Player Matchup

Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Costolaz
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
IlPampalus
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,194 Elo+
Party 2
Zeus
Zeus
Mediolinas
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RipperYo
Tsukuyomi
Level 47
God Stats
1W - 3L
1,456 SR
Queue Stats
12W - 29L
1,359 Elo+
Party 2
Team Averages
Level 45
1,491 SR
1,369 Elo+

VS

Team Averages
Level 88
1,566 SR
1,512 Elo+
Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LittleBoy1
Da Ji
Level 65
God Stats
36W - 39L
1,431 SR
Queue Stats
81W - 99L
1,430 Elo+
Solo
Bacchus
Bacchus
Maverick
Bacchus
Level 160
God Stats
68W - 57L
1,582 SR
Queue Stats
534W - 508L
1,560 Elo+
Party 1
Apollo
Apollo
Roxgor
Apollo
Level 46
God Stats
10W - 4L
1,709 SR
Queue Stats
135W - 122L
1,477 Elo+
Party 1
Zeus
Zeus
ijatebi
Zeus
Level 128
God Stats
6W - 1L
1,608 SR
Queue Stats
99W - 83L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 0
6,115
556
6,109
6,710
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
0 / 3 / 0
4,744
431
2,801
7,898
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
9
0 / 4 / 0
5,026
457
981
6,248
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
4,640
422
4,114
5,860
1,539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RipperYo
Tsukuyomi
8
0 / 3 / 0
4,949
450
4,012
8,182
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 1
6,178
562
3,267
8,379
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
10
5 / 1 / 3
6,255
569
3,216
6,879
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Maverick
Bacchus
9
1 / 0 / 9
6,280
571
4,985
6,536
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Roxgor
Apollo
11
7 / 0 / 0
6,903
628
5,226
8,999
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
ijatebi
Zeus
12
3 / 0 / 6
6,763
615
4,945
2,165
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Bellona
 
Bellona
0
1
1
0.5
L
Ares
0
3
0
0
L
Janus
0
4
0
0
W
Da Ji
5
1
3
6.5
W
Bacchus
Maverick
Bacchus
1
0
9
5.5
L
0
5
1
0.1
L
Tsukuyomi
RipperYo
Tsukuyomi
0
3
0
0
W
Apollo
Roxgor
Apollo
7
0
0
7
W
Zeus
ijatebi
Zeus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
21,639
34,898
Taken
32,958
14,800
Mitigated
21,988
8,586
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,109
2,864
0
2,475
6,710
3,005
0
24
6,686
0
46,218
W
Bellona
 
Bellona
3,267
1,216
0
3,604
8,379
8,652
0
0
8,379
0
41,930
L
Ares
2,801
368
0
1,434
7,898
4,556
0
2,990
4,908
9,239
0
L
Janus
981
0
0
990
6,248
2,764
0
3,775
2,473
25,923
0
W
Da Ji
3,216
790
0
3,038
6,879
2,701
0
517
6,362
0
29,972
W
Bacchus
Maverick
Bacchus
4,985
1,353
0
2,397
6,536
5,902
243
2,419
4,117
16,744
0
L
4,114
380
0
745
5,860
1,539
280
1,533
4,327
26,000
0
L
Tsukuyomi
RipperYo
Tsukuyomi
4,012
1,327
0
2,942
8,182
2,936
0
1,608
6,574
0
28,786
W
Apollo
Roxgor
Apollo
5,226
2,731
0
5,200
8,999
3,841
1,099
4,070
4,929
0
46,404
W
Zeus
ijatebi
Zeus
4,945
256
0
500
2,165
892
0
890
1,275
47,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
32,379
230
Minions Killed
327
0
Camps Cleared
0
942,448
Distance Traveled
1,107,739
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,115
556
72
7
0
172,140
3
W
Bellona
6,178
562
76
7
0
193,702
1
L
Ares
4,744
431
11
1
0
176,228
2
L
Janus
5,026
457
48
4
0
183,999
5
W
Da Ji
6,255
569
65
6
0
237,928
0
W
Bacchus
6,280
571
19
2
0
239,836
4
L
Zeus
4,640
422
43
4
0
169,309
3
L
Tsukuyomi
4,949
450
56
5
0
240,772
2
W
Apollo
6,903
628
72
7
0
222,181
2
W
Zeus
6,763
615
95
9
0
214,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role