Player Matchup

Neith
Neith
ArkhanA99
Neith
Level 66
God Stats
4W - 2L
1,620 SR
Queue Stats
6W - 4L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Spiraloom
Nu Wa
Level 128
God Stats
182W - 201L
1,484 SR
Queue Stats
356W - 382L
1,484 Elo+
Solo
Odin
Odin
otec2011
Odin
Level 49
God Stats
14W - 13L
1,555 SR
Queue Stats
93W - 89L
1,539 Elo+
Party 2
Ares
Ares
xEN0C
Ares
Level 45
God Stats
3W - 2L
1,692 SR
Queue Stats
84W - 63L
1,561 Elo+
Solo
Merlin
Merlin
xxPRO2011xx
Merlin
Level 49
God Stats
16W - 15L
1,560 SR
Queue Stats
90W - 88L
1,528 Elo+
Party 2
Team Averages
Level 67
1,582 SR
1,531 Elo+

VS

Team Averages
Level 92
1,576 SR
1,555 Elo+
Bakasura
Bakasura
AnikiBilly
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,438 Elo+
Party 1
Ganesha
Ganesha
Krigssnorren
Ganesha
Level 61
God Stats
33W - 22L
1,644 SR
Queue Stats
33W - 23L
1,618 Elo+
Party 1
Vulcan
Vulcan
PurpGuy
Vulcan
Level 127
God Stats
31W - 31L
1,495 SR
Queue Stats
607W - 499L
1,557 Elo+
Party 1
Poseidon
Poseidon
Zumzar97
Poseidon
Level 116
God Stats
10W - 11L
1,631 SR
Queue Stats
399W - 341L
1,544 Elo+
Party 1
Chiron
Chiron
caveguy33
Chiron
Level 85
God Stats
6W - 5L
1,609 SR
Queue Stats
168W - 129L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArkhanA99
Neith
16
3 / 4 / 5
10,557
1,056
5,003
11,484
5,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Spiraloom
Nu Wa
16
2 / 5 / 8
10,874
1,087
13,399
11,345
5,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
0 / 4 / 8
9,626
963
6,453
16,996
14,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
xEN0C
Ares
16
4 / 7 / 6
11,212
1,121
11,080
22,967
31,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
4 / 5 / 5
11,253
1,125
16,779
13,494
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

166

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnikiBilly
Bakasura
17
5 / 3 / 14
11,284
1,128
9,620
14,635
15,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Krigssnorren
Ganesha
17
0 / 0 / 20
11,301
1,130
8,571
8,936
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
PurpGuy
Vulcan
17
5 / 5 / 10
11,204
1,120
22,903
11,355
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Zumzar97
Poseidon
17
8 / 4 / 8
11,512
1,151
15,600
10,555
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
caveguy33
Chiron
18
7 / 1 / 17
12,286
1,229
16,686
10,400
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
13
Kills
25
25
Deaths
13
32
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AnikiBilly
Bakasura
5
3
14
4
L
Neith
ArkhanA99
Neith
3
4
5
1.38
W
Ganesha
Krigssnorren
Ganesha
0
0
20
10
W
Vulcan
PurpGuy
Vulcan
5
5
10
2
L
Nu Wa
Spiraloom
Nu Wa
2
5
8
1.2
W
Poseidon
Zumzar97
Poseidon
8
4
8
3
W
Chiron
caveguy33
Chiron
7
1
17
15.5
L
Odin
0
4
8
1
L
Ares
xEN0C
Ares
4
7
6
1
L
Merlin
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,714
Damage
73,380
76,286
Taken
55,881
64,163
Mitigated
39,884
4,714
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AnikiBilly
Bakasura
9,620
6,496
0
1,812
14,635
15,372
0
10,418
4,217
0
12,909
L
Neith
ArkhanA99
Neith
5,003
2,040
411
1,578
11,484
5,851
0
5,222
5,762
0
23,925
W
Ganesha
Krigssnorren
Ganesha
8,571
255
0
1,432
8,936
9,736
0
6,758
2,178
18,800
0
W
Vulcan
PurpGuy
Vulcan
22,903
3,375
0
100
11,355
4,901
0
9,342
2,013
64,519
0
L
Nu Wa
Spiraloom
Nu Wa
13,399
4,585
607
939
11,345
5,645
0
5,412
5,635
44,681
0
W
Poseidon
Zumzar97
Poseidon
15,600
3,525
0
0
10,555
4,816
0
6,586
3,969
34,836
0
W
Chiron
caveguy33
Chiron
16,686
6,940
1,181
1,976
10,400
5,059
0
8,154
2,246
0
42,677
L
Odin
6,453
644
0
0
16,996
14,262
0
13,418
3,208
0
21,062
L
Ares
xEN0C
Ares
11,080
566
0
1,179
22,967
31,598
0
13,443
8,933
15,768
0
L
Merlin
16,779
558
0
0
13,494
6,807
0
9,579
3,451
41,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,522
Gold Earned
57,587
218
Minions Killed
220
8
Camps Cleared
7
906,577
Distance Traveled
1,051,921
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,284
1,128
21
2
4
207,447
0
L
Neith
10,557
1,056
51
5
0
159,420
1
W
Ganesha
11,301
1,130
0
0
0
220,347
1
W
Vulcan
11,204
1,120
95
10
3
220,196
0
L
Nu Wa
10,874
1,087
67
7
3
164,512
1
W
Poseidon
11,512
1,151
46
5
0
185,656
2
W
Chiron
12,286
1,229
58
6
0
218,275
0
L
Odin
9,626
963
32
3
0
201,147
3
L
Ares
11,212
1,121
9
1
1
200,773
1
L
Merlin
11,253
1,125
59
6
4
180,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role