Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GeoBread
Nu Wa
Level 44
God Stats
13W - 2L
1,885 SR
Queue Stats
27W - 21L
1,544 Elo+
Solo
Hercules
Hercules
Senpai Bactus
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,329 Elo+
Party 2
Team Averages
Level 88
1,577 SR
1,475 Elo+

VS

Team Averages
Level 77
1,359 SR
1,401 Elo+
Fafnir
Fafnir
Khysmet
Fafnir
Level 144
God Stats
5W - 12L
1,359 SR
Queue Stats
75W - 79L
1,481 Elo+
Solo
Shiva
Shiva
Nightmare1178
Shiva
Level 23
God Stats
0W - 3L
1,257 SR
Queue Stats
79W - 95L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
SlimOx215004630
Danzaburou
Level 57
God Stats
2W - 7L
1,313 SR
Queue Stats
114W - 191L
1,343 Elo+
Party 1
Anubis
Anubis
YoSwervo23
Anubis
Level 97
God Stats
11W - 22L
1,397 SR
Queue Stats
264W - 293L
1,478 Elo+
Solo
Fenrir
Fenrir
sethtnt
Fenrir
Level 62
God Stats
3W - 6L
1,469 SR
Queue Stats
69W - 132L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
10 / 1 / 2
8,760
876
11,309
8,320
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
 
Fenrir
15
1 / 1 / 10
8,266
827
5,926
11,351
10,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
 
Jing Wei
14
1 / 0 / 5
7,389
739
3,107
4,921
1,940
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Nu Wa
GeoBread
Nu Wa
15
3 / 1 / 9
7,932
793
10,903
5,585
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Senpai Bactus
Hercules
14
2 / 0 / 12
7,480
748
10,649
14,451
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Khysmet
Fafnir
12
1 / 6 / 2
7,185
719
9,652
13,661
9,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 2
6,903
690
8,182
11,074
6,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SlimOx215004630
Danzaburou
13
0 / 2 / 1
7,200
720
7,127
10,105
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
YoSwervo23
Anubis
13
0 / 4 / 2
6,860
686
5,220
8,902
4,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
sethtnt
Fenrir
12
1 / 1 / 0
6,566
657
2,335
8,891
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
17
Kills
3
3
Deaths
17
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
10
1
2
11
W
Fenrir
 
Fenrir
1
1
10
6
W
Jing Wei
 
Jing Wei
1
0
5
3.5
W
Nu Wa
GeoBread
Nu Wa
3
1
9
7.5
L
Fafnir
Khysmet
Fafnir
1
6
2
0.33
L
1
4
2
0.5
W
Hercules
Senpai Bactus
Hercules
2
0
12
8
L
Danzaburou
SlimOx215004630
Danzaburou
0
2
1
0.25
L
Anubis
YoSwervo23
Anubis
0
4
2
0.25
L
Fenrir
sethtnt
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,894
Damage
32,516
44,628
Taken
52,633
27,182
Mitigated
27,975
8,979
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,309
1,906
107
499
8,320
3,594
311
3,243
4,869
24,603
2,484
W
Fenrir
 
Fenrir
5,926
1,451
1,217
2,408
11,351
10,648
203
3,916
7,269
0
23,026
W
Jing Wei
 
Jing Wei
3,107
1,385
0
0
4,921
1,940
1,026
309
4,612
0
21,837
W
Nu Wa
GeoBread
Nu Wa
10,903
2,430
0
17
5,585
2,099
236
3,184
2,181
31,971
0
L
Fafnir
Khysmet
Fafnir
9,652
2,120
0
1,256
13,661
9,224
0
5,274
8,221
22,485
0
L
8,182
2,029
36
763
11,074
6,284
0
4,723
6,201
0
22,643
W
Hercules
Senpai Bactus
Hercules
10,649
2,777
0
4,731
14,451
8,901
31
3,450
10,825
0
15,081
L
Danzaburou
SlimOx215004630
Danzaburou
7,127
2,604
579
3,227
10,105
4,220
0
4,927
4,997
0
36,034
L
Anubis
YoSwervo23
Anubis
5,220
565
302
2,624
8,902
4,513
72
1,823
6,897
25,403
0
L
Fenrir
sethtnt
Fenrir
2,335
274
165
699
8,891
3,734
0
3,758
4,907
0
8,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
34,714
199
Minions Killed
171
0
Camps Cleared
0
1,011,334
Distance Traveled
876,500
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,760
876
37
4
0
182,302
1
W
Fenrir
8,266
827
40
4
0
226,019
0
W
Jing Wei
7,389
739
39
4
0
176,486
6
W
Nu Wa
7,932
793
57
6
0
201,669
1
L
Fafnir
7,185
719
31
3
0
175,978
1
L
Shiva
6,903
690
22
2
0
219,725
0
W
Hercules
7,480
748
26
3
0
224,858
0
L
Danzaburou
7,200
720
61
6
0
184,664
0
L
Anubis
6,860
686
46
5
0
120,688
0
L
Fenrir
6,566
657
11
1
0
175,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role