Player Matchup

Cernunnos
Cernunnos
Diamond I
Agent10007
Cernunnos
Diamond I
Level 160
God Stats
57W - 46L
1,682 SR
Queue Stats
337W - 310L
2,478 MMR
Solo
Scylla
Scylla
Diamond II
J9SHT
Scylla
Diamond II
Level 129
God Stats
5W - 0L
1,944 SR
Queue Stats
51W - 30L
2,407 MMR
Solo
Nemesis
Nemesis
Masters
Parvulus
Nemesis
Masters
Level 160
God Stats
8W - 16L
1,400 SR
Queue Stats
148W - 151L
2,408 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
Vellux
Ratatoskr
Diamond II
Level 157
God Stats
11W - 5L
1,679 SR
Queue Stats
97W - 73L
2,318 MMR
Solo
Ares
Ares
Diamond III
itzTIBI
Ares
Diamond III
Level 160
God Stats
4W - 4L
1,463 SR
Queue Stats
327W - 307L
2,283 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,634 SR
2,379 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,515 SR
2,055 MMR
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond III
QBizzle
Neith
Diamond III
Level 118
God Stats
0W - 2L
1,297 SR
Queue Stats
146W - 130L
2,336 MMR
Solo
Set
Set
Masters
TheRayShadow
Set
Masters
Level 160
God Stats
6W - 8L
1,635 SR
Queue Stats
274W - 223L
2,581 MMR
Party 1
Rama
Rama
Masters
Vádimká
Rama
Masters
Level 124
God Stats
59W - 52L
1,645 SR
Queue Stats
577W - 553L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Agent10007
Cernunnos
18
2 / 3 / 5
11,916
567
12,015
20,427
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
J9SHT
Scylla
20
7 / 1 / 5
12,871
613
14,870
8,742
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Parvulus
Nemesis
20
9 / 0 / 2
12,861
612
12,134
15,843
9,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Vellux
Ratatoskr
20
6 / 2 / 3
14,197
676
14,856
21,547
16,856
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
itzTIBI
Ares
15
1 / 4 / 10
10,580
504
12,962
21,627
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Hou YiSusanoThorDa Ji

VS

Bans
ChronosNe ZhaIshtarAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
2 / 5 / 1
11,019
525
11,962
12,764
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
 
Ganesha
13
0 / 8 / 4
8,483
404
3,385
21,221
24,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
QBizzle
Neith
15
0 / 6 / 3
9,648
459
8,141
15,019
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 3
11,370
541
16,566
19,256
11,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
17
2 / 4 / 3
10,436
497
12,120
17,635
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
10
10
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
5
1
0.5
L
Ganesha
 
Ganesha
0
8
4
0.25
W
Cernunnos
Agent10007
Cernunnos
2
3
5
1.5
W
Scylla
J9SHT
Scylla
7
1
5
9.5
W
Nemesis
Parvulus
Nemesis
9
0
2
10
L
Neith
QBizzle
Neith
0
6
3
0.25
L
6
2
3
3.75
W
Ratatoskr
Vellux
Ratatoskr
6
2
3
3.75
L
Rama
2
4
3
0.88
W
Ares
itzTIBI
Ares
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,837
Damage
52,174
88,186
Taken
85,895
63,255
Mitigated
56,608
30,924
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,962
3,134
0
2,743
12,764
7,224
0
964
11,800
98,477
0
L
Ganesha
 
Ganesha
3,385
324
0
2,422
21,221
24,521
0
7,053
14,168
26,373
0
W
Cernunnos
Agent10007
Cernunnos
12,015
6,349
0
10,945
20,427
9,981
3,972
1,490
18,937
0
122,250
W
Scylla
J9SHT
Scylla
14,870
2,248
0
3,494
8,742
3,657
1,872
916
7,826
119,842
0
W
Nemesis
Parvulus
Nemesis
12,134
6,059
0
3,016
15,843
9,751
1,070
3,898
11,945
0
130,648
L
Neith
QBizzle
Neith
8,141
2,820
0
3,202
15,019
6,652
0
9,194
5,825
0
88,459
L
16,566
7,053
0
2,735
19,256
11,617
0
5,196
14,060
0
121,962
W
Ratatoskr
Vellux
Ratatoskr
14,856
2,312
0
9,780
21,547
16,856
1,430
7,642
13,905
0
120,231
L
Rama
12,120
10,121
0
8,734
17,635
6,594
3,855
4,659
12,976
0
89,292
W
Ares
itzTIBI
Ares
12,962
846
0
3,689
21,627
23,010
1
3,378
17,857
35,467
3,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,425
Gold Earned
50,956
803
Minions Killed
665
0
Camps Cleared
0
2,176,354
Distance Traveled
1,900,992
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,019
525
161
8
0
411,750
7
L
Ganesha
8,483
404
19
1
0
366,661
3
W
Cernunnos
11,916
567
171
8
0
377,937
5
W
Scylla
12,871
613
209
10
0
421,277
11
W
Nemesis
12,861
612
169
8
0
487,253
5
L
Neith
9,648
459
159
8
0
309,934
4
L
Set
11,370
541
161
8
0
474,727
1
W
Ratatoskr
14,197
676
214
10
0
480,584
5
L
Rama
10,436
497
165
8
0
337,920
7
W
Ares
10,580
504
40
2
0
409,303
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role