Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Balambo21
Medusa
Level 101
God Stats
0W - 3L
1,149 SR
Queue Stats
250W - 279L
1,414 Elo+
Solo
Poseidon
Poseidon
TheKillingPanda
Poseidon
Level 97
God Stats
22W - 37L
1,422 SR
Queue Stats
456W - 499L
1,418 Elo+
Solo
Cerberus
Cerberus
dekarslayer
Cerberus
Level 87
God Stats
0W - 4L
1,146 SR
Queue Stats
167W - 181L
1,398 Elo+
Party 2
Erlang Shen
Erlang Shen
richie91587
Erlang Shen
Level 146
God Stats
4W - 6L
1,507 SR
Queue Stats
329W - 331L
1,471 Elo+
Solo
Team Averages
Level 106
1,345 SR
1,440 Elo+

VS

Team Averages
Level 120
1,502 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AtomicSpyder609
Vamana
Level 83
God Stats
80W - 68L
1,622 SR
Queue Stats
222W - 248L
1,533 Elo+
Solo
Hera
Hera
Deus-Ex_Ragnarok
Hera
Level 122
God Stats
95W - 78L
1,610 SR
Queue Stats
1,190W - 1,222L
1,452 Elo+
Solo
Pele
Pele
VapinJams
Pele
Level 105
God Stats
10W - 6L
1,278 SR
Queue Stats
204W - 179L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 2
6,092
554
3,570
7,442
5,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Balambo21
Medusa
10
1 / 1 / 1
5,756
523
3,746
9,137
3,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
12
2 / 1 / 0
6,975
634
4,718
5,069
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
dekarslayer
Cerberus
9
0 / 2 / 0
5,166
470
1,776
9,189
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
richie91587
Erlang Shen
10
3 / 4 / 1
6,465
588
5,664
10,252
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 2
5,903
537
5,931
6,737
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
9
1 / 0 / 3
5,862
533
4,689
5,312
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
6,784
617
3,298
8,696
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 2 / 3
6,416
583
6,296
6,118
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
10
4 / 2 / 1
6,213
565
4,709
9,732
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
10
10
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
2
1
W
Neith
 
Neith
2
1
2
3
W
Bacchus
 
Bacchus
1
0
3
2.5
W
1
2
0
0.5
L
Medusa
Balambo21
Medusa
1
1
1
1.5
W
2
2
3
1.75
L
Poseidon
2
1
0
2
W
Pele
4
2
1
2.25
L
Cerberus
dekarslayer
Cerberus
0
2
0
0
L
Erlang Shen
richie91587
Erlang Shen
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
24,923
41,089
Taken
36,595
19,971
Mitigated
17,031
15,657
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,570
258
0
3,860
7,442
5,484
0
3,442
4,000
43,645
0
W
Neith
 
Neith
5,931
1,923
0
2,833
6,737
2,270
231
626
6,111
0
39,135
W
Bacchus
 
Bacchus
4,689
436
102
1,969
5,312
4,804
0
648
4,664
17,414
5,485
W
3,298
1,280
0
4,281
8,696
4,753
0
4,718
3,978
0
47,562
L
Medusa
Balambo21
Medusa
3,746
1,860
0
3,808
9,137
3,115
0
2,553
6,584
0
33,599
W
6,296
1,736
0
2,512
6,118
1,948
630
2,380
3,738
56,668
0
L
Poseidon
4,718
866
0
2,626
5,069
1,586
0
0
5,069
47,958
0
W
Pele
4,709
1,596
0
1,224
9,732
3,256
0
1,692
8,040
0
43,330
L
Cerberus
dekarslayer
Cerberus
1,776
283
0
1,771
9,189
4,785
0
1,831
7,358
22,084
0
L
Erlang Shen
richie91587
Erlang Shen
5,664
2,878
0
3,592
10,252
5,001
0
2,719
7,533
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
31,178
348
Minions Killed
374
0
Camps Cleared
0
1,081,836
Distance Traveled
1,097,293
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,092
554
69
6
0
219,226
3
W
Neith
5,903
537
63
6
0
163,168
1
W
Bacchus
5,862
533
36
3
0
239,502
4
W
Vamana
6,784
617
107
10
0
221,242
5
L
Medusa
5,756
523
55
5
0
190,454
1
W
Hera
6,416
583
97
9
0
219,558
2
L
Poseidon
6,975
634
98
9
0
202,123
1
W
Pele
6,213
565
71
6
0
253,823
7
L
Cerberus
5,166
470
69
6
0
214,824
7
L
Erlang Shen
6,465
588
57
5
0
255,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role