Player Matchup

Nu Wa
Nu Wa
Danathos712
Nu Wa
Level 68
God Stats
59W - 55L
1,533 SR
Queue Stats
303W - 309L
1,488 Elo+
Solo
Ganesha
Ganesha
LilThump
Ganesha
Level 64
God Stats
3W - 4L
1,364 SR
Queue Stats
232W - 297L
1,486 Elo+
Party 1
Anhur
Anhur
Zhephix
Anhur
Level 62
God Stats
5W - 3L
1,545 SR
Queue Stats
173W - 223L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
alexdek1994
Sylvanus
Level 38
God Stats
2W - 0L
1,301 SR
Queue Stats
34W - 36L
1,256 Elo+
Solo
Neith
Neith
nalutail03
Neith
Level 57
God Stats
2W - 4L
1,302 SR
Queue Stats
29W - 33L
1,476 Elo+
Solo
Team Averages
Level 58
1,409 SR
1,438 Elo+

VS

Team Averages
Level 96
1,468 SR
1,447 Elo+
Hercules
Hercules
Blame Medic
Hercules
Level 89
God Stats
52W - 63L
1,452 SR
Queue Stats
567W - 654L
1,381 Elo+
Solo
Merlin
Merlin
SwEspitter
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,518 Elo+
Party 2
Terra
Terra
TAMKAAZE
Terra
Level 156
God Stats
6W - 11L
1,394 SR
Queue Stats
166W - 174L
1,469 Elo+
Solo
Sol
Sol
Zeblots4
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 2
Nemesis
Nemesis
taco_discovery
Nemesis
Level 47
God Stats
1W - 2L
1,494 SR
Queue Stats
4W - 9L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
9,187
1,021
8,040
3,749
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
LilThump
Ganesha
14
0 / 0 / 4
8,516
946
3,827
7,419
4,940
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Zhephix
Anhur
15
3 / 0 / 1
9,998
1,111
8,940
10,262
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
alexdek1994
Sylvanus
14
1 / 2 / 3
8,835
982
3,615
8,924
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
15
0 / 0 / 4
9,201
1,022
6,803
7,212
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

294

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blame Medic
Hercules
13
0 / 0 / 0
7,946
883
0
756
346
Merlin
SwEspitter
Merlin
14
2 / 0 / 0
9,697
1,077
19,496
3,361
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
TAMKAAZE
Terra
15
0 / 2 / 1
9,141
1,016
7,568
17,975
18,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 2
9,293
1,033
7,599
8,899
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 0 / 2
8,438
938
192
3,165
1,150

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
4
Kills
2
2
Deaths
4
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blame Medic
Hercules
0
0
0
0
W
0
0
4
2
W
Ganesha
LilThump
Ganesha
0
0
4
2
L
Merlin
SwEspitter
Merlin
2
0
0
2
L
Terra
TAMKAAZE
Terra
0
2
1
0.25
L
0
2
2
0.5
W
Anhur
Zhephix
Anhur
3
0
1
3.5
W
Sylvanus
alexdek1994
Sylvanus
1
2
3
1.25
W
Neith
0
0
4
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
34,855
37,566
Taken
34,156
17,130
Mitigated
24,303
10,940
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blame Medic
Hercules
0
0
0
0
756
346
0
756
0
0
0
W
8,040
2,042
0
131
3,749
1,541
0
3,589
160
33,159
0
W
Ganesha
LilThump
Ganesha
3,827
319
0
0
7,419
4,940
0
6,754
665
9,095
0
L
Merlin
SwEspitter
Merlin
19,496
759
0
419
3,361
1,468
0
1,995
1,366
50,301
0
L
Terra
TAMKAAZE
Terra
7,568
555
353
528
17,975
18,012
0
6,013
11,962
40,897
0
L
7,599
2,259
0
1,683
8,899
3,327
0
4,854
4,045
33,252
1,867
W
Anhur
Zhephix
Anhur
8,940
6,220
0
1,277
10,262
3,662
0
8,974
1,288
0
27,068
W
Sylvanus
alexdek1994
Sylvanus
3,615
1,224
3,910
2,506
8,924
3,833
0
8,428
496
10,703
0
W
Neith
6,803
2,937
0
3,116
7,212
3,154
0
6,657
555
0
35,126
L
192
0
0
0
3,165
1,150
0
1,864
1,301
0
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
44,515
208
Minions Killed
231
8
Camps Cleared
3
759,670
Distance Traveled
696,093
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,946
883
0
0
0
0
0
W
Nu Wa
9,187
1,021
53
6
0
181,099
2
W
Ganesha
8,516
946
0
0
0
123,129
0
L
Merlin
9,697
1,077
85
9
1
180,154
0
L
Terra
9,141
1,016
72
8
0
194,012
0
L
Sol
9,293
1,033
73
8
2
181,379
0
W
Anhur
9,998
1,111
48
5
6
175,455
0
W
Sylvanus
8,835
982
30
3
0
113,578
0
W
Neith
9,201
1,022
77
9
2
166,409
0
L
Nemesis
8,438
938
1
0
0
140,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role