Player Matchup

Kukulkan
Kukulkan
BABYISTRIPLE
Kukulkan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,405 Elo+
Solo
Sylvanus
Sylvanus
mandala28
Sylvanus
Level 133
God Stats
5W - 0L
1,765 SR
Queue Stats
31W - 20L
1,652 Elo+
Party 2
Awilix
Awilix
misaky28
Awilix
Level 152
God Stats
12W - 17L
1,483 SR
Queue Stats
286W - 184L
1,651 Elo+
Party 2
Team Averages
Level 114
1,583 SR
1,569 Elo+

VS

Team Averages
Level 109
1,536 SR
1,370 Elo+
Nox
Nox
Draszid
Nox
Level 159
God Stats
5W - 3L
1,607 SR
Queue Stats
204W - 130L
1,729 Elo+
Solo
Terra
Terra
Nariil248
Terra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,178 Elo+
Party 1
Neith
Neith
VatakenXero
Neith
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BABYISTRIPLE
Kukulkan
20
9 / 2 / 7
17,817
742
29,412
16,793
8,258
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
mandala28
Sylvanus
20
0 / 1 / 18
14,876
620
9,983
26,858
34,050
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
misaky28
Awilix
20
10 / 6 / 8
16,776
699
30,298
29,961
16,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 4 / 3
17,210
717
26,973
19,427
9,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Nariil248
Terra
19
1 / 7 / 4
14,248
594
8,367
33,893
39,288
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 8 / 3
14,972
624
16,604
25,399
10,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
19
Kills
9
9
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BABYISTRIPLE
Kukulkan
9
2
7
6.25
L
Nox
6
4
3
1.88
L
Terra
Nariil248
Terra
1
7
4
0.43
L
2
8
3
0.44
W
Sylvanus
mandala28
Sylvanus
0
1
18
9
W
Awilix
misaky28
Awilix
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,693
Damage
51,944
73,612
Taken
78,719
58,696
Mitigated
58,726
17,967
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BABYISTRIPLE
Kukulkan
29,412
2,848
181
177
16,793
8,258
926
12,138
4,655
126,169
0
L
Nox
26,973
2,281
0
3,946
19,427
9,274
482
7,507
11,920
99,235
0
L
Terra
Nariil248
Terra
8,367
1,261
2,315
6,609
33,893
39,288
400
19,220
14,673
23,540
0
L
16,604
7,962
0
2,936
25,399
10,164
600
12,702
12,697
0
68,913
W
Sylvanus
mandala28
Sylvanus
9,983
788
7,485
8,988
26,858
34,050
1,138
12,342
14,516
25,249
0
W
Awilix
misaky28
Awilix
30,298
11,740
0
1,136
29,961
16,388
0
10,932
18,820
0
105,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,469
Gold Earned
46,430
296
Minions Killed
278
0
Camps Cleared
0
1,219,440
Distance Traveled
1,180,624
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,817
742
169
7
0
424,427
6
L
Nox
17,210
717
116
5
0
397,136
18
L
Terra
14,248
594
23
1
0
418,442
0
L
Neith
14,972
624
139
6
0
365,046
3
W
Sylvanus
14,876
620
22
1
0
374,804
0
W
Awilix
16,776
699
105
4
0
420,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role