Player Matchup

Nu Wa
Nu Wa
Baby Cakes18224
Nu Wa
Level 68
God Stats
73W - 61L
1,491 SR
Queue Stats
227W - 277L
1,335 Elo+
Solo
Ra
Ra
FIREst0rm
Ra
Level 88
God Stats
6W - 6L
1,462 SR
Queue Stats
146W - 145L
1,394 Elo+
Solo
Bacchus
Bacchus
Jihou
Bacchus
Level 122
God Stats
3W - 6L
1,315 SR
Queue Stats
139W - 135L
1,355 Elo+
Solo
Lancelot
Lancelot
TBP Arthemys
Lancelot
Level 49
God Stats
5W - 4L
1,509 SR
Queue Stats
148W - 189L
1,316 Elo+
Solo
Danzaburou
Danzaburou
YuungElJSwagg
Danzaburou
Level 48
God Stats
8W - 7L
1,429 SR
Queue Stats
12W - 20L
1,255 Elo+
Solo
Team Averages
Level 75
1,441 SR
1,331 Elo+

VS

Team Averages
Level 97
1,494 SR
1,335 Elo+
Nu Wa
Nu Wa
DracoMeteor996
Nu Wa
Level 143
God Stats
18W - 9L
1,589 SR
Queue Stats
276W - 315L
1,289 Elo+
Solo
Arachne
Arachne
Mangusto_-
Arachne
Level 82
God Stats
10W - 7L
1,434 SR
Queue Stats
112W - 115L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Ravio1001
Hou Yi
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,316 Elo+
Solo
Guan Yu
Guan Yu
RiskyII
Guan Yu
Level 45
God Stats
3W - 0L
1,440 SR
Queue Stats
28W - 26L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
nin0956
Baron Samedi
Level 151
God Stats
19W - 10L
1,508 SR
Queue Stats
278W - 275L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,004
429
4,114
4,643
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 3 / 1
6,868
491
6,177
8,129
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jihou
Bacchus
10
1 / 2 / 0
7,013
501
3,181
9,633
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
TBP Arthemys
Lancelot
9
0 / 7 / 0
5,711
408
5,026
13,931
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
YuungElJSwagg
Danzaburou
10
0 / 2 / 1
5,908
422
4,211
9,728
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,608
543
10,542
7,660
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Mangusto_-
Arachne
13
5 / 1 / 6
8,113
580
7,134
13,229
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Ravio1001
Hou Yi
11
0 / 0 / 2
6,325
452
2,818
6,413
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
RiskyII
Guan Yu
13
2 / 0 / 3
7,633
545
4,381
7,264
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
nin0956
Baron Samedi
11
3 / 0 / 4
7,281
520
5,653
6,093
5,082
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
1
3
7.5
L
1
3
1
0.5
L
Bacchus
Jihou
Bacchus
1
2
0
0.5
W
Arachne
Mangusto_-
Arachne
5
1
6
8
W
Hou Yi
Ravio1001
Hou Yi
0
0
2
1
W
Guan Yu
RiskyII
Guan Yu
2
0
3
3.5
L
Lancelot
TBP Arthemys
Lancelot
0
7
0
0
L
Danzaburou
YuungElJSwagg
Danzaburou
0
2
1
0.25
W
Baron Samedi
nin0956
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
30,528
46,064
Taken
40,659
20,834
Mitigated
23,383
15,065
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,114
1,327
0
719
4,643
1,153
183
1,174
3,094
34,629
0
W
10,542
3,607
176
3,432
7,660
2,947
1,285
2,911
4,749
42,015
0
L
6,177
728
790
2,375
8,129
2,858
0
3,797
4,332
55,597
0
L
Bacchus
Jihou
Bacchus
3,181
271
0
2,387
9,633
8,551
0
3,194
6,350
15,526
0
W
Arachne
Mangusto_-
Arachne
7,134
4,704
0
4,099
13,229
5,806
0
3,114
10,115
0
58,892
W
Hou Yi
Ravio1001
Hou Yi
2,818
1,572
0
3,194
6,413
2,440
0
1,424
4,989
0
34,882
W
Guan Yu
RiskyII
Guan Yu
4,381
599
150
3,204
7,264
7,108
919
3,689
3,575
0
54,977
L
Lancelot
TBP Arthemys
Lancelot
5,026
1,951
0
4,250
13,931
4,929
0
4,069
9,862
0
33,912
L
Danzaburou
YuungElJSwagg
Danzaburou
4,211
1,581
282
4,262
9,728
3,343
81
3,761
5,920
0
43,878
W
Baron Samedi
nin0956
Baron Samedi
5,653
521
1,764
2,808
6,093
5,082
119
2,334
3,759
31,099
4,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
36,960
334
Minions Killed
380
0
Camps Cleared
0
1,197,376
Distance Traveled
1,300,319
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,004
429
54
4
0
157,330
0
W
Nu Wa
7,608
543
62
4
0
242,309
3
L
Ra
6,868
491
106
8
0
258,510
0
L
Bacchus
7,013
501
22
2
0
242,885
5
W
Arachne
8,113
580
95
7
0
290,216
0
W
Hou Yi
6,325
452
63
5
0
256,793
2
W
Guan Yu
7,633
545
100
7
0
269,466
3
L
Lancelot
5,711
408
76
5
0
297,928
2
L
Danzaburou
5,908
422
76
5
0
240,723
0
W
Baron Samedi
7,281
520
60
4
0
241,535
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role