
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
4 / 3 / 0
6,689
743
7,794
8,229
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Yagluch
Zeus
13
0 / 2 / 4
6,366
707
9,854
6,957
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
chief-locksmith
Xing Tian
8
0 / 1 / 0
5,490
610
1,196
5,210
3,326
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
sunnycat
Terra
11
0 / 3 / 4
6,280
698
2,727
10,887
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 0 / 5
7,566
841
8,787
6,006
3,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
Grifly
Sylvanus
12
1 / 1 / 4
6,836
760
4,774
9,442
9,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 10
8,037
893
3,293
11,737
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Unknownboddy
Zhong Kui
12
1 / 2 / 6
7,115
791
3,399
8,012
7,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Vonrohr
Danzaburou
14
5 / 0 / 2
8,359
929
13,565
8,357
5,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
4
Kills
10
10
Deaths
4
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
4
2
W
Agni
3
0
5
5.5
W
Sylvanus
Grifly
Sylvanus
1
1
4
3
L
Da Ji
4
3
0
1.33
W
0
1
10
5
W
Zhong Kui
Unknownboddy
Zhong Kui
1
2
6
2
W
Danzaburou
Vonrohr
Danzaburou
5
0
2
6
L
Zeus
Yagluch
Zeus
0
2
4
1
L
Xing Tian
chief-locksmith
Xing Tian
0
1
0
0
L
Terra
sunnycat
Terra
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,052
Damage
33,818
37,390
Taken
43,554
24,987
Mitigated
36,896
15,743
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,481
931
958
1,742
6,107
2,921
0
2,652
3,455
24,483
0
W
Agni
8,787
1,255
903
936
6,006
3,603
280
3,401
2,605
18,450
0
W
Sylvanus
Grifly
Sylvanus
4,774
714
6,082
3,808
9,442
9,886
0
5,848
3,594
6,003
0
L
Da Ji
7,794
1,866
340
1,134
8,229
4,431
0
4,363
3,866
0
9,836
W
3,293
831
1,264
1,910
11,737
10,688
142
7,296
4,441
6,135
0
W
Zhong Kui
Unknownboddy
Zhong Kui
3,399
661
0
1,303
8,012
7,377
571
4,828
3,184
13,877
0
W
Danzaburou
Vonrohr
Danzaburou
13,565
4,757
917
3,865
8,357
5,342
812
4,885
3,472
0
28,257
L
Zeus
Yagluch
Zeus
9,854
1,166
528
1,044
6,957
3,284
0
4,122
2,835
21,991
0
L
Xing Tian
chief-locksmith
Xing Tian
1,196
173
391
1,234
5,210
3,326
0
2,623
2,587
1,959
0
L
Terra
sunnycat
Terra
2,727
645
5,568
2,804
10,887
11,025
0
6,493
4,394
4,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
37,913
63
Minions Killed
93
0
Camps Cleared
0
807,629
Distance Traveled
877,496
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,451
717
27
3
0
174,163
0
W
Agni
7,566
841
24
3
0
185,849
0
W
Sylvanus
6,836
760
0
0
0
170,706
0
L
Da Ji
6,689
743
2
0
0
171,651
0
W
Maui
8,037
893
5
1
0
184,471
0
W
Zhong Kui
7,115
791
30
3
0
148,270
0
W
Danzaburou
8,359
929
34
4
0
188,200
0
L
Zeus
6,366
707
28
3
0
176,442
0
L
Xing Tian
5,490
610
3
0
0
121,581
2
L
Terra
6,280
698
3
0
0
163,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role