Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Gingrthekid
Sol
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 121L
1,434 Elo+
Solo
King Arthur
King Arthur
Perciez
King Arthur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,448 Elo+
Party 1
Kali
Kali
Tizumm
Kali
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,555 Elo+
Party 1
Fafnir
Fafnir
adryelsf
Fafnir
Level 13
God Stats
3W - 3L
1,565 SR
Queue Stats
8W - 18L
1,369 Elo+
Party 2
Team Averages
Level 78
1,513 SR
1,461 Elo+

VS

Team Averages
Level 66
1,520 SR
1,469 Elo+
Discordia
Discordia
Ebe27
Discordia
Level 106
God Stats
4W - 5L
1,552 SR
Queue Stats
15W - 14L
1,374 Elo+
Solo
Ymir
Ymir
Ndelik
Ymir
Level 34
God Stats
2W - 0L
1,791 SR
Queue Stats
13W - 7L
1,735 Elo+
Solo
Chaac
Chaac
ScoOByAxel
Chaac
Level 49
God Stats
36W - 34L
1,558 SR
Queue Stats
87W - 100L
1,521 Elo+
Solo
Heimdallr
Heimdallr
lavanchh4
Heimdallr
Level 79
God Stats
8W - 12L
1,277 SR
Queue Stats
110W - 147L
1,333 Elo+
Party 3
Lancelot
Lancelot
lou fusz boy8
Lancelot
Level 62
God Stats
40W - 49L
1,422 SR
Queue Stats
177W - 211L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 4 / 0
4,924
448
2,606
8,833
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 1
5,202
473
4,326
6,094
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Perciez
King Arthur
10
0 / 1 / 0
5,344
486
3,521
8,058
6,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Tizumm
Kali
10
0 / 0 / 1
5,792
527
2,847
8,798
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
adryelsf
Fafnir
7
1 / 0 / 0
5,029
457
2,282
6,240
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ebe27
Discordia
10
0 / 0 / 1
5,763
524
5,120
5,011
1,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Ndelik
Ymir
10
1 / 0 / 4
6,593
599
5,059
7,947
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
12
0 / 0 / 1
6,624
602
4,393
7,502
4,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
lavanchh4
Heimdallr
11
4 / 0 / 0
6,727
612
6,867
6,492
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
lou fusz boy8
Lancelot
10
1 / 1 / 2
5,669
515
3,274
7,778
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Discordia
Ebe27
Discordia
0
0
1
0.5
L
0
1
1
0.5
W
Ymir
Ndelik
Ymir
1
0
4
3
L
King Arthur
Perciez
King Arthur
0
1
0
0
W
Chaac
0
0
1
0.5
L
Kali
Tizumm
Kali
0
0
1
0.5
L
Fafnir
adryelsf
Fafnir
1
0
0
1
W
Heimdallr
lavanchh4
Heimdallr
4
0
0
4
W
Lancelot
lou fusz boy8
Lancelot
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,582
Damage
24,713
38,023
Taken
34,730
20,074
Mitigated
18,811
7,389
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,606
1,082
0
1,830
8,833
2,477
0
2,143
6,687
0
26,343
W
Discordia
Ebe27
Discordia
5,120
494
227
2,293
5,011
1,831
168
2,143
2,868
42,254
0
L
4,326
1,586
0
1,687
6,094
2,702
0
4,152
1,942
28,294
3,997
W
Ymir
Ndelik
Ymir
5,059
1,968
0
2,463
7,947
6,700
10
1,620
6,327
24,812
2,201
L
King Arthur
Perciez
King Arthur
3,521
555
0
750
8,058
6,557
0
505
7,553
0
30,423
W
Chaac
4,393
502
0
2,894
7,502
4,167
0
0
7,502
0
44,861
L
Kali
Tizumm
Kali
2,847
1,035
0
1,899
8,798
3,566
0
828
7,970
0
43,034
L
Fafnir
adryelsf
Fafnir
2,282
899
0
1,223
6,240
4,772
0
1,952
4,288
10,000
0
W
Heimdallr
lavanchh4
Heimdallr
6,867
3,748
0
4,102
6,492
2,874
435
1,368
5,124
0
47,779
W
Lancelot
lou fusz boy8
Lancelot
3,274
369
95
3,895
7,778
3,239
0
1,260
6,518
0
38,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
31,376
243
Minions Killed
351
0
Camps Cleared
0
1,158,017
Distance Traveled
1,110,889
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,924
448
42
4
0
258,866
4
W
Discordia
5,763
524
73
7
0
183,848
0
L
Sol
5,202
473
54
5
0
198,674
2
W
Ymir
6,593
599
25
2
0
218,139
4
L
King Arthur
5,344
486
47
4
0
221,509
4
W
Chaac
6,624
602
97
9
0
227,172
2
L
Kali
5,792
527
86
8
0
253,319
1
L
Fafnir
5,029
457
14
1
0
225,649
1
W
Heimdallr
6,727
612
89
8
0
215,050
2
W
Lancelot
5,669
515
67
6
0
266,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role