Player Matchup

Janus
Janus
Dont b mad at E
Janus
Level 45
God Stats
1W - 4L
1,203 SR
Queue Stats
55W - 96L
1,332 Elo+
Party 1
Ymir
Ymir
FuryGirlPR
Ymir
Level 26
God Stats
0W - 4L
1,301 SR
Queue Stats
23W - 46L
1,401 Elo+
Party 1
Ishtar
Ishtar
Nier No ID
Ishtar
Level 16
God Stats
0W - 1L
1,569 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Odin
Odin
UnknwnUchiha
Odin
Level 68
God Stats
2W - 2L
1,260 SR
Queue Stats
10W - 6L
1,255 Elo+
Party 2
Nemesis
Nemesis
jdog1078
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,187 Elo+
Solo
Team Averages
Level 40
1,367 SR
1,335 Elo+

VS

Team Averages
Level 90
1,532 SR
1,404 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BiLe69_
Xing Tian
Level 156
God Stats
67W - 53L
1,421 SR
Queue Stats
264W - 258L
1,350 Elo+
Solo
Vulcan
Vulcan
BurnaI231
Vulcan
Level 47
God Stats
8W - 2L
1,736 SR
Queue Stats
108W - 138L
1,454 Elo+
Solo
Ah Puch
Ah Puch
DJPaulyE
Ah Puch
Level 47
God Stats
9W - 6L
1,549 SR
Queue Stats
9W - 9L
1,338 Elo+
Solo
Bellona
Bellona
OnnieOnBon
Bellona
Level 40
God Stats
7W - 3L
1,455 SR
Queue Stats
17W - 18L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,366
937
10,556
14,142
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 1
9,624
962
4,294
15,221
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Nier No ID
Ishtar
15
0 / 0 / 1
9,432
943
10,804
15,014
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 0 / 1
9,227
923
6,700
16,281
12,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
jdog1078
Nemesis
14
1 / 5 / 0
9,415
942
6,053
18,876
7,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

194

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 0 / 9
11,145
1,115
23,292
7,343
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
BiLe69_
Xing Tian
16
2 / 1 / 8
10,021
1,002
8,249
17,969
25,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
BurnaI231
Vulcan
16
4 / 0 / 7
10,450
1,045
20,378
3,595
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
DJPaulyE
Ah Puch
16
1 / 0 / 10
10,308
1,031
18,053
5,077
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
OnnieOnBon
Bellona
16
3 / 0 / 7
10,081
1,008
3,709
7,447
6,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
1
Kills
15
15
Deaths
1
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
9
9.5
W
Xing Tian
BiLe69_
Xing Tian
2
1
8
6
W
Vulcan
BurnaI231
Vulcan
4
0
7
7.5
W
Ah Puch
DJPaulyE
Ah Puch
1
0
10
6
L
0
6
1
0.08
L
0
4
1
0.13
L
Ishtar
Nier No ID
Ishtar
0
0
1
0.5
W
Bellona
OnnieOnBon
Bellona
3
0
7
6.5
L
0
0
1
0.5
L
Nemesis
jdog1078
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
73,681
79,534
Taken
41,431
43,656
Mitigated
42,541
8,544
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
23,292
4,929
0
1,262
7,343
5,366
0
1,510
5,833
0
33,575
W
Xing Tian
BiLe69_
Xing Tian
8,249
212
106
399
17,969
25,264
0
7,634
10,335
12,606
0
W
Vulcan
BurnaI231
Vulcan
20,378
6,406
0
0
3,595
2,223
0
717
2,878
43,293
0
W
Ah Puch
DJPaulyE
Ah Puch
18,053
138
0
676
5,077
2,904
0
1,458
3,619
56,615
0
L
10,556
302
92
260
14,142
4,751
0
6,563
7,252
31,717
0
L
4,294
1,077
0
1,089
15,221
12,294
0
9,439
5,567
12,368
0
L
Ishtar
Nier No ID
Ishtar
10,804
4,209
0
3,148
15,014
6,363
0
9,883
4,961
0
41,599
W
Bellona
OnnieOnBon
Bellona
3,709
1,184
394
482
7,447
6,784
0
3,531
3,916
0
10,476
L
6,700
735
800
260
16,281
12,293
0
9,872
6,160
0
21,464
L
Nemesis
jdog1078
Nemesis
6,053
2,248
0
2,895
18,876
7,955
0
10,923
7,727
0
14,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
52,005
208
Minions Killed
203
3
Camps Cleared
10
918,418
Distance Traveled
1,038,096
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,145
1,115
15
2
7
218,334
1
W
Xing Tian
10,021
1,002
8
1
0
215,231
0
W
Vulcan
10,450
1,045
65
7
0
204,912
1
W
Ah Puch
10,308
1,031
103
10
2
190,072
1
L
Janus
9,366
937
62
6
0
185,005
0
L
Ymir
9,624
962
18
2
0
142,798
2
L
Ishtar
9,432
943
65
7
1
186,004
0
W
Bellona
10,081
1,008
12
1
1
209,547
0
L
Odin
9,227
923
42
4
0
222,540
0
L
Nemesis
9,415
942
21
2
2
182,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role