Player Matchup

Danzaburou
Danzaburou
Dorito42003
Danzaburou
Level 24
God Stats
10W - 24L
1,308 SR
Queue Stats
23W - 54L
1,174 Elo+
Party 1
Heimdallr
Heimdallr
SALTYOCean99
Heimdallr
Level 82
God Stats
2W - 7L
1,299 SR
Queue Stats
129W - 210L
1,272 Elo+
Party 1
Anhur
Anhur
ThePinkGuy17
Anhur
Level 47
God Stats
0W - 4L
1,129 SR
Queue Stats
35W - 75L
1,193 Elo+
Party 1
Team Averages
Level 51
1,245 SR
1,213 Elo+

VS

Team Averages
Level 51
1,523 SR
1,312 Elo+
Scylla
Scylla
Aielic
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,003 Elo+
Solo
Ymir
Ymir
IOneGirlArmyI
Ymir
Level 7
God Stats
2W - 0L
1,641 SR
Queue Stats
8W - 4L
1,565 Elo+
Party 2
Neith
Neith
The_Unknown1025
Neith
Level 40
God Stats
37W - 39L
1,427 SR
Queue Stats
45W - 51L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dorito42003
Danzaburou
13
2 / 4 / 2
9,230
710
8,757
15,240
5,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
SALTYOCean99
Heimdallr
14
2 / 10 / 2
9,286
714
5,807
16,694
7,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 5 / 2
7,846
604
4,277
12,100
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aielic
Scylla
15
4 / 1 / 12
10,013
770
10,973
6,068
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 7
11,209
862
15,053
12,631
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 3 / 10
9,802
754
9,586
9,735
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aielic
Scylla
4
1
12
10
L
Danzaburou
Dorito42003
Danzaburou
2
4
2
0.75
W
10
1
7
13.5
L
Heimdallr
SALTYOCean99
Heimdallr
2
10
2
0.3
L
0
5
2
0.2
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,841
Damage
35,612
44,034
Taken
28,434
18,359
Mitigated
16,019
2,709
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aielic
Scylla
10,973
765
0
0
6,068
2,269
912
0
6,068
39,221
0
L
Danzaburou
Dorito42003
Danzaburou
8,757
3,986
0
756
15,240
5,874
819
8,276
6,964
0
32,534
W
15,053
3,129
0
3,875
12,631
9,236
677
87
12,544
54,985
1,859
L
Heimdallr
SALTYOCean99
Heimdallr
5,807
2,161
192
418
16,694
7,470
888
9,455
7,239
0
20,660
L
4,277
788
281
1,062
12,100
5,015
0
8,445
3,655
0
19,825
W
9,586
4,462
0
2,669
9,735
4,514
932
0
9,735
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
31,024
93
Minions Killed
169
0
Camps Cleared
0
524,265
Distance Traveled
719,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,013
770
68
5
0
218,320
0
L
Danzaburou
9,230
710
41
3
0
190,917
0
W
Ymir
11,209
862
66
5
0
291,203
1
L
Heimdallr
9,286
714
27
2
0
170,463
2
L
Anhur
7,846
604
25
2
0
162,885
1
W
Neith
9,802
754
35
3
0
209,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role