Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Airhub
Gilgamesh
Level 113
God Stats
22W - 17L
1,605 SR
Queue Stats
455W - 282L
1,746 Elo+
Party 1
Team Averages
Level 119
1,535 SR
1,582 Elo+

VS

Team Averages
Level 102
1,545 SR
1,609 Elo+
Chronos
Chronos
Alexmot
Chronos
Level 144
God Stats
1W - 1L
1,463 SR
Queue Stats
31W - 29L
1,592 Elo+
Party 2
Fenrir
Fenrir
PechitosMKTetis
Fenrir
Level 98
God Stats
116W - 75L
1,696 SR
Queue Stats
383W - 376L
1,601 Elo+
Solo
Khepri
Khepri
impurity1
Khepri
Level 65
God Stats
5W - 6L
1,476 SR
Queue Stats
21W - 15L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 3 / 1
10,237
731
10,486
12,397
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
 
Xbalanque
14
1 / 3 / 3
9,520
680
14,443
11,524
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Airhub
Gilgamesh
16
1 / 0 / 4
10,516
751
12,149
16,083
16,660
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alexmot
Chronos
15
2 / 2 / 4
9,252
661
12,883
14,466
7,605
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 2 / 1
9,644
689
12,707
13,814
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
impurity1
Khepri
14
0 / 2 / 5
9,220
659
3,815
15,001
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
6
6
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
1
1.5
W
Xbalanque
 
Xbalanque
1
3
3
0.83
W
Gilgamesh
Airhub
Gilgamesh
1
0
4
3
L
Chronos
Alexmot
Chronos
2
2
4
2
L
4
2
1
2.25
L
Khepri
impurity1
Khepri
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
29,405
40,004
Taken
43,281
27,273
Mitigated
38,728
14,777
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,486
3,196
0
3,936
12,397
5,559
2,371
6,117
6,084
51,046
3,615
W
Xbalanque
 
Xbalanque
14,443
6,618
0
2,569
11,524
5,054
0
4,505
6,841
0
47,277
W
Gilgamesh
Airhub
Gilgamesh
12,149
3,976
1,882
6,390
16,083
16,660
649
6,145
9,474
0
30,923
L
Chronos
Alexmot
Chronos
12,883
5,651
0
4,160
14,466
7,605
626
2,298
12,168
52,209
0
L
12,707
4,106
0
2,670
13,814
14,064
1,046
3,354
10,460
0
46,732
L
Khepri
impurity1
Khepri
3,815
550
0
1,828
15,001
17,059
38
4,879
10,122
16,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
28,116
171
Minions Killed
161
0
Camps Cleared
0
788,256
Distance Traveled
807,289
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,237
731
75
5
0
244,630
3
W
Xbalanque
9,520
680
79
6
0
270,365
5
W
Gilgamesh
10,516
751
17
1
0
273,261
1
L
Chronos
9,252
661
71
5
0
276,127
3
L
Fenrir
9,644
689
60
4
0
273,232
2
L
Khepri
9,220
659
30
2
0
257,930
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role