Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Blondici
Jing Wei
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 100L
1,349 Elo+
Solo
Thor
Thor
Hanna-Chris
Thor
Level 126
God Stats
1W - 2L
1,531 SR
Queue Stats
253W - 289L
1,389 Elo+
Party 1
Fafnir
Fafnir
InfectiousViK96
Fafnir
Level 89
God Stats
0W - 3L
1,162 SR
Queue Stats
131W - 196L
1,330 Elo+
Solo
Maui
Maui
Uehwa
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 279L
1,388 Elo+
Party 1
Team Averages
Level 103
1,439 SR
1,391 Elo+

VS

Team Averages
Level 118
1,464 SR
1,381 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChuckLeen
Cthulhu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,296 Elo+
Party 2
Bellona
Bellona
PopoLab38
Bellona
Level 117
God Stats
6W - 2L
1,667 SR
Queue Stats
548W - 554L
1,456 Elo+
Solo
Skadi
Skadi
eberindesing
Skadi
Level 156
God Stats
4W - 3L
1,399 SR
Queue Stats
129W - 162L
1,330 Elo+
Solo
Jormungandr
Jormungandr
margolisx
Jormungandr
Level 82
God Stats
1W - 1L
1,256 SR
Queue Stats
10W - 12L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
6 / 4 / 5
9,482
790
13,240
15,501
9,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Blondici
Jing Wei
15
4 / 7 / 6
8,456
705
9,347
13,936
6,728
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 7 / 7
9,208
767
9,593
16,338
11,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 11
7,627
636
4,512
9,939
10,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
Uehwa
Maui
14
0 / 5 / 11
7,635
636
4,968
12,879
18,626
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 4 / 10
9,782
815
9,522
11,660
6,347
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ChuckLeen
Cthulhu
16
3 / 3 / 14
9,860
822
12,016
12,113
14,533
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
PopoLab38
Bellona
17
5 / 3 / 13
9,794
816
10,552
15,357
18,473
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 4 / 10
10,724
894
18,966
13,492
7,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
margolisx
Jormungandr
18
5 / 2 / 17
10,121
843
9,649
13,426
14,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
90
14
Kills
26
27
Deaths
16
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
4
5
2.13
W
Hun Batz
 
Hun Batz
5
4
10
2.5
L
Jing Wei
Blondici
Jing Wei
4
7
6
1
W
Cthulhu
ChuckLeen
Cthulhu
3
3
14
3.33
L
4
7
7
1.07
L
0
4
11
1.38
W
Bellona
PopoLab38
Bellona
5
3
13
3.83
L
Maui
Uehwa
Maui
0
5
11
1.1
W
8
4
10
3.25
W
Jormungandr
margolisx
Jormungandr
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,660
Damage
60,705
68,593
Taken
66,048
57,565
Mitigated
60,545
16,199
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,240
5,068
1,712
3,400
15,501
9,929
0
3,969
11,532
29,324
0
W
Hun Batz
 
Hun Batz
9,522
631
1,601
1,919
11,660
6,347
3,143
4,365
7,295
0
16,861
L
Jing Wei
Blondici
Jing Wei
9,347
6,990
893
1,598
13,936
6,728
0
4,534
9,402
0
15,759
W
Cthulhu
ChuckLeen
Cthulhu
12,016
189
540
1,514
12,113
14,533
0
4,231
7,882
23,661
0
L
9,593
804
1,951
1,999
16,338
11,508
0
4,018
12,320
0
22,051
L
4,512
1,352
377
788
9,939
10,774
0
3,903
6,036
8,341
0
W
Bellona
PopoLab38
Bellona
10,552
2,748
1,044
4,550
15,357
18,473
308
5,385
9,972
0
17,852
L
Maui
Uehwa
Maui
4,968
1,254
2,210
1,271
12,879
18,626
0
5,241
7,638
10,560
0
W
18,966
7,451
1,056
3,456
13,492
7,182
2,711
4,798
8,694
0
38,375
W
Jormungandr
margolisx
Jormungandr
9,649
2,065
839
743
13,426
14,010
735
3,941
9,485
27,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
50,281
94
Minions Killed
125
0
Camps Cleared
0
875,815
Distance Traveled
1,138,363
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,482
790
39
3
0
189,397
3
W
Hun Batz
9,782
815
13
1
0
215,167
2
L
Jing Wei
8,456
705
21
2
0
177,957
0
W
Cthulhu
9,860
822
25
2
0
243,719
0
L
Thor
9,208
767
21
2
0
171,089
0
L
Fafnir
7,627
636
2
0
0
180,326
0
W
Bellona
9,794
816
10
1
0
242,018
1
L
Maui
7,635
636
11
1
0
157,046
0
W
Skadi
10,724
894
45
4
0
202,986
0
W
Jormungandr
10,121
843
32
3
0
234,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role