Player Matchup

Ne Zha
Ne Zha
Clumsy_Buffalo
Ne Zha
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,567 Elo+
Party 1
Shiva
Shiva
Matticus4013
Shiva
Level 145
God Stats
1W - 1L
1,422 SR
Queue Stats
17W - 22L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
Startled_Squatch
Cernunnos
Level 152
God Stats
1W - 1L
1,246 SR
Queue Stats
24W - 24L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
johnnywaffles12
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
pwit13
Danzaburou
Level 26
God Stats
1W - 0L
1,191 SR
Queue Stats
4W - 1L
1,858 Elo+
Party 1
Team Averages
Level 106
1,372 SR
1,563 Elo+

VS

Team Averages
Level 63
1,480 SR
1,435 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
APPLYILLNESS
Raijin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 40L
1,499 Elo+
Solo
Ishtar
Ishtar
Err0r403
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,319 Elo+
Solo
He Bo
He Bo
JuStG0tDr0PPeD
He Bo
Level 145
God Stats
6W - 11L
1,398 SR
Queue Stats
523W - 536L
1,505 Elo+
Solo
Cupid
Cupid
ZexaQx
Cupid
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
10,982
686
20,410
16,467
9,575
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 15
10,254
641
8,667
25,637
25,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
17
4 / 3 / 8
10,757
672
11,660
14,096
7,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
johnnywaffles12
Zhong Kui
19
9 / 3 / 7
11,800
738
12,470
20,606
17,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
pwit13
Danzaburou
19
1 / 0 / 11
11,109
694
10,449
11,519
6,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 3 / 6
10,242
640
15,140
10,318
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
20
1 / 2 / 9
11,383
711
17,643
10,799
6,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Err0r403
Ishtar
13
0 / 8 / 6
8,549
534
12,192
17,302
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
5 / 5 / 3
10,728
671
14,265
12,381
4,719
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ZexaQx
Cupid
17
2 / 3 / 7
9,640
603
10,899
15,699
6,482
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
21
Kills
11
11
Deaths
21
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
6
2
L
Raijin
1
2
9
2.75
W
5
2
12
5.5
L
Ishtar
Err0r403
Ishtar
0
8
6
0.38
L
5
5
3
1.3
W
2
3
15
3.17
W
Cernunnos
4
3
8
2.67
L
Cupid
ZexaQx
Cupid
2
3
7
1.83
W
Zhong Kui
johnnywaffles12
Zhong Kui
9
3
7
4.17
W
Danzaburou
pwit13
Danzaburou
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,656
Damage
70,139
88,325
Taken
66,499
67,057
Mitigated
28,924
34,211
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,140
443
644
2,622
10,318
4,158
0
1,913
8,405
36,051
0
L
Raijin
17,643
782
2,344
2,216
10,799
6,679
0
2,293
8,506
48,493
0
W
20,410
1,064
2,458
2,719
16,467
9,575
462
9,378
7,089
0
36,983
L
Ishtar
Err0r403
Ishtar
12,192
3,640
470
2,176
17,302
6,886
0
2,251
15,051
0
21,087
L
14,265
206
2,282
2,221
12,381
4,719
0
2,160
10,221
23,822
0
W
8,667
228
7,316
7,578
25,637
25,332
0
13,605
12,032
0
13,408
W
Cernunnos
11,660
1,824
1,859
1,666
14,096
7,738
2,537
8,581
5,515
0
28,766
L
Cupid
ZexaQx
Cupid
10,899
4,562
2,442
5,157
15,699
6,482
0
3,853
11,846
0
18,748
W
Zhong Kui
johnnywaffles12
Zhong Kui
12,470
1,225
1,831
6,745
20,606
17,486
378
9,507
11,099
28,397
0
W
Danzaburou
pwit13
Danzaburou
10,449
1,740
0
2,039
11,519
6,926
2,057
5,977
5,542
0
38,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,902
Gold Earned
50,542
185
Minions Killed
187
0
Camps Cleared
0
1,536,377
Distance Traveled
1,303,764
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,242
640
42
3
0
264,836
3
L
Raijin
11,383
711
65
4
0
286,416
8
W
Ne Zha
10,982
686
14
1
0
325,418
0
L
Ishtar
8,549
534
24
2
0
216,133
0
L
He Bo
10,728
671
34
2
0
261,771
1
W
Shiva
10,254
641
9
1
0
287,913
0
W
Cernunnos
10,757
672
43
3
0
311,665
3
L
Cupid
9,640
603
22
1
0
274,608
2
W
Zhong Kui
11,800
738
53
3
0
296,573
3
W
Danzaburou
11,109
694
66
4
0
314,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role