Player Matchup

Pele
Pele
DangerMousei
Pele
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,498 Elo+
Party 1
Arachne
Arachne
Elfid
Arachne
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,546 Elo+
Party 1
Hachiman
Hachiman
GFrostMind
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,566 Elo+
Party 1
Raijin
Raijin
HentaiMastér
Raijin
Level 104
God Stats
4W - 6L
1,534 SR
Queue Stats
370W - 342L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
JohnnyHentai
Baron Samedi
Level 98
God Stats
5W - 3L
1,707 SR
Queue Stats
353W - 293L
1,558 Elo+
Party 2
Team Averages
Level 132
1,548 SR
1,537 Elo+

VS

Team Averages
Level 123
1,642 SR
1,525 Elo+
Poseidon
Poseidon
 
Poseidon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dustered
Gilgamesh
Level 145
God Stats
22W - 13L
1,665 SR
Queue Stats
517W - 469L
1,548 Elo+
Solo
Ishtar
Ishtar
Klaero
Ishtar
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
276W - 294L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
ZANZ1
Baron Samedi
Level 128
God Stats
4W - 0L
1,829 SR
Queue Stats
162W - 178L
1,555 Elo+
Solo
Cthulhu
Cthulhu
theglml
Cthulhu
Level 125
God Stats
3W - 1L
1,714 SR
Queue Stats
60W - 67L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 8
11,415
601
9,504
25,900
31,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Elfid
Arachne
17
2 / 7 / 8
10,587
557
8,801
24,057
32,364
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
GFrostMind
Hachiman
19
1 / 4 / 8
11,177
588
17,019
17,291
8,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 6 / 8
13,118
690
27,183
20,157
10,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
JohnnyHentai
Baron Samedi
20
5 / 2 / 9
12,653
666
19,565
17,599
14,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
3 / 4 / 18
13,547
713
23,176
20,017
11,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Dustered
Gilgamesh
20
7 / 5 / 15
12,793
673
20,043
25,266
32,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Klaero
Ishtar
20
11 / 3 / 11
13,890
731
19,215
15,197
8,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZANZ1
Baron Samedi
18
2 / 2 / 14
11,382
599
12,860
11,264
12,972
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
theglml
Cthulhu
20
3 / 3 / 14
14,479
762
16,166
30,363
32,178
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
17
Kills
26
27
Deaths
17
41
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
4
18
3
L
3
8
8
0.88
W
Gilgamesh
Dustered
Gilgamesh
7
5
15
2.9
L
Arachne
Elfid
Arachne
2
7
8
0.86
L
Hachiman
GFrostMind
Hachiman
1
4
8
1.25
L
6
6
8
1.67
L
Baron Samedi
JohnnyHentai
Baron Samedi
5
2
9
4.75
W
Ishtar
Klaero
Ishtar
11
3
11
5.5
W
Baron Samedi
ZANZ1
Baron Samedi
2
2
14
4.5
W
Cthulhu
theglml
Cthulhu
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,072
Damage
91,460
105,004
Taken
102,107
97,494
Mitigated
97,003
37,015
Healing
50,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
23,176
3,276
3,417
7,863
20,017
11,032
933
9,948
10,069
72,588
0
L
9,504
560
2,292
4,821
25,900
31,638
0
14,988
10,398
0
23,357
W
Gilgamesh
Dustered
Gilgamesh
20,043
2,951
2,867
4,038
25,266
32,509
869
12,402
12,864
600
35,773
L
Arachne
Elfid
Arachne
8,801
6,293
1,456
2,252
24,057
32,364
75
9,923
13,748
636
11,856
L
Hachiman
GFrostMind
Hachiman
17,019
7,873
2,199
4,281
17,291
8,515
640
9,473
7,519
0
40,706
L
27,183
2,526
1,587
4,395
20,157
10,701
463
10,803
9,247
49,655
0
L
Baron Samedi
JohnnyHentai
Baron Samedi
19,565
1,963
7,337
6,395
17,599
14,276
813
7,554
9,851
43,365
0
W
Ishtar
Klaero
Ishtar
19,215
9,591
1,602
3,085
15,197
8,312
4,367
6,186
9,011
0
39,755
W
Baron Samedi
ZANZ1
Baron Samedi
12,860
522
8,409
3,747
11,264
12,972
764
6,115
5,149
30,728
0
W
Cthulhu
theglml
Cthulhu
16,166
474
7,359
7,955
30,363
32,178
401
12,690
17,673
36,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,950
Gold Earned
66,091
200
Minions Killed
297
0
Camps Cleared
0
1,701,603
Distance Traveled
1,810,883
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,547
713
106
6
0
348,441
4
L
Pele
11,415
601
33
2
0
371,795
0
W
Gilgamesh
12,793
673
31
2
0
393,392
1
L
Arachne
10,587
557
12
1
0
335,193
1
L
Hachiman
11,177
588
35
2
0
330,497
1
L
Raijin
13,118
690
70
4
0
293,771
5
L
Baron Samedi
12,653
666
50
3
0
370,347
6
W
Ishtar
13,890
731
45
2
0
348,021
0
W
Baron Samedi
11,382
599
44
2
0
351,936
10
W
Cthulhu
14,479
762
71
4
0
369,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role