Player Matchup

Bastet
Bastet
ArminVanKuzin
Bastet
Level 81
God Stats
10W - 18L
1,463 SR
Queue Stats
179W - 171L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Budalizam
Guan Yu
Level 155
God Stats
8W - 9L
1,732 SR
Queue Stats
171W - 100L
1,636 Elo+
Party 2
Bacchus
Bacchus
GengargleMyNuts
Bacchus
Level 160
God Stats
17W - 6L
1,745 SR
Queue Stats
230W - 186L
1,578 Elo+
Party 2
Anubis
Anubis
TranscendentOne
Anubis
Level 115
God Stats
5W - 4L
1,684 SR
Queue Stats
252W - 250L
1,511 Elo+
Party 1
Ishtar
Ishtar
xSquishyx
Ishtar
Level 155
God Stats
35W - 24L
1,685 SR
Queue Stats
105W - 99L
1,570 Elo+
Solo
Team Averages
Level 133
1,662 SR
1,562 Elo+

VS

Team Averages
Level 155
1,581 SR
1,570 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Formo4ka
Khepri
Level 160
God Stats
33W - 12L
1,821 SR
Queue Stats
281W - 144L
1,740 Elo+
Party 3
Kukulkan
Kukulkan
N3se
Kukulkan
Level 157
God Stats
28W - 16L
1,652 SR
Queue Stats
367W - 383L
1,533 Elo+
Solo
Nemesis
Nemesis
Szityi
Nemesis
Level 154
God Stats
4W - 6L
1,434 SR
Queue Stats
396W - 419L
1,468 Elo+
Solo
Charybdis
Charybdis
yrellexE
Charybdis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
10,444
653
10,477
14,052
7,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Budalizam
Guan Yu
16
1 / 5 / 6
10,002
625
9,913
25,854
30,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 4
10,225
639
10,072
22,582
34,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 6 / 4
10,429
652
13,637
16,140
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
xSquishyx
Ishtar
18
2 / 5 / 5
10,676
667
12,841
16,737
7,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
4 / 3 / 17
11,756
735
20,201
15,136
8,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Formo4ka
Khepri
17
1 / 4 / 18
11,729
733
6,840
22,888
30,721
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
N3se
Kukulkan
20
6 / 2 / 14
12,925
808
17,585
9,432
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Szityi
Nemesis
19
1 / 2 / 3
11,729
733
5,202
15,843
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
yrellexE
Charybdis
20
13 / 0 / 6
13,770
861
32,723
16,999
8,041
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
11
Kills
25
25
Deaths
11
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
3
17
4.17
L
3
4
7
1.63
L
Guan Yu
Budalizam
Guan Yu
1
5
6
0.8
W
Khepri
Formo4ka
Khepri
1
4
18
2.5
L
1
5
4
0.6
W
Kukulkan
N3se
Kukulkan
6
2
14
6.5
W
Nemesis
Szityi
Nemesis
1
2
3
1.25
L
4
6
4
1
L
Ishtar
xSquishyx
Ishtar
2
5
5
0.9
W
Charybdis
yrellexE
Charybdis
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,940
Damage
82,551
95,365
Taken
80,298
87,343
Mitigated
58,323
22,069
Healing
32,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
20,201
1,372
10,300
6,123
15,136
8,886
1,606
6,243
8,780
26,523
0
L
10,477
1,878
0
1,664
14,052
7,135
0
5,619
8,363
0
29,545
L
Guan Yu
Budalizam
Guan Yu
9,913
959
2,505
7,653
25,854
30,157
0
9,817
15,920
0
25,783
W
Khepri
Formo4ka
Khepri
6,840
543
0
2,578
22,888
30,721
132
6,330
16,290
16,830
0
L
10,072
938
0
2,874
22,582
34,051
0
11,185
11,265
21,753
0
W
Kukulkan
N3se
Kukulkan
17,585
1,356
0
222
9,432
4,605
1,329
3,107
6,068
74,021
0
W
Nemesis
Szityi
Nemesis
5,202
1,956
0
2,991
15,843
6,070
2,458
2,464
13,045
0
59,808
L
13,637
432
0
2,981
16,140
8,477
0
9,409
6,675
40,671
0
L
Ishtar
xSquishyx
Ishtar
12,841
7,805
0
4,392
16,737
7,523
0
8,246
8,381
0
52,690
W
Charybdis
yrellexE
Charybdis
32,723
21,193
0
9,835
16,999
8,041
3,111
5,565
11,251
0
87,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
61,909
262
Minions Killed
397
0
Camps Cleared
0
1,498,163
Distance Traveled
1,638,401
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,756
735
15
1
0
313,456
0
L
Bastet
10,444
653
59
4
0
329,996
5
L
Guan Yu
10,002
625
24
2
0
326,303
3
W
Khepri
11,729
733
23
1
0
320,968
8
L
Bacchus
10,225
639
26
2
0
308,564
0
W
Kukulkan
12,925
808
125
8
0
284,183
3
W
Nemesis
11,729
733
96
6
0
398,334
9
L
Anubis
10,429
652
71
4
0
263,406
3
L
Ishtar
10,676
667
82
5
0
269,894
2
W
Charybdis
13,770
861
138
9
0
321,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role