Player Matchup

Khepri
Khepri
Silver V
 
Khepri
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze IV
DiscoFalcon
King Arthur
Bronze IV
Level 109
God Stats
2W - 6L
1,287 SR
Queue Stats
370W - 466L
-326 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
EL1M1NATION
Baba Yaga
Silver V
Level 124
God Stats
15W - 17L
1,438 SR
Queue Stats
167W - 184L
677 MMR
Solo
Rama
Rama
Silver V
LawyersGunsMoney
Rama
Silver V
Level 108
God Stats
3W - 6L
1,382 SR
Queue Stats
25W - 51L
696 MMR
Solo
Bellona
Bellona
Silver V
Mittt
Bellona
Silver V
Level 106
God Stats
5W - 4L
1,474 SR
Queue Stats
132W - 165L
553 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,416 SR
620 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,484 SR
713 MMR
Kukulkan
Kukulkan
Bronze I
 
Kukulkan
Bronze I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
HARDEEZZ
Sol
Silver V
Level 109
God Stats
1W - 7L
1,056 SR
Queue Stats
296W - 322L
519 MMR
Solo
Sylvanus
Sylvanus
Bronze II
JegaECU
Sylvanus
Bronze II
Level 112
God Stats
20W - 9L
1,586 SR
Queue Stats
206W - 253L
-59 MMR
Solo
Fenrir
Fenrir
Bronze I
SunnySkyy
Fenrir
Bronze I
Level 118
God Stats
6W - 3L
1,416 SR
Queue Stats
60W - 79L
807 MMR
Solo
Thor
Thor
Silver III
aikeido
Thor
Silver III
Level 156
God Stats
22W - 4L
1,862 SR
Queue Stats
335W - 323L
800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 5 / 5
9,024
430
6,708
19,815
19,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
DiscoFalcon
King Arthur
15
0 / 4 / 2
9,549
455
8,712
21,453
21,785
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
EL1M1NATION
Baba Yaga
16
2 / 5 / 3
9,923
473
11,036
13,809
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 4 / 1
10,064
479
8,947
16,381
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Mittt
Bellona
17
4 / 1 / 1
10,816
515
6,478
18,903
19,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ne ZhaCernunnosAo KuangKali

VS

Bans
PoseidonUllrHadesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 2 / 6
11,531
549
16,758
11,499
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 1 / 3
12,388
590
15,029
17,007
8,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
JegaECU
Sylvanus
14
1 / 4 / 7
9,584
456
10,135
17,965
17,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
SunnySkyy
Fenrir
16
2 / 1 / 5
10,990
523
11,789
19,288
17,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
aikeido
Thor
19
4 / 1 / 7
11,797
562
12,777
15,213
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
9
Kills
19
19
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
5
0.5
W
Kukulkan
 
Kukulkan
6
2
6
4.5
L
King Arthur
DiscoFalcon
King Arthur
0
4
2
0.25
L
Baba Yaga
EL1M1NATION
Baba Yaga
2
5
3
0.7
W
6
1
3
7.5
W
Sylvanus
JegaECU
Sylvanus
1
4
7
1.13
L
3
4
1
0.88
L
Bellona
Mittt
Bellona
4
1
1
4.5
W
Fenrir
SunnySkyy
Fenrir
2
1
5
4.5
W
Thor
aikeido
Thor
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
66,488
90,361
Taken
80,972
74,161
Mitigated
57,465
20,714
Healing
35,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,708
854
3,074
3,900
19,815
19,012
0
12,122
7,693
30,179
1,773
W
Kukulkan
 
Kukulkan
16,758
1,144
0
2,883
11,499
6,027
194
5,419
6,080
89,339
0
L
King Arthur
DiscoFalcon
King Arthur
8,712
740
0
2,993
21,453
21,785
378
5,554
15,899
486
63,206
L
Baba Yaga
EL1M1NATION
Baba Yaga
11,036
336
0
2,581
13,809
6,713
0
6,856
6,953
87,659
0
W
15,029
6,264
0
10,518
17,007
8,522
4,666
3,859
13,148
90,757
12,221
W
Sylvanus
JegaECU
Sylvanus
10,135
3,877
2,794
6,688
17,965
17,747
42
6,813
11,152
37,452
19,715
L
8,947
6,433
0
7,004
16,381
6,805
0
9,770
6,611
0
70,760
L
Bellona
Mittt
Bellona
6,478
1,205
0
1,162
18,903
19,846
0
5,374
13,529
0
94,116
W
Fenrir
SunnySkyy
Fenrir
11,789
2,654
0
6,378
19,288
17,714
116
1,263
18,025
0
64,428
W
Thor
aikeido
Thor
12,777
3,104
0
6,514
15,213
7,455
0
1,861
13,352
0
120,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,376
Gold Earned
56,290
571
Minions Killed
607
0
Camps Cleared
0
1,931,570
Distance Traveled
1,936,301
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,024
430
36
2
0
391,523
9
W
Kukulkan
11,531
549
132
6
0
421,015
11
L
King Arthur
9,549
455
112
5
0
384,506
7
L
Baba Yaga
9,923
473
151
7
0
380,814
6
W
Sol
12,388
590
151
7
0
391,707
2
W
Sylvanus
9,584
456
78
4
0
326,202
10
L
Rama
10,064
479
128
6
0
369,827
0
L
Bellona
10,816
515
144
7
0
404,900
4
W
Fenrir
10,990
523
106
5
0
360,294
0
W
Thor
11,797
562
140
7
0
437,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role