Player Matchup

Danzaburou
Danzaburou
Grim Nosferatu
Danzaburou
Level 149
God Stats
5W - 8L
1,557 SR
Queue Stats
207W - 173L
1,589 Elo+
Party 1
Sobek
Sobek
OlDaveyBoy
Sobek
Level 127
God Stats
5W - 4L
1,491 SR
Queue Stats
310W - 253L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
dawnofdan
Amaterasu
Level 128
God Stats
6W - 4L
1,721 SR
Queue Stats
162W - 135L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
moist nick cage
Ne Zha
Level 125
God Stats
14W - 6L
1,646 SR
Queue Stats
150W - 114L
1,600 Elo+
Party 1
Merlin
Merlin
papacondor
Merlin
Level 119
God Stats
2W - 0L
1,293 SR
Queue Stats
91W - 62L
1,607 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,598 Elo+

VS

Team Averages
Level 114
1,494 SR
1,494 Elo+
Nike
Nike
 
Nike
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DraconianBlast
Neith
Level 145
God Stats
1W - 1L
1,571 SR
Queue Stats
65W - 69L
1,562 Elo+
Party 3
Zeus
Zeus
Miniatureh
Zeus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
VBHokies
Sylvanus
Level 124
God Stats
15W - 25L
1,401 SR
Queue Stats
108W - 140L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grim Nosferatu
Danzaburou
15
1 / 1 / 4
8,467
770
10,069
10,858
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
15
3 / 1 / 4
8,042
731
7,569
16,869
17,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
dawnofdan
Amaterasu
16
5 / 2 / 7
9,292
845
8,842
12,235
12,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 1 / 6
8,690
790
9,575
8,926
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
papacondor
Merlin
14
0 / 0 / 7
7,876
716
9,520
6,595
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 2 / 1
7,628
693
8,088
13,290
9,591
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
 
Loki
14
1 / 4 / 1
7,519
684
6,384
9,923
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 4
8,023
729
7,928
9,378
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 0
7,952
723
9,424
8,247
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
VBHokies
Sylvanus
13
0 / 3 / 2
7,586
690
3,587
12,422
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
13
Kills
5
5
Deaths
13
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
1
1.25
L
Loki
 
Loki
1
4
1
0.38
L
1
2
4
1.5
W
Danzaburou
Grim Nosferatu
Danzaburou
1
1
4
3
L
1
2
0
0.5
W
Sobek
3
1
4
5
L
Sylvanus
VBHokies
Sylvanus
0
3
2
0.33
W
Amaterasu
dawnofdan
Amaterasu
5
2
7
4.25
W
4
1
6
7
W
Merlin
papacondor
Merlin
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,575
Damage
35,411
55,483
Taken
53,260
42,328
Mitigated
34,566
14,786
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,088
979
170
627
13,290
9,591
278
4,344
8,555
0
22,120
L
Loki
 
Loki
6,384
378
0
1,180
9,923
4,491
0
2,858
6,974
0
25,789
L
7,928
2,226
0
2,621
9,378
4,201
288
1,746
7,469
0
36,519
W
Danzaburou
Grim Nosferatu
Danzaburou
10,069
3,627
0
4,839
10,858
5,044
917
3,283
7,575
0
38,683
L
9,424
370
0
759
8,247
3,026
531
1,523
6,631
39,214
0
W
Sobek
7,569
800
0
3,972
16,869
17,733
0
3,545
13,324
17,555
0
L
Sylvanus
VBHokies
Sylvanus
3,587
381
3,148
5,855
12,422
13,257
0
5,509
6,542
4,850
0
W
Amaterasu
dawnofdan
Amaterasu
8,842
2,519
1,438
2,931
12,235
12,411
0
1,518
10,717
0
24,946
W
9,575
1,539
0
1,106
8,926
4,190
0
2,967
5,959
0
25,618
W
Merlin
papacondor
Merlin
9,520
248
0
500
6,595
2,950
325
1,698
4,897
27,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
38,708
220
Minions Killed
214
0
Camps Cleared
0
1,247,829
Distance Traveled
1,061,363
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,628
693
38
3
0
231,399
2
L
Loki
7,519
684
40
4
0
217,001
3
L
Neith
8,023
729
58
5
0
211,337
2
W
Danzaburou
8,467
770
94
9
0
238,656
2
L
Zeus
7,952
723
75
7
0
210,332
4
W
Sobek
8,042
731
13
1
0
230,503
3
L
Sylvanus
7,586
690
3
0
0
191,294
0
W
Amaterasu
9,292
845
26
2
0
256,656
2
W
Ne Zha
8,690
790
33
3
0
265,239
4
W
Merlin
7,876
716
54
5
0
256,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role