Player Matchup

Susano
Susano
DimaOstranin
Susano
Level 28
God Stats
1W - 4L
1,307 SR
Queue Stats
17W - 34L
1,279 Elo+
Party 3
Vamana
Vamana
ForebodingPiano
Vamana
Level 119
God Stats
3W - 5L
1,135 SR
Queue Stats
45W - 54L
1,369 Elo+
Party 2
Geb
Geb
IllDYLS WRLD
Geb
Level 68
God Stats
20W - 24L
1,433 SR
Queue Stats
154W - 171L
1,320 Elo+
Party 2
Agni
Agni
RUSSIN_NINJA
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,263 Elo+
Party 3
Izanami
Izanami
Zoro Is Lost00
Izanami
Level 63
God Stats
8W - 12L
1,429 SR
Queue Stats
101W - 140L
1,301 Elo+
Party 2
Team Averages
Level 62
1,361 SR
1,307 Elo+

VS

Team Averages
Level 60
1,460 SR
1,351 Elo+
Fenrir
Fenrir
Busy9129
Fenrir
Level 49
God Stats
5W - 7L
1,445 SR
Queue Stats
77W - 109L
1,295 Elo+
Solo
Nike
Nike
DemoralizedToast
Nike
Level 28
God Stats
4W - 2L
1,621 SR
Queue Stats
24W - 44L
1,241 Elo+
Party 1
Danzaburou
Danzaburou
Keiter25
Danzaburou
Level 105
God Stats
32W - 15L
1,459 SR
Queue Stats
112W - 107L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
hellslastson5095
Ao Kuang
Level 89
God Stats
9W - 3L
1,576 SR
Queue Stats
247W - 313L
1,358 Elo+
Party 1
Anubis
Anubis
spencer53
Anubis
Level 28
God Stats
6W - 3L
1,197 SR
Queue Stats
50W - 41L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 6 / 2
4,747
475
2,491
8,175
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 3 / 0
5,797
580
5,950
7,634
3,796
7
1 / 0 / 2
4,782
478
3,595
6,019
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
1 / 6 / 0
4,298
430
3,738
7,037
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 2 / 1
5,098
510
5,415
7,507
2,038
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Busy9129
Fenrir
9
4 / 1 / 6
6,103
610
4,191
7,742
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 2
4,524
452
3,942
8,951
4,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Keiter25
Danzaburou
8
1 / 0 / 1
5,327
533
4,340
6,526
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 3
6,162
616
4,448
9,126
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
spencer53
Anubis
11
10 / 0 / 4
7,356
736
8,840
6,586
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Busy9129
Fenrir
4
1
6
7
W
0
3
2
0.33
L
Susano
0
6
2
0.17
L
2
3
0
0.67
L
1
0
2
2
W
Danzaburou
Keiter25
Danzaburou
1
0
1
1.5
L
1
6
0
0.17
L
2
2
1
1.25
W
2
2
3
1.75
W
Anubis
spencer53
Anubis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
25,761
36,372
Taken
38,931
14,371
Mitigated
15,118
6,838
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Busy9129
Fenrir
4,191
1,037
0
935
7,742
2,826
0
1,302
6,262
0
29,608
W
3,942
591
79
1,697
8,951
4,171
83
2,366
6,537
0
20,650
L
Susano
2,491
242
0
1,117
8,175
2,622
0
3,822
4,353
0
18,918
L
5,950
2,529
0
928
7,634
3,796
0
4,659
2,975
0
41,845
L
3,595
775
120
1,681
6,019
3,902
348
246
5,773
10,930
1,391
W
Danzaburou
Keiter25
Danzaburou
4,340
1,970
0
3,110
6,526
1,939
0
1,183
5,343
0
33,190
L
3,738
326
0
0
7,037
2,013
270
4,476
2,561
15,123
0
L
5,415
4,000
311
2,681
7,507
2,038
239
85
7,422
0
37,388
W
4,448
1,251
0
5,150
9,126
3,155
0
0
9,126
39,648
0
W
Anubis
spencer53
Anubis
8,840
1,557
0
4,390
6,586
3,027
1,002
1,635
4,613
44,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
29,472
222
Minions Killed
271
0
Camps Cleared
0
922,989
Distance Traveled
968,732
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,103
610
52
5
0
228,114
2
W
Nike
4,524
452
30
3
0
203,582
0
L
Susano
4,747
475
39
4
0
195,578
0
L
Vamana
5,797
580
72
7
0
203,658
0
L
Geb
4,782
478
13
1
0
196,784
0
W
Danzaburou
5,327
533
52
5
0
194,888
1
L
Agni
4,298
430
25
3
0
164,332
0
L
Izanami
5,098
510
73
7
0
162,637
2
W
Ao Kuang
6,162
616
73
7
0
169,140
1
W
Anubis
7,356
736
64
6
0
173,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role