Player Matchup

Arachne
Arachne
DemonxLord
Arachne
Level 64
God Stats
8W - 9L
1,541 SR
Queue Stats
168W - 199L
1,501 Elo+
Party 1
Izanami
Izanami
Eovv
Izanami
Level 43
God Stats
5W - 2L
1,859 SR
Queue Stats
97W - 111L
1,423 Elo+
Party 1
Terra
Terra
NAWAFKOO
Terra
Level 84
God Stats
39W - 31L
1,568 SR
Queue Stats
337W - 375L
1,477 Elo+
Party 1
Achilles
Achilles
Razersox
Achilles
Level 41
God Stats
2W - 2L
1,458 SR
Queue Stats
81W - 107L
1,375 Elo+
Party 2
Agni
Agni
S1simi
Agni
Level 84
God Stats
2W - 3L
1,294 SR
Queue Stats
74W - 82L
1,446 Elo+
Party 2
Team Averages
Level 63
1,544 SR
1,444 Elo+

VS

Team Averages
Level 64
1,478 SR
1,377 Elo+
Ymir
Ymir
 
Ymir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
HVenDetAH
Bellona
Level 17
God Stats
1W - 7L
1,279 SR
Queue Stats
6W - 19L
1,329 Elo+
Party 3
Nox
Nox
IintU
Nox
Level 65
God Stats
10W - 8L
1,633 SR
Queue Stats
143W - 168L
1,453 Elo+
Party 3
Susano
Susano
IvanAkaRozya
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Ishtar
Ishtar
Mutta97
Ishtar
Level 139
God Stats
2W - 6L
1,477 SR
Queue Stats
176W - 196L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemonxLord
Arachne
15
9 / 1 / 1
9,308
665
7,290
11,617
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Eovv
Izanami
13
3 / 1 / 0
7,708
551
8,845
8,278
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
NAWAFKOO
Terra
12
1 / 2 / 5
7,755
554
6,768
12,483
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Razersox
Achilles
14
5 / 0 / 2
8,645
618
9,387
9,032
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
S1simi
Agni
12
2 / 4 / 5
7,459
533
10,776
8,933
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 6 / 1
5,863
419
3,016
16,078
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
HVenDetAH
Bellona
9
0 / 5 / 0
5,549
396
2,620
11,703
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
IintU
Nox
14
5 / 2 / 2
7,897
564
5,577
9,135
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
10
1 / 6 / 5
6,822
487
4,059
12,862
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Mutta97
Ishtar
13
1 / 1 / 2
7,178
513
7,576
12,201
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
8
8
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
1
0.25
W
Arachne
DemonxLord
Arachne
9
1
1
9.5
W
Izanami
Eovv
Izanami
3
1
0
3
L
Bellona
HVenDetAH
Bellona
0
5
0
0
L
Nox
IintU
Nox
5
2
2
3
L
Susano
1
6
5
0.58
L
Ishtar
Mutta97
Ishtar
1
1
2
2
W
Terra
NAWAFKOO
Terra
1
2
5
1.75
W
Achilles
Razersox
Achilles
5
0
2
6
W
Agni
S1simi
Agni
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,066
Damage
22,848
50,343
Taken
61,979
30,771
Mitigated
32,674
10,934
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,016
771
192
2,067
16,078
10,695
0
6,947
9,131
14,246
0
W
Arachne
DemonxLord
Arachne
7,290
6,260
0
1,527
11,617
5,258
790
1,644
9,973
0
68,773
W
Izanami
Eovv
Izanami
8,845
4,668
0
3,046
8,278
2,883
936
316
7,962
0
67,970
L
Bellona
HVenDetAH
Bellona
2,620
802
0
2,138
11,703
8,795
0
23
10,802
0
23,178
L
Nox
IintU
Nox
5,577
441
0
2,283
9,135
4,370
0
5,518
3,572
48,185
0
L
Susano
4,059
483
0
0
12,862
4,838
0
2,844
9,929
0
39,966
L
Ishtar
Mutta97
Ishtar
7,576
4,427
0
5,746
12,201
3,976
0
1,953
10,248
0
60,274
W
Terra
NAWAFKOO
Terra
6,768
521
283
4,083
12,483
10,307
0
2,538
9,945
17,595
4,354
W
Achilles
Razersox
Achilles
9,387
1,836
0
1,745
9,032
8,808
799
155
8,877
0
49,440
W
Agni
S1simi
Agni
10,776
1,368
0
250
8,933
3,515
420
3,940
4,993
46,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
33,309
405
Minions Killed
309
0
Camps Cleared
0
1,427,978
Distance Traveled
1,296,901
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,863
419
13
1
0
239,254
0
W
Arachne
9,308
665
110
8
0
342,531
1
W
Izanami
7,708
551
112
8
0
246,627
1
L
Bellona
5,549
396
40
3
0
225,616
0
L
Nox
7,897
564
89
6
0
269,214
0
L
Susano
6,822
487
66
5
0
299,765
0
L
Ishtar
7,178
513
101
7
0
263,052
2
W
Terra
7,755
554
25
2
0
306,240
2
W
Achilles
8,645
618
83
6
0
274,259
6
W
Agni
7,459
533
75
5
0
258,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role