Player Matchup

Bellona
Bellona
SUPREME_connor08
Bellona
Level 66
God Stats
6W - 4L
1,170 SR
Queue Stats
172W - 176L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Skullpsyche
Danzaburou
Level 128
God Stats
17W - 14L
1,518 SR
Queue Stats
609W - 730L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Virus__Tsunami
Ao Kuang
Level 158
God Stats
10W - 13L
1,500 SR
Queue Stats
488W - 450L
1,444 Elo+
Party 1
Anubis
Anubis
papiaixo4
Anubis
Level 61
God Stats
13W - 6L
1,682 SR
Queue Stats
36W - 34L
1,487 Elo+
Solo
Bacchus
Bacchus
xZxIns4n3xZx
Bacchus
Level 24
God Stats
18W - 14L
1,620 SR
Queue Stats
117W - 105L
1,463 Elo+
Party 1
Team Averages
Level 87
1,498 SR
1,457 Elo+

VS

Team Averages
Level 78
1,574 SR
1,482 Elo+
Merlin
Merlin
CuttyRankss
Merlin
Level 125
God Stats
11W - 13L
1,490 SR
Queue Stats
481W - 487L
1,432 Elo+
Solo
Ishtar
Ishtar
Vortex Lexx
Ishtar
Level 31
God Stats
2W - 1L
1,653 SR
Queue Stats
46W - 29L
1,565 Elo+
Party 2
Sobek
Sobek
Vortex Lime
Sobek
Level 58
God Stats
1W - 2L
1,335 SR
Queue Stats
13W - 15L
1,404 Elo+
Party 2
Chronos
Chronos
Vortex Sail
Chronos
Level 86
God Stats
0W - 2L
1,732 SR
Queue Stats
82W - 72L
1,496 Elo+
Party 2
Camazotz
Camazotz
Vortex Vain
Camazotz
Level 92
God Stats
0W - 2L
1,662 SR
Queue Stats
128W - 111L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 1
13,178
573
13,861
19,754
20,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Skullpsyche
Danzaburou
20
1 / 1 / 8
13,305
578
12,687
13,735
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
20
6 / 2 / 3
12,867
559
16,910
19,027
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
papiaixo4
Anubis
13
0 / 1 / 2
9,969
433
1,445
4,617
2,103
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
xZxIns4n3xZx
Bacchus
18
3 / 2 / 5
12,561
546
10,258
20,072
25,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 1 / 0
12,741
554
9,926
9,754
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
19
2 / 4 / 2
12,245
532
9,626
19,900
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 4
9,658
420
4,657
18,397
17,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Vortex Sail
Chronos
17
0 / 3 / 0
11,187
486
10,913
17,330
10,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Vortex Vain
Camazotz
16
1 / 3 / 1
9,986
434
3,582
22,917
9,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
6
7
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
1
0
3
W
4
1
1
4.5
W
Danzaburou
Skullpsyche
Danzaburou
1
1
8
5
W
Ao Kuang
6
2
3
3.75
L
Ishtar
2
4
2
0.75
L
0
3
4
0.67
L
Chronos
Vortex Sail
Chronos
0
3
0
0
L
Camazotz
Vortex Vain
Camazotz
1
3
1
0.5
W
Anubis
papiaixo4
Anubis
0
1
2
1
W
Bacchus
xZxIns4n3xZx
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,161
Damage
38,704
77,205
Taken
88,298
64,057
Mitigated
50,810
35,887
Healing
33,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,926
989
0
2,446
9,754
5,239
0
3,303
6,451
129,038
0
W
13,861
4,701
0
9,971
19,754
20,752
593
11,715
8,039
0
98,987
W
Danzaburou
Skullpsyche
Danzaburou
12,687
6,272
378
9,671
13,735
6,741
2,118
1,266
12,469
0
124,653
W
Ao Kuang
16,910
2,867
0
7,125
19,027
9,208
2,628
5,978
13,049
167,501
0
L
Ishtar
9,626
5,454
0
8,824
19,900
7,575
4,114
8,586
11,314
0
112,776
L
4,657
620
0
6,162
18,397
17,795
0
7,593
10,804
24,586
2,987
L
Chronos
Vortex Sail
Chronos
10,913
4,490
0
5,427
17,330
10,374
932
5,215
12,115
86,638
0
L
Camazotz
Vortex Vain
Camazotz
3,582
1,435
0
10,173
22,917
9,827
0
3,354
19,563
0
96,081
W
Anubis
papiaixo4
Anubis
1,445
0
0
2,420
4,617
2,103
0
1,213
3,404
52,733
0
W
Bacchus
xZxIns4n3xZx
Bacchus
10,258
2,183
2,326
3,996
20,072
25,253
146
6,812
13,260
54,508
2,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,880
Gold Earned
55,817
733
Minions Killed
769
0
Camps Cleared
0
2,029,660
Distance Traveled
2,169,514
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,741
554
246
11
0
412,749
4
W
Bellona
13,178
573
184
8
0
451,142
4
W
Danzaburou
13,305
578
166
7
0
400,114
4
W
Ao Kuang
12,867
559
183
8
0
503,748
4
L
Ishtar
12,245
532
194
8
0
370,750
7
L
Sobek
9,658
420
33
1
0
458,669
1
L
Chronos
11,187
486
178
8
0
430,375
2
L
Camazotz
9,986
434
118
5
0
496,971
10
W
Anubis
9,969
433
105
5
0
199,586
0
W
Bacchus
12,561
546
95
4
0
475,070
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role