Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Garouk-SG14
Rama
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
499W - 509L
1,449 Elo+
Solo
King Arthur
King Arthur
N0Tomorrow
King Arthur
Level 142
God Stats
2W - 0L
1,393 SR
Queue Stats
101W - 106L
1,501 Elo+
Party 2
Medusa
Medusa
Yagluch
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
sunnycat
Nu Wa
Level 84
God Stats
1W - 4L
1,341 SR
Queue Stats
113W - 104L
1,508 Elo+
Party 2
Team Averages
Level 99
1,447 SR
1,474 Elo+

VS

Team Averages
Level 89
1,452 SR
1,371 Elo+
Hachiman
Hachiman
Egon02405
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Osiris
Osiris
Grifly
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,405 Elo+
Party 1
Ao Kuang
Ao Kuang
R3aper Of H3ll8
Ao Kuang
Level 147
God Stats
3W - 2L
1,261 SR
Queue Stats
209W - 248L
1,396 Elo+
Solo
Chernobog
Chernobog
Unknownboddy
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,405 Elo+
Party 1
Atlas
Atlas
Vonrohr
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
15 / 4 / 12
11,890
915
23,957
15,309
10,752
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 19
10,196
784
11,908
9,791
5,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
N0Tomorrow
King Arthur
18
5 / 4 / 19
10,858
835
9,250
18,016
20,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Yagluch
Medusa
16
4 / 4 / 24
10,582
814
13,270
14,158
7,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
sunnycat
Nu Wa
19
9 / 2 / 15
11,764
905
20,119
11,122
5,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Egon02405
Hachiman
17
2 / 7 / 6
9,560
735
10,658
14,105
4,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Grifly
Osiris
14
2 / 7 / 10
9,484
730
13,477
17,950
18,664
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
17
8 / 7 / 3
10,587
814
10,984
20,323
18,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Unknownboddy
Chernobog
15
1 / 8 / 5
8,789
676
5,930
15,914
5,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Vonrohr
Atlas
16
2 / 7 / 9
9,150
704
11,518
21,039
24,509
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
36
Kills
15
16
Deaths
36
89
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
15
4
12
5.25
L
Hachiman
Egon02405
Hachiman
2
7
6
0.71
W
3
2
19
6.25
L
Osiris
Grifly
Osiris
2
7
10
1
W
King Arthur
N0Tomorrow
King Arthur
5
4
19
3.63
L
Ao Kuang
8
7
3
1.36
L
Chernobog
Unknownboddy
Chernobog
1
8
5
0.44
L
Atlas
Vonrohr
Atlas
2
7
9
0.93
W
Medusa
Yagluch
Medusa
4
4
24
4
W
Nu Wa
sunnycat
Nu Wa
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,504
Damage
52,567
68,396
Taken
89,331
48,914
Mitigated
72,626
20,777
Healing
22,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,957
4,313
2,722
3,955
15,309
10,752
589
4,663
10,646
0
41,448
L
Hachiman
Egon02405
Hachiman
10,658
5,020
437
2,131
14,105
4,779
709
3,410
10,695
0
29,796
W
11,908
9,159
2,409
2,430
9,791
5,042
4,033
3,099
6,692
0
24,655
L
Osiris
Grifly
Osiris
13,477
2,988
2,553
3,439
17,950
18,664
0
5,624
12,326
0
23,266
W
King Arthur
N0Tomorrow
King Arthur
9,250
1,034
429
1,622
18,016
20,256
0
4,861
13,155
0
16,350
L
Ao Kuang
10,984
2,795
10
5,574
20,323
18,946
135
3,176
17,147
20,649
0
L
Chernobog
Unknownboddy
Chernobog
5,930
4,156
1,709
2,667
15,914
5,728
800
3,721
12,193
0
18,748
L
Atlas
Vonrohr
Atlas
11,518
3,019
384
3,207
21,039
24,509
231
4,188
16,851
30,714
0
W
Medusa
Yagluch
Medusa
13,270
5,170
785
2,916
14,158
7,392
1,605
5,622
8,536
0
25,786
W
Nu Wa
sunnycat
Nu Wa
20,119
6,232
1,519
1,990
11,122
5,472
2,468
4,257
6,865
43,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
47,570
140
Minions Killed
127
0
Camps Cleared
0
1,205,830
Distance Traveled
1,033,520
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,890
915
34
3
0
251,362
2
L
Hachiman
9,560
735
38
3
0
197,240
0
W
Rama
10,196
784
24
2
0
210,021
0
L
Osiris
9,484
730
17
1
0
236,165
2
W
King Arthur
10,858
835
20
2
0
254,236
0
L
Ao Kuang
10,587
814
18
1
0
183,318
0
L
Chernobog
8,789
676
28
2
0
184,224
0
L
Atlas
9,150
704
26
2
0
232,573
0
W
Medusa
10,582
814
24
2
0
252,499
0
W
Nu Wa
11,764
905
38
3
0
237,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role