Player Matchup

Sobek
Sobek
Funjoseph2911
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,439 Elo+
Party 2
Achilles
Achilles
Kopdude_2002
Achilles
Level 39
God Stats
12W - 13L
1,431 SR
Queue Stats
19W - 18L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
PoppyPeanut
Nu Wa
Level 83
God Stats
91W - 89L
1,515 SR
Queue Stats
177W - 196L
1,440 Elo+
Solo
Serqet
Serqet
XXDefcon5
Serqet
Level 81
God Stats
2W - 2L
1,381 SR
Queue Stats
138W - 151L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
callmegingey
Ah Muzen Cab
Level 114
God Stats
2W - 1L
1,526 SR
Queue Stats
93W - 101L
1,494 Elo+
Solo
Team Averages
Level 68
1,471 SR
1,455 Elo+

VS

Team Averages
Level 71
1,578 SR
1,422 Elo+
Bacchus
Bacchus
Gioroud
Bacchus
Level 122
God Stats
0W - 1L
1,830 SR
Queue Stats
2W - 6L
1,425 Elo+
Party 1
Nemesis
Nemesis
IF_Petra
Nemesis
Level 127
God Stats
2W - 3L
1,666 SR
Queue Stats
29W - 28L
1,541 Elo+
Party 1
Neith
Neith
kral16
Neith
Level 18
God Stats
22W - 59L
1,291 SR
Queue Stats
31W - 71L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
mezgofrank
Baron Samedi
Level 68
God Stats
3W - 4L
1,606 SR
Queue Stats
31W - 30L
1,541 Elo+
Party 1
Vamana
Vamana
sebskull
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
7,808
781
3,280
10,368
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Kopdude_2002
Achilles
14
5 / 1 / 4
7,817
782
8,683
9,821
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 1 / 7
7,851
785
12,158
5,318
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
XXDefcon5
Serqet
14
5 / 2 / 4
7,918
792
5,500
8,663
4,166
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
callmegingey
Ah Muzen Cab
15
3 / 1 / 1
8,172
817
5,876
5,848
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gioroud
Bacchus
14
2 / 2 / 1
7,793
779
5,498
10,630
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
IF_Petra
Nemesis
13
0 / 4 / 4
7,027
703
5,475
12,749
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Neith
kral16
Neith
12
0 / 3 / 2
6,560
656
3,091
6,489
2,553
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
mezgofrank
Baron Samedi
15
2 / 2 / 1
7,866
787
9,195
7,559
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
sebskull
Vamana
12
1 / 4 / 2
6,714
671
3,801
10,483
6,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
5
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Bacchus
Gioroud
Bacchus
2
2
1
1.25
L
Nemesis
IF_Petra
Nemesis
0
4
4
0.5
W
Achilles
Kopdude_2002
Achilles
5
1
4
7
W
2
1
7
5.5
W
Serqet
XXDefcon5
Serqet
5
2
4
3.5
W
Ah Muzen Cab
callmegingey
Ah Muzen Cab
3
1
1
3.5
L
Neith
kral16
Neith
0
3
2
0.33
L
Baron Samedi
mezgofrank
Baron Samedi
2
2
1
1.25
L
Vamana
sebskull
Vamana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
27,060
40,018
Taken
47,910
29,719
Mitigated
28,503
7,758
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,280
561
0
3,160
10,368
10,242
200
3,186
7,182
12,305
0
L
Bacchus
Gioroud
Bacchus
5,498
632
0
1,188
10,630
9,725
0
3,272
7,227
16,095
0
L
Nemesis
IF_Petra
Nemesis
5,475
2,392
0
2,351
12,749
5,941
0
4,392
7,963
0
20,515
W
Achilles
Kopdude_2002
Achilles
8,683
2,105
0
2,865
9,821
10,201
0
2,755
7,066
0
15,704
W
12,158
4,825
0
0
5,318
2,278
1,148
2,460
2,858
33,955
0
W
Serqet
XXDefcon5
Serqet
5,500
1,021
0
0
8,663
4,166
372
2,511
6,152
0
20,117
W
Ah Muzen Cab
callmegingey
Ah Muzen Cab
5,876
1,443
0
1,733
5,848
2,832
740
3,781
2,067
0
31,472
L
Neith
kral16
Neith
3,091
1,690
0
397
6,489
2,553
0
1,830
4,344
0
11,575
L
Baron Samedi
mezgofrank
Baron Samedi
9,195
603
1,857
2,377
7,559
3,790
0
2,654
4,694
41,574
0
L
Vamana
sebskull
Vamana
3,801
1,357
0
1,117
10,483
6,494
0
3,290
7,066
0
11,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
35,960
193
Minions Killed
164
0
Camps Cleared
0
1,066,976
Distance Traveled
964,199
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,808
781
21
2
0
210,777
0
L
Bacchus
7,793
779
27
3
0
203,058
0
L
Nemesis
7,027
703
36
4
0
210,620
0
W
Achilles
7,817
782
17
2
0
235,788
3
W
Nu Wa
7,851
785
62
6
0
185,733
0
W
Serqet
7,918
792
32
3
0
227,126
0
W
Ah Muzen Cab
8,172
817
61
6
0
207,552
2
L
Neith
6,560
656
24
2
0
154,541
0
L
Baron Samedi
7,866
787
63
6
0
191,597
0
L
Vamana
6,714
671
14
1
0
204,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role