Player Matchup

Ra
Ra
B1Krusher8
Ra
Level 156
God Stats
449W - 433L
1,414 SR
Queue Stats
629W - 651L
1,377 Elo+
Solo
Mercury
Mercury
Djynso
Mercury
Level 68
God Stats
2W - 5L
1,343 SR
Queue Stats
148W - 159L
1,383 Elo+
Party 1
Medusa
Medusa
Reesesthecat
Medusa
Level 55
God Stats
16W - 18L
1,488 SR
Queue Stats
117W - 131L
1,379 Elo+
Solo
Atlas
Atlas
Soul Reaper2641
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 159L
1,359 Elo+
Party 1
He Bo
He Bo
Spiderman3566
He Bo
Level 59
God Stats
1W - 2L
1,828 SR
Queue Stats
127W - 141L
1,446 Elo+
Solo
Team Averages
Level 81
1,514 SR
1,389 Elo+

VS

Team Averages
Level 89
1,512 SR
1,434 Elo+
Zhong Kui
Zhong Kui
LexiEresTu3_Pent
Zhong Kui
Level 61
God Stats
8W - 4L
1,571 SR
Queue Stats
220W - 217L
1,340 Elo+
Party 2
King Arthur
King Arthur
LuchoRMZ
King Arthur
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
531W - 529L
1,447 Elo+
Party 2
Skadi
Skadi
Mrklngkong
Skadi
Level 83
God Stats
29W - 26L
1,487 SR
Queue Stats
433W - 496L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeaceKeeperX755
Tsukuyomi
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Party 3
Bacchus
Bacchus
TwistedJoke9266
Bacchus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 68L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,804
540
11,555
17,113
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Djynso
Mercury
12
3 / 9 / 2
8,553
428
6,292
21,087
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
0 / 6 / 2
8,599
430
6,057
14,426
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 3
7,989
399
6,523
21,945
18,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 0
10,740
537
16,230
19,997
8,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
3 / 3 / 5
9,762
488
13,847
13,947
10,750
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LuchoRMZ
King Arthur
19
3 / 1 / 3
11,566
578
12,170
17,720
17,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
17
9 / 2 / 10
11,449
572
17,148
12,994
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
PeaceKeeperX755
Tsukuyomi
18
10 / 3 / 11
11,656
583
13,353
18,867
9,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 2 / 14
11,425
571
16,564
20,900
29,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
11
Kills
34
34
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Mercury
Djynso
Mercury
3
9
2
0.44
W
Zhong Kui
3
3
5
1.83
W
King Arthur
LuchoRMZ
King Arthur
3
1
3
4.5
W
Skadi
9
2
10
7
W
Tsukuyomi
PeaceKeeperX755
Tsukuyomi
10
3
11
5.17
L
Medusa
0
6
2
0.17
L
1
6
3
0.42
L
2
5
0
0.4
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,657
Damage
73,082
94,568
Taken
84,428
48,623
Mitigated
72,657
24,669
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,555
912
841
4,684
17,113
8,380
283
8,314
8,799
73,074
0
L
Mercury
Djynso
Mercury
6,292
3,361
0
2,795
21,087
8,314
118
8,648
12,439
0
40,051
W
Zhong Kui
13,847
592
73
5,853
13,947
10,750
720
7,408
6,539
74,808
0
W
King Arthur
LuchoRMZ
King Arthur
12,170
1,344
0
3,000
17,720
17,507
0
10,908
6,812
0
94,223
W
Skadi
17,148
6,857
564
1,290
12,994
5,317
3,323
4,604
8,390
0
93,269
W
Tsukuyomi
PeaceKeeperX755
Tsukuyomi
13,353
4,349
0
5,317
18,867
9,101
318
6,626
12,241
0
88,777
L
Medusa
6,057
2,580
0
5,466
14,426
5,383
0
2,978
11,448
0
69,941
L
6,523
1,998
0
2,008
21,945
18,333
124
9,597
12,348
30,674
0
L
16,230
2,812
0
8,875
19,997
8,213
0
346
19,651
92,895
0
W
16,564
3,807
540
4,281
20,900
29,982
13
5,142
15,758
49,134
1,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,685
Gold Earned
55,858
500
Minions Killed
561
0
Camps Cleared
0
1,667,062
Distance Traveled
1,992,581
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,804
540
126
6
0
329,784
1
L
Mercury
8,553
428
65
3
0
354,164
3
W
Zhong Kui
9,762
488
128
6
0
337,039
3
W
King Arthur
11,566
578
161
8
0
407,121
2
W
Skadi
11,449
572
123
6
0
392,045
0
W
Tsukuyomi
11,656
583
105
5
0
463,073
0
L
Medusa
8,599
430
98
5
0
354,558
7
L
Atlas
7,989
399
39
2
0
326,356
0
L
He Bo
10,740
537
172
9
0
302,200
5
W
Bacchus
11,425
571
44
2
0
393,303
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role